pcsx-redux/third_party/EASTL/test/source/TestBitVector.cpp
Nicolas 'Pixel' Noble d63f87a7f4 Adding EASTL.
2022-06-29 19:37:35 -07:00

469 lines
16 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Copyright (c) Electronic Arts Inc. All rights reserved.
/////////////////////////////////////////////////////////////////////////////
#include "EASTLTest.h"
#include <EABase/eabase.h>
#include <EASTL/bitvector.h>
#include <EASTL/vector.h>
#include <EASTL/deque.h>
#include <EASTL/string.h>
// Template instantations.
// These tell the compiler to compile all the functions for the given class.
template class eastl::bitvector<>;
template class eastl::bitvector<MallocAllocator>;
template class eastl::bitvector<EASTLAllocatorType, uint8_t>;
template class eastl::bitvector<EASTLAllocatorType, int16_t>;
template class eastl::bitvector<EASTLAllocatorType, int32_t>;
template class eastl::bitvector<EASTLAllocatorType, int64_t, eastl::vector<int64_t, EASTLAllocatorType> >;
// bitvector doesn't yet support deque.
//template class eastl::bitvector<EASTLAllocatorType, uint8_t, eastl::deque<uint64_t, EASTLAllocatorType> >;
//template class eastl::bitvector<EASTLAllocatorType, uint8_t, eastl::deque<int32_t, EASTLAllocatorType, 64> >;
int TestBitVector()
{
using namespace eastl;
int nErrorCount = 0;
{
// typedef bitvector<Allocator, Element> this_type;
// typedef bool value_type;
// typedef bitvector_reference<Element> reference;
// typedef bool const_reference;
// typedef bitvector_iterator<Element> iterator;
// typedef bitvector_const_iterator<Element> const_iterator;
// typedef eastl::reverse_iterator<iterator> reverse_iterator;
// typedef eastl::reverse_iterator<const_iterator> const_reverse_iterator;
// typedef Allocator allocator_type;
// typedef Element element_type;
// typedef Container container_type;
// typedef eastl_size_t size_type;
bitvector<>::this_type this_typeVariable;
bitvector<>::value_type value_typeVariable = 0;
bitvector<>::const_reference const_referenceVariable(false);
bitvector<>::iterator iteratorVariable(NULL, 0);
bitvector<>::const_iterator const_iteratorVariable(NULL, 0);
bitvector<>::reverse_iterator reverse_iteratorVariable(iteratorVariable);
bitvector<>::const_reverse_iterator const_reverse_iteratorVariable(const_iteratorVariable);
bitvector<>::allocator_type allocator_typeVariable;
bitvector<>::element_type element_typeVariable = 0;
bitvector<>::container_type container_typeVariable;
bitvector<>::size_type size_typeVariable = 0;
string sAddresses(string::CtorSprintf(), "%p %p %p %p %p %p %p %p %p %p %p",
&this_typeVariable, &value_typeVariable, &const_referenceVariable, &iteratorVariable,
&const_iteratorVariable, &reverse_iteratorVariable,&const_reverse_iteratorVariable,
&allocator_typeVariable, &element_typeVariable, &container_typeVariable, &size_typeVariable);
EATEST_VERIFY(sAddresses.size() > 0);
}
{
// bitvector();
// explicit bitvector(const allocator_type& allocator);
// explicit bitvector(size_type n, const allocator_type& allocator = EASTL_BITVECTOR_DEFAULT_ALLOCATOR);
// bitvector(size_type n, value_type value, const allocator_type& allocator = EASTL_BITVECTOR_DEFAULT_ALLOCATOR);
// bitvector(const bitvector& copy);
// template <typename InputIterator> bitvector(InputIterator first, InputIterator last);
// bitvector& operator=(const bitvector& x);
// reference operator[](size_type n); // behavior is undefined if n is invalid.
