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https://github.com/gligli/nulldc-360.git
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54 lines
1.3 KiB
C
54 lines
1.3 KiB
C
#pragma once
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#include "nullDC/types.h"
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#include <memory>
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#include <math.h>
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#include "MapleInterface.h"
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#include "XInputBackend.h"
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//////////////////////////////////////////////////////////////////////////
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// should probably be moved to MapleInterface or smth
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// Handy write funcs for DMA....needs rethinking (requires buffer_out_b in each DMA)
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#define w32(data) *(u32*)buffer_out_b=(data);buffer_out_b+=4;buffer_out_len+=4
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#define w16(data) *(u16*)buffer_out_b=(data);buffer_out_b+=2;buffer_out_len+=2
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#define w8(data) *(u8*)buffer_out_b=(data);buffer_out_b+=1;buffer_out_len+=1
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// write str to buffer, pad with 0x20 (space) if str < len
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#define wString(str, len) for (u32 i = 0; i < len; ++i){if (str[i] != 0){w8((u8)str[i]);}else{while (i < len){w8(0x20);++i;}}}
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#define DEBUG_LOG(p...) printf("[Maple] " p)
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extern emu_info host;
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//////////////////////////////////////////////////////////////////////////
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// For recognizing which device the emu requests
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enum
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{
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ID_STDCONTROLLER,
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ID_TWINSTICK,
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ID_ARCADESTICK,
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ID_PURUPURUPACK,
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ID_MIC,
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ID_DREAMEYEMIC,
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};
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extern const char* deviceNames[];
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struct xmaple_settings
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{
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struct
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{
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int Deadzone;
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} Controller;
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struct
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{
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bool UseRealFreq;
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int Length;
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int Intensity;
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} PuruPuru;
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};
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void loadConfig();
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void saveConfig();
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