Commit graph

  • 6866ba01f6 Totally untested long conversion recompilation tehpola 2009-11-12 16:16:04 +00:00
  • 10f9edfe75 Added menuActive flag to test when drawoing FPS/debug text. Added cursor drawing in pillars in 16:9 mode. sepp256 2009-11-12 16:14:26 +00:00
  • 4abf9a7446 Added menuActive flag to test when drawoing FPS/debug text. Added cursor drawing in pillars in 16:9 mode. sepp256 2009-11-12 16:14:26 +00:00
  • 1427cd4a66 Use recomp meta cache for storing func link data tehpola 2009-11-12 13:17:08 +00:00
  • 4226dae29f Use recomp meta cache for storing func link data tehpola 2009-11-12 13:17:08 +00:00
  • dcbb503374 Created proper headers for my dynarec code tehpola 2009-11-12 13:15:49 +00:00
  • 3457c601a7 Created proper headers for my dynarec code tehpola 2009-11-12 13:15:49 +00:00
  • 39b6bfbb79 I think I've fixed func linking. I had forgotten to clean up links on a RecompCache_Realloc call (used when creating holes) tehpola 2009-11-12 13:15:08 +00:00
  • 89c5cd1642 I think I've fixed func linking. I had forgotten to clean up links on a RecompCache_Realloc call (used when creating holes) tehpola 2009-11-12 13:15:08 +00:00
  • ae9cb44df8 on -DRELEASE hide fps counter emukidid 2009-11-12 13:11:55 +00:00
  • 35b417d617 on -DRELEASE hide fps counter emukidid 2009-11-12 13:11:55 +00:00
  • 8fbec209d7 Clipping fix. Please update to libOGC svn. sepp256 2009-11-11 15:44:21 +00:00
  • 9756ad3348 Clipping fix. Please update to libOGC svn. sepp256 2009-11-11 15:44:21 +00:00
  • 51d23bf9f5 Fixed the 2xSaI instability issue... F-Zero was using an unsupported texture format. sepp256 2009-11-11 15:43:51 +00:00
  • ed45a1ef91 Fixed the 2xSaI instability issue... F-Zero was using an unsupported texture format. sepp256 2009-11-11 15:43:51 +00:00
  • acf2660397 Audio deadlock on loading seems to be fixed tehpola 2009-11-11 13:02:10 +00:00
  • a1e358a125 Audio deadlock on loading seems to be fixed tehpola 2009-11-11 13:02:10 +00:00
  • 001ec1db0d 16bit color textures now scaled in 32bit colordepth in 2xSaI (removes previous artifacts). Eliminated some compiler warnings. sepp256 2009-11-11 00:10:16 +00:00
  • 89420bf557 16bit color textures now scaled in 32bit colordepth in 2xSaI (removes previous artifacts). Eliminated some compiler warnings. sepp256 2009-11-11 00:10:16 +00:00
  • 98c82abd25 Fix to menu fade out in widescreen mode. sepp256 2009-11-11 00:06:24 +00:00
  • 7073f3ee2c Fix to menu fade out in widescreen mode. sepp256 2009-11-11 00:06:24 +00:00
  • 3458cdaca7 Implemented 16:9 widescreen mode in the menu. sepp256 2009-11-11 00:05:46 +00:00
  • ebb12ed78a Implemented 16:9 widescreen mode in the menu. sepp256 2009-11-11 00:05:46 +00:00
  • 885e2d5af0 oops - fixup compile scope error from last build emukidid 2009-11-10 21:26:44 +00:00
  • 293570a447 oops - fixup compile scope error from last build emukidid 2009-11-10 21:26:44 +00:00
  • 4f8a7ece36 Fixed up non-autosave save flag resetting. emukidid 2009-11-10 21:25:03 +00:00
  • a85af71880 Fixed up non-autosave save flag resetting. emukidid 2009-11-10 21:25:03 +00:00
  • ad71581825 More tweaks to menu colors and dimensions. sepp256 2009-11-10 16:39:34 +00:00
  • 400e70c147 More tweaks to menu colors and dimensions. sepp256 2009-11-10 16:39:34 +00:00
  • 73d9eb8dac Made textbox label color darker so that it's visible against light background. Fixed the vertical position of Settings textboxes. sepp256 2009-11-10 16:38:55 +00:00
  • bf64b07928 Made textbox label color darker so that it's visible against light background. Fixed the vertical position of Settings textboxes. sepp256 2009-11-10 16:38:55 +00:00
  • 43843e9616 Added text wrapping function to IPLFont. Modified Status text to wrap the ROM name. sepp256 2009-11-10 16:38:30 +00:00
  • 9dbd523920 Added text wrapping function to IPLFont. Modified Status text to wrap the ROM name. sepp256 2009-11-10 16:38:30 +00:00
  • 34dffb4c18 Controller Status Icons added. :) sepp256 2009-11-10 16:38:05 +00:00
  • de84d79b21 Controller Status Icons added. :) sepp256 2009-11-10 16:38:05 +00:00
  • d224e143ed Menu revamp with drmr's new graphics. Note: This is a WIP. sepp256 2009-11-10 16:35:53 +00:00
  • 6e8f5fe032 Menu revamp with drmr's new graphics. Note: This is a WIP. sepp256 2009-11-10 16:35:53 +00:00