// const_reference operator[](size_type n) const;
MallocAllocator mallocAllocator;
bitvector<> bv0;
bitvector<MallocAllocator> bv1(mallocAllocator);
bitvector<> bv2(200);
bitvector<> bv3(300, true);
bitvector<MallocAllocator> bv4(400, false, mallocAllocator);
const bitvector<> bv5(bv2);
bool boolArray[] = { true, false, true };
bitvector<> bv6(boolArray, boolArray + EAArrayCount(boolArray));
bitvector<> bv7(bv3.begin(), bv3.end());
{
// Validate the above constructions
EATEST_VERIFY(bv0.validate());
EATEST_VERIFY(bv0.empty());
EATEST_VERIFY(bv1.validate());
EATEST_VERIFY(bv1.empty());
EATEST_VERIFY(bv2.validate());
EATEST_VERIFY(bv2.size() == 200);
for(eastl_size_t i = 0; i < bv2.size(); i++)
EATEST_VERIFY(bv2[i] == false);
EATEST_VERIFY(bv3.validate());
EATEST_VERIFY(bv3.size() == 300);
for(eastl_size_t i = 0; i < bv3.size(); i++)
EATEST_VERIFY(bv3[i] == true);
EATEST_VERIFY(bv4.validate());
EATEST_VERIFY(bv4.size() == 400);
for(eastl_size_t i = 0; i < bv4.size(); i++)
EATEST_VERIFY(bv4[i] == false);
EATEST_VERIFY(bv5.validate());
EATEST_VERIFY(bv5 == bv2);
for(eastl_size_t i = 0; i < bv5.size(); i++)
EATEST_VERIFY(bv5[i] == false);
EATEST_VERIFY(bv6.validate());
EATEST_VERIFY(bv6.size() == EAArrayCount(boolArray));
for(eastl_size_t i = 0; i < bv6.size(); i++)
EATEST_VERIFY(bv6[i] == boolArray[i]);
EATEST_VERIFY(bv7.validate());
EATEST_VERIFY(bv7.size() == bv3.size()); // The == test theoretically includes this test, be we check anyway.
for(eastl_size_t j = 0; j < bv7.size(); j++)
EATEST_VERIFY(bv7[j] == bv3[j]);
EATEST_VERIFY(bv7 == bv3);
for(eastl_size_t i = 0; (i < bv3.size()) && (i < bv7.size()); i++)
EATEST_VERIFY(bv3[i] == bv7[i]);
}
{
// void swap(this_type& x);
bv7.swap(bv7); // Test swapping against self.
EATEST_VERIFY(bv7.validate());
EATEST_VERIFY(bv7 == bv3);
EATEST_VERIFY(bv7.size() == bv3.size()); // The == test theoretically includes this test, be we check anyway.
for(eastl_size_t i = 0; (i < bv3.size()) && (i < bv7.size()); i++)
EATEST_VERIFY(bv3[i] == bv7[i]);
bv3.swap(bv2); // Note that bv3 and bv4 use different allocators, so we are exercizing that.
EATEST_VERIFY(bv3.validate());
EATEST_VERIFY(bv3.size() == 200);
for(eastl_size_t i = 0; i < bv3.size(); i++)
EATEST_VERIFY(bv3[i] == false);
EATEST_VERIFY(bv2.validate());
EATEST_VERIFY(bv2.size() == 300);
for(eastl_size_t i = 0; i < bv2.size(); i++)
EATEST_VERIFY(bv2[i] == true);
// bitvector& operator=(const bitvector& x);
bv6 = bv7;
EATEST_VERIFY(bv6.validate());
EATEST_VERIFY(bv6 == bv7);
// template <typename InputIterator> void assign(InputIterator first, InputIterator last);
bv0.assign(bv3.begin(), bv3.end());
EATEST_VERIFY(bv0 == bv3);
bv0.assign(boolArray, boolArray + EAArrayCount(boolArray));
EATEST_VERIFY(bv0 == bitvector<>(boolArray, boolArray + EAArrayCount(boolArray)));
bv0.resize(0);
EATEST_VERIFY(bv0.begin()==bv0.end());//should not crash
bv3.resize(0);
EATEST_VERIFY(bv0 == bv3);
}
}
{
// iterator begin();
// const_iterator begin() const;
// iterator end();
// const_iterator end() const;
bool boolArray[] = { true, false, true, true, false, true };
const bitvector<> bv0(boolArray, boolArray + EAArrayCount(boolArray));
bitvector<>::const_iterator it;
eastl_size_t i;
for(it = bv0.begin(), i = 0; it != bv0.end(); ++it, ++i) // Iterate forward by 1.
{
const bool value = *it;
EATEST_VERIFY(value == boolArray[i]);
}
for(--it, --i; (eastl_ssize_t)i >= 0; --it, --i) // Iterate backward by 1. Problem: this test code does --it for it == begin(), which isn't strictly allowed.
{
const bool value = *it;
EATEST_VERIFY(value == boolArray[i]);
}
// The following code asssumes an even number of elements.
EASTL_CT_ASSERT((EAArrayCount(boolArray) % 2) == 0);
for(it = bv0.begin(), ++i; it != bv0.end(); it += 2, i += 2) // Iterate forward by 2.
