Commit graph

1116 commits

Author SHA1 Message Date
emukidid
7105989276 Whoops, I forgot to add the actual ARAM-blocks.c and ARAM-blocks.h files 2010-04-27 22:16:22 +00:00
emukidid
c785428d7d - ARAM-blocks blocks array in ARAM for GC (use -DARAM_BLOCKCACHE)
- recompCache on GC bumped up to 8MB
- ROM cache now 11.75MB for GC
- L1 ROM cache for GC increased (but still disabled)
- Wii uses inline funcs which use blocks[] array, no difference
2010-04-27 22:15:02 +00:00
tehpola
7108755e55 Stop rumble for Classic and Wiimote+Nunchuk when game is paused 2010-04-27 14:16:40 +00:00
tehpola
9d9f4ddf5a Implemented TILT_AS_ANALOG flag for Wiimote+Nunchuk 2010-04-27 14:15:19 +00:00
tehpola
50060ceaac Added "Shooter" configuration to Wiimote+Nunchuk and implemented NUNCHUK_AS_C and IR_AS_ANALOG flags for that config 2010-04-27 14:13:57 +00:00
sepp256
cc85641a6d Logo texture now chosen by compile define. 2010-04-27 00:35:48 +00:00
sepp256
5ad57b779a Simplifying libgui/menu headers. 2010-04-27 00:25:32 +00:00
tehpola
ec1ecd205c Infrastructure for controller configurations. Only one configuration exists for each type so far. 2010-04-16 14:59:07 +00:00
emukidid
2b7961db26 Added appropriate headers to libgui and menu to fix compile issues with latest libogc/devkitPPC r18. 2010-04-16 12:23:08 +00:00
emukidid
e1fc243af9 fixed libDI fail if we DI_Close before DI_Init.
changed powerpc-gekko* to powerpc-eabi* in Makefile.menu2_*
2010-04-16 12:16:22 +00:00
tehpola
e2e1f7147f Constant propagating through ADDI 2010-04-15 15:43:28 +00:00
tehpola
ee879ed0b7 Very basic constant propagation: LUI creates a constant that LW will consume if it is otherwise untouched 2010-04-15 15:42:31 +00:00
tehpola
a297a97cf1 Constant propagation Register-Cache code. Now it just needs to be used 2010-04-15 14:37:35 +00:00
emukidid
92a2a4f6f5 Gamecube DVD fix, now DVD will re-init if the disc has been swapped/lid opened 2010-04-15 14:34:08 +00:00
emukidid
4a875bc92f Oops, we don't need to shift the magicword anymore in init_byte_swap. 2010-04-15 14:32:38 +00:00
emukidid
06c572c8f7 init_byte_swap verifies magic word not first byte only 2010-04-15 14:31:31 +00:00
tehpola
1f29e29ee6 Rumble for CC and Wiimote+Nunchuk. Fixed a bug in the way I was detecting B is pressed for Wiimote+Nunchuk 2010-04-15 14:30:57 +00:00
tehpola
3883ab93ad Improving the controller code: its closer to being configurable and the C-Stick should do diagonal now. 2010-04-15 14:27:16 +00:00
emukidid
ebf7afa3dd EEPROM clearing on each ROM load 2010-04-15 14:23:49 +00:00
emukidid
ab2c58ffbc GC Rom Cache now has 256kb sized blocks 2010-04-15 14:22:32 +00:00
emukidid
955763793b Fixed settings.cfg saving for GC mode 2010-04-15 14:20:22 +00:00
emukidid
67bf7ad760 commented out all rsp_hle printf statements. 2010-04-15 14:19:08 +00:00
emukidid
8114563115 Show error message if ROM path does not exist or fails to open 2010-04-15 14:17:51 +00:00
tehpola
cb1eb835b5 Default to autosave 2010-04-15 01:28:44 +00:00
emukidid
809b44198b Invalid ROMs (e.g. zipped or just random files) should now report so. 2010-04-14 14:55:15 +00:00
tehpola
78511fec2e Sort entries in the FileBrowserFrame using qsort. 2010-04-14 03:35:01 +00:00
emukidid
8939b4632d Edited wiki page through web user interface. 2010-02-24 05:22:35 +00:00
emukidid
71046124ee Edited wiki page through web user interface. 2009-12-16 01:49:51 +00:00
sepp256
4bab89d6c1 Tagging Beta1 (woot!) 2009-11-12 23:05:42 +00:00
sepp256
6b70941b33 Updated README version to package with source. 2009-11-12 22:45:07 +00:00
sepp256
0daecdc9db Added marshallh to acknowledgments. 2009-11-12 22:39:40 +00:00
sepp256
4afee8c733 Updated meta.xml and README 2009-11-12 22:37:51 +00:00
sepp256
2b87ff5b8a Added headers to glN64_GX source. 2009-11-12 22:37:07 +00:00
sepp256
a688db0b16 Changed mupen64gc.dol to cube64.dol
Added release/ directory structure
2009-11-12 22:35:17 +00:00
sepp256
fba41b4a65 Added Cube64 logo.
Updated makefiles.
2009-11-12 22:33:56 +00:00
emukidid
c74439379a Branch trunk for profiler 2009-11-12 21:39:21 +00:00
emukidid
21b968a5d8 Recompiled: CVT_FP_L CVT_L_FP FLOOR_L_FP TRUNC_L_FP CEIL_L_FP ROUND_L_FP ported from /tehpola branch 2009-11-12 21:24:34 +00:00
tehpola
845f986319 Oops, I had forgotten to restore the link register after calling float/long conversion functions 2009-11-12 16:18:38 +00:00
tehpola
4b1df96d21 I was incorrectly calling invalidateFPR (using the register it was mapped to, not the MIPS FPR number) in the conversions to long 2009-11-12 16:17:50 +00:00
tehpola
37f36a0be5 Invalidate mapped floating-point source register for floating-point to long conversions 2009-11-12 16:17:05 +00:00
tehpola
6866ba01f6 Totally untested long conversion recompilation 2009-11-12 16:16:04 +00:00
sepp256
4abf9a7446 Added menuActive flag to test when drawoing FPS/debug text.
Added cursor drawing in pillars in 16:9 mode.
2009-11-12 16:14:26 +00:00
tehpola
4226dae29f Use recomp meta cache for storing func link data 2009-11-12 13:17:08 +00:00
tehpola
3457c601a7 Created proper headers for my dynarec code 2009-11-12 13:15:49 +00:00
tehpola
89c5cd1642 I think I've fixed func linking. I had forgotten to clean up links on a RecompCache_Realloc call (used when creating holes) 2009-11-12 13:15:08 +00:00
emukidid
35b417d617 on -DRELEASE hide fps counter 2009-11-12 13:11:55 +00:00
sepp256
9756ad3348 Clipping fix. Please update to libOGC svn. 2009-11-11 15:44:21 +00:00
sepp256
ed45a1ef91 Fixed the 2xSaI instability issue... F-Zero was using an unsupported texture format. 2009-11-11 15:43:51 +00:00
tehpola
a1e358a125 Audio deadlock on loading seems to be fixed 2009-11-11 13:02:10 +00:00
sepp256
89420bf557 16bit color textures now scaled in 32bit colordepth in 2xSaI (removes previous artifacts).
Eliminated some compiler warnings.
2009-11-11 00:10:16 +00:00