  • 2c249873a1 Store last_addr when linking tehpola 2009-11-10 13:40:28 +00:00
  • 1f936325c0 Store last_addr when linking tehpola 2009-11-10 13:40:28 +00:00
  • 3971f22c61 gc_audio, gc_input & some main headers emukidid 2009-11-10 13:39:11 +00:00
  • 4a7f462bef gc_audio, gc_input & some main headers emukidid 2009-11-10 13:39:11 +00:00
  • 78550e1ac4 gc_memory folder headers done emukidid 2009-11-10 13:36:37 +00:00
  • 083c2adfff gc_memory folder headers done emukidid 2009-11-10 13:36:37 +00:00
  • ee0edf0841 fileBrowser-libfat.c now leaves EXI alone & fileBrowser Headers done emukidid 2009-11-10 13:35:12 +00:00
  • 06099dba5d fileBrowser-libfat.c now leaves EXI alone & fileBrowser Headers done emukidid 2009-11-10 13:35:12 +00:00
  • 6ddf8dc87a Added DEVICE_REMOVAL_THREAD define to make disabling it easier. sepp256 2009-11-09 21:40:19 +00:00
  • ddc2af5a78 Added DEVICE_REMOVAL_THREAD define to make disabling it easier. sepp256 2009-11-09 21:40:19 +00:00
  • 000f3ad5e5 Disabled threaded libfat removal for GC, it clashes with EXI causing reads to fail. emukidid 2009-11-09 21:25:40 +00:00
  • dd06066cd5 Disabled threaded libfat removal for GC, it clashes with EXI causing reads to fail. emukidid 2009-11-09 21:25:40 +00:00
  • 9648cc8c7c missing MENU_V2 conditional sepp256 2009-11-09 19:01:23 +00:00
  • 31feb9f984 missing MENU_V2 conditional sepp256 2009-11-09 19:01:23 +00:00
  • 42fb0d3c79 Updated Gamecube build. There's a problem with the ROM cache load when loading a ROM. The ROM loading bar doesn't fill out all the way. If it's partially loading a ROM, the loading bar freezes. If it fully loads the ROM, the emulator freezes on "Play Game" sepp256 2009-11-09 19:00:59 +00:00
  • 7765fe0fc8 Updated Gamecube build. There's a problem with the ROM cache load when loading a ROM. The ROM loading bar doesn't fill out all the way. If it's partially loading a ROM, the loading bar freezes. If it fully loads the ROM, the emulator freezes on "Play Game" sepp256 2009-11-09 19:00:59 +00:00
  • a523cf7bb0 DC Flush + IC Invalidate changes to the linking branch tehpola 2009-11-09 18:59:47 +00:00
  • 5615991bba DC Flush + IC Invalidate changes to the linking branch tehpola 2009-11-09 18:59:47 +00:00
  • c959dc5169 Correct read-after-free to fix bug in remove_outgoing_links; however, there seems to be an issue remaining in incoming links. tehpola 2009-11-09 18:59:01 +00:00
  • b6113feb49 Correct read-after-free to fix bug in remove_outgoing_links; however, there seems to be an issue remaining in incoming links. tehpola 2009-11-09 18:59:01 +00:00
  • bb7fa63fe0 Function linking implementation. However, there's a bug in remove_incoming_links that prevents it from working properly as is. tehpola 2009-11-09 18:58:11 +00:00
  • 683033e1d4 Function linking implementation. However, there's a bug in remove_incoming_links that prevents it from working properly as is. tehpola 2009-11-09 18:58:11 +00:00
  • d8a57a9bf8 Improvements to Vertex transforms: - Now rendering near clipped triangles (Zelda MM intro) - eliminated div0 problem when clipping triangles (Zelda OOT in-game menu) - better handling of G_ZBUFFER flab (Zelda OOT throbbing heart & triangles on map) Todo: Larger overhaul needed to get some other transform functionality working properly. sepp256 2009-11-09 18:56:45 +00:00
  • 0a996b5b21 Improvements to Vertex transforms: - Now rendering near clipped triangles (Zelda MM intro) - eliminated div0 problem when clipping triangles (Zelda OOT in-game menu) - better handling of G_ZBUFFER flab (Zelda OOT throbbing heart & triangles on map) Todo: Larger overhaul needed to get some other transform functionality working properly. sepp256 2009-11-09 18:56:45 +00:00
  • f09b8525fa Adding compare_core code to my branch from ps3 tehpola 2009-11-09 18:43:18 +00:00
  • 0a6ec1125c Adding compare_core code to my branch from ps3 tehpola 2009-11-09 18:43:18 +00:00
  • 53e66a8af3 Fixed Multitextured Rectangles. Improved TEV Combiner. (It's not 100%, yet) Flames on Zelda OOT and Zelda MM splash screens work now. sepp256 2009-11-09 18:41:19 +00:00
  • c0ea88d60b Fixed Multitextured Rectangles. Improved TEV Combiner. (It's not 100%, yet) Flames on Zelda OOT and Zelda MM splash screens work now. sepp256 2009-11-09 18:41:19 +00:00