{
const bool value = *it;
EATEST_VERIFY(value == boolArray[i]);
}
for(it -= 2, i -= 2; (eastl_ssize_t)i >= 0; it -= 2, i -= 2) // Iterate backward by 1. Problem: this test code does it -= 2 for it == begin(), which isn't strictly allowed.
{
const bool value = *it;
EATEST_VERIFY(value == boolArray[i]);
}
// reverse_iterator rbegin();
// const_reverse_iterator rbegin() const;
// reverse_iterator rend();
// const_reverse_iterator rend() const;
bitvector<>::const_reverse_iterator rit;
i = (bv0.size() - 1);
for(rit = bv0.rbegin(); rit != bv0.rend(); ++rit, --i) // Reverse-iterate forward by 1.
{
//const bool value = *rit; // This is currently broken and will require a bit of work to fix.
const bool value = *--rit.base();
EATEST_VERIFY(value == boolArray[i]);
}
for(--rit, ++i; i < bv0.size(); --rit, ++i) // Reverse-iterate backward by 1.
{
//const bool value = *rit; // This is currently broken and will require a bit of work to fix.
const bool value = *--rit.base();
EATEST_VERIFY(value == boolArray[i]);
}
// The following code asssumes an even number of elements.
EASTL_CT_ASSERT((EAArrayCount(boolArray) % 2) == 0);
for(rit = bv0.rbegin(), --i; rit != bv0.rend(); rit += 2, i -= 2) // Reverse-iterate forward by 2.
{
//const bool value = *rit; // This is currently broken and will require a bit of work to fix.
const bool value = *--rit.base();
EATEST_VERIFY(value == boolArray[i]);
}
for(rit -= 2, i += 2; i < bv0.size(); rit -= 2, i += 2) // Reverse-iterate backward by 2.
{
//const bool value = *rit; // This is currently broken and will require a bit of work to fix.
const bool value = *--rit.base();
EATEST_VERIFY(value == boolArray[i]);
}
// find_first, etc.
/* This work is not complete.
{
bitvector<> bv(30, false);
bitvector<>::iterator it = bv.find_first();
EATEST_VERIFY(it == bv.begin());
}
*/
}
{
MallocAllocator mallocAllocator;
bitvector<MallocAllocator> bv0(mallocAllocator);
// bool empty() const;
// size_type size() const;
// size_type capacity() const;
EATEST_VERIFY(bv0.empty());
EATEST_VERIFY(bv0.size() == 0);
EATEST_VERIFY(bv0.capacity() == 0); // EASTL requires that newly constructed containers have 0 capacity.
bool boolArray[] = { false, true, true };
bv0.assign(boolArray, boolArray + EAArrayCount(boolArray));
EATEST_VERIFY(!bv0.empty());
EATEST_VERIFY(bv0.size() == EAArrayCount(boolArray));
EATEST_VERIFY((bv0.capacity() > 0) && (bv0.capacity() <= (8 * sizeof(bitvector<>::element_type))));
// reference front();
// const_reference front() const;
// reference back();
// const_reference back() const;
EATEST_VERIFY(bv0.front() == false);
EATEST_VERIFY(bv0.back() == true);
bv0.erase(bv0.begin());
EATEST_VERIFY(bv0.front() == true);
bv0.erase(bv0.rbegin());
EATEST_VERIFY(bv0.back() == true);
// void set_capacity(size_type n = npos);
bv0.reserve(17);
EATEST_VERIFY((bv0.capacity() >= 17) && (bv0.capacity() <= 100)); // It's hard to make a unit test to portably test an upper limit.
int allocCountBefore = MallocAllocator::mAllocCountAll;
while(bv0.size() < 17)
bv0.push_back(false);
EATEST_VERIFY(allocCountBefore == MallocAllocator::mAllocCountAll); // Verify no new memory was allocated.
bv0.set_capacity();
EATEST_VERIFY(bv0.capacity() >= bv0.size());
bv0.set_capacity(0);
EATEST_VERIFY(bv0.capacity() == 0);
EATEST_VERIFY(bv0.empty());
// void resize(size_type n, value_type value);
// void resize(size_type n);
// void reserve(size_type n);
bv0.reserve(800);
EATEST_VERIFY(bv0.capacity() >= 800);
allocCountBefore = MallocAllocator::mAllocCountAll;
bv0.resize(800, true);
EATEST_VERIFY(allocCountBefore == MallocAllocator::mAllocCountAll); // Verify no new memory was allocated.
