Commit graph

44 commits

Author SHA1 Message Date
Nicolas "Pixel" Noble
3996f8e7a2 Bumping LuaJIT to current latest.
- Also adding bit.extract
- Also adding ImGui's natvis files.
2025-02-10 19:11:20 -08:00
Nicolas Pixel Noble
54deb9ccad Cleaning up vcxproj files. 2024-03-02 12:41:55 -08:00
Nicolas Pixel Noble
49acad1e8b Update LuaJIT
Hopefully should fix crashes in the JIT.
2023-06-05 21:27:17 -07:00
Nicolas Pixel Noble
3af3edbabb Adding GP1 writes. 2022-08-29 21:04:16 -07:00
Nicolas Pixel Noble
5c0a52eb40 Still more cleanup. 2022-08-29 17:26:45 -07:00
Nicolas Pixel Noble
b8a544c880 More cleanup. 2022-08-28 23:27:06 -07:00
Nicolas Pixel Noble
60671d98a0 Purge. 2022-08-25 20:42:14 -07:00
wheremyfoodat
7df7c808d0 Address more comments 2022-07-28 03:07:56 +03:00
Nicolas Pixel Noble
1af0493089 Updating LuaJIT & adding pairs for settings. 2022-05-23 20:26:50 -07:00
wheremyfoodat
83aaf5e2ec More purging. 2022-03-24 16:31:57 +02:00
wheremyfoodat
2cd516612e Purge unnecessary GPU code. 2022-03-24 15:00:50 +02:00
Nicolas Pixel Noble
24004914fe Adding ClangCL support. 2022-03-15 17:25:18 -07:00
wheremyfoodat
8085a6fee7 Purge some GPU code 2022-01-04 00:05:03 +02:00
Nicolas Pixel Noble
34ca10633d Upgrading to Visual Studio 2022 2021-11-21 16:43:04 -08:00
Nicolas 'Pixel' Noble
87964dd44c Updating LuaJIT 2021-11-09 17:39:39 -08:00
Nicolas Pixel Noble
f3c43d467c Removing current FPS limiter. 2021-08-29 11:06:02 -07:00
Nicolas 'Pixel' Noble
a5481bf9c0 Basic Lua sandboxing for shaders. 2021-08-11 22:44:13 -07:00
Nicolas Pixel Noble
78be094b91 Adding tracy. 2021-03-05 20:39:50 -08:00
Nicolas 'Pixel' Noble
37c16e9e24 Merge remote-tracking branch 'upstream/main' into integrating-lua
# Conflicts:
#	.gitmodules
#	Makefile
#	src/gui/gui.h
#	vsprojects/mainthunk/mainthunk.vcxproj
2020-06-28 21:06:12 -07:00
Nicolas 'Pixel' Noble
a662520159 More cleanup. 2020-05-29 22:26:47 -07:00
Nicolas 'Pixel' Noble
18047e4e56 Cleaning up properties. 2020-05-29 20:58:24 -07:00
Nicolas 'Pixel' Noble
a714e0d5dc Adding callstack capabilities. 2020-04-28 21:15:58 -07:00
Nicolas 'Pixel' Noble
f7b660e71b Fixing build. 2020-04-25 00:03:29 -07:00
Nicolas Pixel Noble
0f2ed5a3b5 Adding LuaJIT to the nuget packages. 2019-09-13 21:36:26 -07:00
Nicolas Pixel Noble
911a613d77 Compression. 2019-06-20 08:13:18 -07:00
Nicolas Pixel Noble
48cae946cd Running UV loop. 2019-06-13 21:39:21 -07:00
Nicolas "Pixel" Noble
615eaaf520 Windows fixes. 2019-05-09 18:16:58 -07:00
Nicolas 'Pixel' Noble
3e4a61afc8 Getting rid of stdafx. 2019-05-09 17:43:24 -07:00
Nicolas "Pixel" Noble
a2b2f3cf16 Switching some settings over to the new system. 2019-01-27 23:52:41 -08:00
Nicolas "Pixel" Noble
0a9d4bb5ec Switching codebase to UNICODE. 2019-01-27 12:27:14 -08:00
Nicolas "Pixel" Noble
34a08e9fa8 Merge branch 'master' of https://github.com/grumpycoders/pcsx-redux into GUI 2019-01-25 19:38:36 +01:00
Nicolas "Pixel" Noble
acff0d1c01 Downgrading to vs2017, earlier SDK. 2019-01-25 03:54:46 +01:00
Nicolas "Pixel" Noble
0fcfc3470a A bit more cleanup. 2019-01-22 12:04:49 -08:00
Nicolas Pixel Noble
607e995314 Added Memory Editors. 2019-01-20 01:35:18 -08:00
Nicolas Pixel Noble
c09cbbc525 Created basic UI for displaying the VRAM and the console's output. 2019-01-16 22:10:42 -08:00
Nicolas Pixel Noble
cf3da398d3 Adding a hotkey to toggle debug mode. 2019-01-10 22:51:02 -08:00
Nicolas Pixel Noble
75f040ff89 More cleanup 2019-01-09 22:17:41 -08:00
Nicolas Pixel Noble
ae19ba3b94 Cleaning out a lot of dead code. 2019-01-09 22:07:18 -08:00
Nicolas Pixel Noble
1c45c2034f Removing the windows-only video recording code. 2019-01-09 06:45:12 -08:00
Nicolas Pixel Noble
9dd2c3cf67 Very bare class for the Soft GPU. 2019-01-05 23:34:55 -08:00
Nicolas Pixel Noble
101d487391 Switching code to C++. 2019-01-05 19:12:49 -08:00
Nicolas "Pixel" Noble
ae9b09a57a GPU displays stuff. 2018-12-15 08:19:10 +01:00
Nicolas Pixel Noble
890c79c56e WIP 2018-12-14 08:32:47 -08:00
Nicolas Pixel Noble
24d09a19c6 Initial codedrop for the soft GPU. 2018-12-12 21:36:54 -08:00