#include "FT8.h" #include "XMaple.h" #include "Maxi.h" namespace EmulatedDevices { FT8::FT8(maple_subdevice_instance* instance) : m_instance(instance) { m_FuncType = FUNCTION_TYPE8; m_FuncDef[1] = 0; m_FuncDef[2] = 0; m_Region = REGION_ALL; m_Direction = DIRECTION_UP; m_License = "Produced By or Under License From SEGA ENTERPRISES,LTD."; m_xpad = instance->port >> 6; } ////////////////////////////////////////////////////////////////////////// // Make them bitches! FT8* CreateFT8(u32 DeviceID, maple_subdevice_instance* instance) { switch (DeviceID) { case ID_PURUPURUPACK: return new Maxi(instance); break; default: return NULL; break; } } } //namespace