  • 6ec0b28e2a Fix cut off text in ROM loading message. emukidid 2009-11-09 10:37:22 +00:00
  • da8b7279fe Fix cut off text in ROM loading message. emukidid 2009-11-09 10:37:22 +00:00
  • 4fe42eddc2 Fixed clipping in Mario Kart. Let me know if you see other scissoring problems. sepp256 2009-11-09 06:09:27 +00:00
  • 138fe77586 Fixed clipping in Mario Kart. Let me know if you see other scissoring problems. sepp256 2009-11-09 06:09:27 +00:00
  • 8137477831 DK64 no eeprom16k and Thread won't resume/pause if it's already running or paused. emukidid 2009-11-08 21:35:07 +00:00
  • 4fc111c185 DK64 no eeprom16k and Thread won't resume/pause if it's already running or paused. emukidid 2009-11-08 21:35:07 +00:00
  • 4e08677def Fixed background color in Mario Kart after playing Mario64 in castle. sepp256 2009-11-08 05:25:32 +00:00
  • df9e563329 Fixed background color in Mario Kart after playing Mario64 in castle. sepp256 2009-11-08 05:25:32 +00:00
  • c5deae4340 Added a little more GX cleanup before FPS display. Seems to have stopped the FPS flashing in Zelda OOT. sepp256 2009-11-08 05:25:12 +00:00
  • e115f9b99f Added a little more GX cleanup before FPS display. Seems to have stopped the FPS flashing in Zelda OOT. sepp256 2009-11-08 05:25:12 +00:00
  • b6543f0ba6 Added headers to some menuV1 source files. sepp256 2009-11-08 05:24:53 +00:00
  • 5a2242e4b7 Added headers to some menuV1 source files. sepp256 2009-11-08 05:24:53 +00:00
  • 4410a57bdd Added headers to GX_gfx source files. sepp256 2009-11-08 05:24:29 +00:00
  • bfb3016ac3 Added headers to GX_gfx source files. sepp256 2009-11-08 05:24:29 +00:00
  • 9415767ba0 Added headers to mupen64_soft_gfx source files. sepp256 2009-11-08 05:23:11 +00:00
  • de0a0bc3cb Added headers to mupen64_soft_gfx source files. sepp256 2009-11-08 05:23:11 +00:00
  • 4128dba568 Added headers to menu source files. sepp256 2009-11-08 05:22:49 +00:00
  • 9c7778e5ba Added headers to menu source files. sepp256 2009-11-08 05:22:49 +00:00
  • 7472ee6a71 Added headers to libGui source files. sepp256 2009-11-08 05:22:04 +00:00
  • 38893a9012 Added headers to libGui source files. sepp256 2009-11-08 05:22:04 +00:00
  • b98c46d5b2 Changed numbers on input status bar. sepp256 2009-11-08 05:21:15 +00:00
  • 729c7393d6 Changed numbers on input status bar. sepp256 2009-11-08 05:21:15 +00:00
  • 9df7801697 Fixed a bug when popping up a message box while a fading message is active. sepp256 2009-11-08 05:20:55 +00:00
  • 1e60612d99 Fixed a bug when popping up a message box while a fading message is active. sepp256 2009-11-08 05:20:55 +00:00
  • 3dff28da64 Added ConfigureInput Frame. Added option to auto assign controllers or manually assign them. Various changes to input plugin. sepp256 2009-11-08 05:20:38 +00:00
  • 48c4b1879d Added ConfigureInput Frame. Added option to auto assign controllers or manually assign them. Various changes to input plugin. sepp256 2009-11-08 05:20:38 +00:00
  • cddc52fe16 Various modifications to gc_input plugin and menu input management. Added crude input status indicator to MainFrame. Inputs are currently updated automatically while menu is running. sepp256 2009-11-08 05:19:46 +00:00
  • 2a27697366 Various modifications to gc_input plugin and menu input management. Added crude input status indicator to MainFrame. Inputs are currently updated automatically while menu is running. sepp256 2009-11-08 05:19:46 +00:00
  • ca7bf60dae stop condition used in libfat to know whether to pause/resume the thread. emukidid 2009-11-08 00:28:30 +00:00
  • 9c7565ceed stop condition used in libfat to know whether to pause/resume the thread. emukidid 2009-11-08 00:28:30 +00:00
  • 2edc903a13 Fixed up device shutdown in fileBrowser-libfat.c emukidid 2009-11-08 00:27:37 +00:00
  • b308f69b18 Fixed up device shutdown in fileBrowser-libfat.c emukidid 2009-11-08 00:27:37 +00:00
  • 3d2d95d437 Save swapper deleted and moved to team tools repo emukidid 2009-11-07 23:55:49 +00:00
  • ad69286f2a Save swapper deleted and moved to team tools repo emukidid 2009-11-07 23:55:49 +00:00
  • fd1310eb8c Code cleanup in libfat device init. emukidid 2009-11-07 23:54:35 +00:00