// void push_back();
// void push_back(value_type value);
// void pop_back();
// reference operator[](size_type n);
// const_reference operator[](size_type n) const;
bv0.push_back();
bv0.back() = true;
bv0.push_back(false);
bv0.push_back(true);
EATEST_VERIFY(bv0[bv0.size()-1] == true);
EATEST_VERIFY(bv0[bv0.size()-2] == false);
EATEST_VERIFY(bv0[bv0.size()-3] == true);
// reference at(size_type n);
// const_reference at(size_type n) const;
EATEST_VERIFY(bv0.at(bv0.size()-1) == true);
EATEST_VERIFY(bv0.at(bv0.size()-2) == false);
EATEST_VERIFY(bv0.at(bv0.size()-3) == true);
// void clear();
// bool test(size_type n, bool defaultValue) const;
// void set(bool value, size_type n);
bv0.clear();
bv0.resize(17, true);
EATEST_VERIFY(bv0.test(0, false) == true);
EATEST_VERIFY(bv0.test(17, false) == false); // Test past the end.
EATEST_VERIFY(bv0.test(17, true) == true);
bv0.set(3, false);
EATEST_VERIFY(bv0.test(3, true) == false);
bv0.set(100, true);
EATEST_VERIFY(bv0.test(100, false) == true);
// container_type& get_container();
// const container_type& get_container() const;
EATEST_VERIFY(!bv0.get_container().empty());
// bool validate() const;
// int validate_iterator(const_iterator i) const;
EATEST_VERIFY(bv0.validate());
bitvector<>::iterator it;
EATEST_VERIFY(bv0.validate_iterator(it) == isf_none);
for(it = bv0.begin(); it != bv0.end(); ++it)
EATEST_VERIFY(bv0.validate_iterator(it) == (isf_valid | isf_current | isf_can_dereference));
EATEST_VERIFY(bv0.validate_iterator(it) == (isf_valid | isf_current));
// iterator insert(iterator position, value_type value);
// void insert(iterator position, size_type n, value_type value);
bv0.clear();
bv0.resize(17, true);
bv0.insert(bv0.begin() + 5, false);
EATEST_VERIFY(bv0[5] == false);
bv0[5] = true;
EATEST_VERIFY(bv0[5] == true);
bv0.insert(bv0.begin() + 5, 7, false);
EATEST_VERIFY((bv0[5] == false) && (bv0[11] == false));
EATEST_VERIFY(bv0.back() == true);
bv0.insert(bv0.end(), false);
EATEST_VERIFY(bv0.back() == false);
// iterator erase(iterator position);
// iterator erase(iterator first, iterator last);
EATEST_VERIFY((bv0[10] == false) && (bv0[11] == false));
bv0.erase(bv0.begin() + 11);
EATEST_VERIFY((bv0[10] == false) && (bv0[11] == true));
EATEST_VERIFY(bv0[5] == false);
bool bv06 = bv0[6];
bv0.erase(bv0.begin() + 5, bv0.begin() + 6);
EATEST_VERIFY(bv0[5] == bv06);
// reverse_iterator erase(reverse_iterator position);
// reverse_iterator erase(reverse_iterator first, reverse_iterator last);
bv0.clear();
bv0.resize(10, true);
bv0.back() = false;
bv0.erase(bv0.rbegin());
EATEST_VERIFY((bv0.size() == 9) && (bv0.back() == true));
bv0.erase(bv0.rbegin(), bv0.rend());
EATEST_VERIFY(bv0.empty());
// template <typename InputIterator> Not yet implemented. See below for disabled definition.
// void insert(iterator position, InputIterator first, InputIterator last);
//
// Disabled because insert isn't implemented yet.
// const bool boolArray2[4] = { false, true, false, true };
// bv0.insert(bv0.end(), boolArray2, boolArray2 + EAArrayCount(boolArray));
// EATEST_VERIFY(bv0.size() == EAArrayCount(boolArray2));
// element_type* data();
// const element_type* data() const;
EATEST_VERIFY(bv0.data() != NULL);
bv0.set_capacity(0);
EATEST_VERIFY(bv0.data() == NULL);
// void reset_lose_memory(); // This is a unilateral reset to an initially empty state. No destructors are called, no deallocation occurs.
bv0.resize(100, true);
void* pSaved = MallocAllocator::mpLastAllocation;
bv0.reset_lose_memory();
EATEST_VERIFY(bv0.validate());
free(pSaved); // Call the C free function.
MallocAllocator::mpLastAllocation = NULL;
}
return nErrorCount;
}