Alexandro Sánchez Bach
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be89199b63
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Fixed D3D coord. system and ignoring guest CB alpha
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2016-05-05 12:39:13 +02:00 |
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Alexandro Sánchez Bach
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970de2d0c0
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Added Widget opacity and fixed some memleaks
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2016-02-04 23:34:46 +01:00 |
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Alexandro Sánchez Bach
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5780869b12
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Added text support and multi-pipeline UI renderer
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2016-02-04 20:29:58 +01:00 |
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Alexandro Sánchez Bach
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2f1372edca
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Added shaders for multi-pipeline UI renderer
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2016-02-04 17:05:52 +01:00 |
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Alexandro Sánchez Bach
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341df482ab
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Texture support in gfx::hir to HLSL compiler
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2016-02-04 00:08:41 +01:00 |
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Alexandro Sánchez Bach
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e4c8f6bf5a
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Implemented D3D12 texture creation and upload
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2016-02-02 03:35:47 +01:00 |
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Alexandro Sánchez Bach
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6888d7b78e
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Fixed UI test shaders
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2016-01-27 02:10:26 +01:00 |
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Alexandro Sánchez Bach
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8d6f140b96
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Minor SPIR-V parser fixes
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2016-01-16 13:48:16 +01:00 |
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Alexandro Sánchez Bach
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9093567caa
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Added SPIR-V parser and shader resources
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2016-01-15 19:22:29 +01:00 |
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Alexandro Sánchez Bach
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df89c91042
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New gfx::hir typing system and shader as resources
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2016-01-02 22:13:31 +01:00 |
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