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https://github.com/grumpycoders/pcsx-redux.git
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207 lines
5.9 KiB
C++
207 lines
5.9 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Copyright (c) Electronic Arts Inc. All rights reserved.
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/////////////////////////////////////////////////////////////////////////////
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#include "EASTLTest.h"
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#include <EASTL/string_map.h>
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#include <EAStdC/EAString.h>
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using namespace eastl;
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// Template instantations.
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// These tell the compiler to compile all the functions for the given class.
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template class eastl::string_map<int>;
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template class eastl::string_map<Align32>;
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static const char* strings[] = { "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t" };
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static const size_t kStringCount = 10; // This is intentionally half the length of strings, so that we can test with strings that are not inserted to the map.
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int TestStringMap()
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{
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int nErrorCount = 0;
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{ // Test declarations
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string_map<int> stringMap;
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string_map<int> stringMap2(stringMap);
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EATEST_VERIFY(stringMap2.size() == stringMap.size());
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EATEST_VERIFY(stringMap2 == stringMap);
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// allocator_type& get_allocator();
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// void set_allocator(const allocator_type& allocator);
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string_map<int>::allocator_type& allocator = stringMap.get_allocator();
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stringMap.set_allocator(EASTLAllocatorType());
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stringMap.set_allocator(allocator);
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// To do: Try to find something better to test here.
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// const char* get_name() const;
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// void set_name(const char* pName);
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#if EASTL_NAME_ENABLED
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stringMap.get_allocator().set_name("test");
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const char* pName = stringMap.get_allocator().get_name();
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EATEST_VERIFY(equal(pName, pName + 5, "test"));
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#endif
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}
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{
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string_map<int> stringMap;
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// Clear a newly constructed, already empty container.
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stringMap.clear();
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EATEST_VERIFY(stringMap.validate());
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EATEST_VERIFY(stringMap.size() == 0);
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for (int i = 0; i < (int)kStringCount; i++)
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stringMap.insert(strings[i], i);
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EATEST_VERIFY(stringMap.validate());
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EATEST_VERIFY(stringMap.size() == kStringCount);
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stringMap.clear();
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EATEST_VERIFY(stringMap.validate());
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EATEST_VERIFY(stringMap.size() == 0);
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for (int i = 0; i < (int)kStringCount; i++)
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stringMap.insert(strings[i], i);
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EATEST_VERIFY(stringMap.validate());
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EATEST_VERIFY(stringMap.size() == kStringCount);
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stringMap.clear();
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EATEST_VERIFY(stringMap.validate());
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EATEST_VERIFY(stringMap.size() == 0);
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}
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{ // Test string_map
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// size_type size() const
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// bool empty() const
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// insert_return_type insert(const value_type& value);
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// insert_return_type insert(const value_type& value, hash_code_t c, node_type* pNodeNew = NULL);
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// iterator insert(const_iterator, const value_type& value);
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// iterator find(const key_type& k);
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// const_iterator find(const key_type& k) const;
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// size_type count(const key_type& k) const;
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typedef string_map<int> StringMapInt;
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StringMapInt stringMap;
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EATEST_VERIFY(stringMap.empty());
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EATEST_VERIFY(stringMap.size() == 0);
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EATEST_VERIFY(stringMap.count(strings[0]) == 0);
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for (int i = 0; i < (int)kStringCount; i++)
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stringMap.insert(strings[i], i);
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EATEST_VERIFY(!stringMap.empty());
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EATEST_VERIFY(stringMap.size() == kStringCount);
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EATEST_VERIFY(stringMap.count(strings[0]) == 1);
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int j = 0;
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for (StringMapInt::iterator it = stringMap.begin(); it != stringMap.end(); ++it, ++j)
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{
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int value = (*it).second;
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EATEST_VERIFY(value < (int)kStringCount);
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}
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for (int i = 0; i < (int)kStringCount * 2; i++)
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{
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StringMapInt::iterator it = stringMap.find(strings[i]);
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if (i < (int)kStringCount)
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{
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EATEST_VERIFY(it != stringMap.end());
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const char* k = (*it).first;
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int v = (*it).second;
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EATEST_VERIFY(EA::StdC::Strcmp(k, strings[i]) == 0);
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EATEST_VERIFY(v == i);
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}
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else
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EATEST_VERIFY(it == stringMap.end());
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}
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StringMapInt::insert_return_type result = stringMap.insert("EASTLTEST");
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EATEST_VERIFY(result.second == true);
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result = stringMap.insert("EASTLTEST");
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EATEST_VERIFY(result.second == false);
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result.first->second = 0;
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// iterator erase(const_iterator);
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size_t nExpectedSize = stringMap.size();
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StringMapInt::iterator itD = stringMap.find("d");
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EATEST_VERIFY(itD != stringMap.end());
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// erase the element and verify that the size has decreased
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stringMap.erase(itD);
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nExpectedSize--;
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EATEST_VERIFY(stringMap.size() == nExpectedSize);
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// verify that erased element is gone
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itD = stringMap.find(strings[3]);
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EATEST_VERIFY(itD == stringMap.end());
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// iterator erase(const char*)
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StringMapInt::size_type n = stringMap.erase(strings[4]);
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nExpectedSize--;
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EATEST_VERIFY(n == 1);
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EATEST_VERIFY(stringMap.size() == nExpectedSize);
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// mapped_type& operator[](const key_type& key)
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stringMap.clear();
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int x = stringMap["A"]; // A default-constructed int (i.e. 0) should be returned.
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EATEST_VERIFY(x == 0);
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stringMap["B"] = 1;
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x = stringMap["B"];
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EATEST_VERIFY(x == 1); // Verify that the value we assigned is returned and a default-constructed value is not returned.
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stringMap["A"] = 10; // Overwrite our previous 0 with 10.
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stringMap["B"] = 11;
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x = stringMap["A"];
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EATEST_VERIFY(x == 10); // Verify the value is as expected.
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x = stringMap["B"];
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EATEST_VERIFY(x == 11);
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}
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{
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// string_map(const allocator_type& allocator);
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// string_map& operator=(const this_type& x);
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// bool validate() const;
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string_map<int> stringMap1(EASTLAllocatorType("TestStringMap"));
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string_map<int> stringMap2(stringMap1);
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for (int i = 0; i < (int)kStringCount; i++)
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{
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stringMap1.insert(strings[i], i);
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}
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stringMap2 = stringMap1;
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string_map<int> stringMap3(stringMap1);
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EATEST_VERIFY(stringMap1.validate());
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EATEST_VERIFY(stringMap2.validate());
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EATEST_VERIFY(stringMap3.validate());
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for (int i = 0; i < (int)kStringCount; i++)
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{
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EATEST_VERIFY(stringMap1[strings[i]] == stringMap2[strings[i]]);
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EATEST_VERIFY(stringMap1[strings[i]] == stringMap3[strings[i]]);
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}
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}
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return nErrorCount;
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}
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