Commit graph

1116 commits

Author SHA1 Message Date
tehpola@yahoo.com
937c4f2156 Adding MEM2 header to define ownership of chunks of MEM2: currently ROMCache and TexCache have 32MB and 16MB respectively with a few MB unclaimed. 2008-02-25 00:59:08 +00:00
tehpola@yahoo.com
4ed8a92a5e Reverted accidental changes to gui_GX-menu.c and a simple attempt at not throwing an exception when something goes wrong with the menuFileBrowser 2008-02-25 00:57:44 +00:00
tehpola@yahoo.com
668795ef26 Since Progressive is supported by official libogc, removed my #ifdef NTSC_PROGRESSIVE_SUPPORT 2008-02-25 00:47:14 +00:00
emukidid
0d10a68e7a USB Gecko debug printing, use DEBUG_print(string,DBG_USBGECKO); to print out your message, it will get send straight to the PC from usbgecko slot B, it won't wait for any GUI list 2008-01-23 00:33:31 +00:00
tehpola@yahoo.com
7d4f0fdf82 Minor fixes to dynarec; nothing new. 2008-01-18 23:45:46 +00:00
tehpola@yahoo.com
af57ae7732 Minor fixes to dynarec; nothing new. 2008-01-17 00:11:05 +00:00
tehpola@yahoo.com
f68f86ebef Fixed a compile error that was introduced in r210 2008-01-11 00:32:39 +00:00
tehpola
295445abea Hopefully this fixes the 'broken' pure interpreter 2008-01-11 00:00:35 +00:00
tehpola@yahoo.com
24ed94b48c Dynarec interrupt code and a couple little dynarec fixes 2008-01-10 21:48:47 +00:00
tehpola
21650fca13 Edited wiki page through web user interface. 2008-01-09 19:41:58 +00:00
tehpola@yahoo.com
558cc2b24b Couple little fixes in dynarec; just wanted to make sure they were in svn 2008-01-08 07:13:03 +00:00
emukidid
61d1579445 Qoob Fix, commented out for now, but code is in there 2008-01-08 03:33:37 +00:00
tehpola@yahoo.com
05663d2896 Forgot to deinit cpu first in the restart game menu. 2008-01-07 20:36:10 +00:00
sepp256
4c88413a42 Made many changes to GX_gfx plugin, including:
- rewrote combiner & blender several times
 - texture fixes
 - transform matrix fixes
 - lots of other things I don't remember right now

Please use the new Makefile.GX_gfx
Not everything looks right, yet, so don't complain! ;)
2008-01-07 03:52:08 +00:00
tehpola
aab5c56187 Edited wiki page through web user interface. 2008-01-05 19:52:14 +00:00
tehpola
58291b6ac3 Compiles with NTSC progressive support when NTSC_PROGRESSIVE_SUPPORT (defined in customlibs) and PROGRESSIVE_DISPLAY are defined. 2008-01-05 19:50:12 +00:00
tehpola
de163e0dda Progressive support in customlibs 2008-01-05 19:18:27 +00:00
emukidid
7a9cc9b91f Edited wiki page through web user interface. 2008-01-02 11:59:55 +00:00
emukidid
a453674026 Readme fixup 2008-01-02 02:20:58 +00:00
tehpola@yahoo.com
cb2757277c Restart Game option. 2008-01-01 23:24:59 +00:00
emukidid
ed478bfb42 Added new menu items: Stop DVD (This will check if the ROM still needs the DVD, if not, it will allow it to stop the DVD Motor), and Swap DVD was added.. this will regardless of ROM size stop the motor. 2008-01-01 22:46:38 +00:00
tehpola@yahoo.com
e18fd8fc3e Rumble support 2008-01-01 22:38:23 +00:00
tehpola@yahoo.com
072d1c494a Added a README 2008-01-01 20:56:35 +00:00
sepp256
8af77c325b Made updates to the soft_gfx plugin so that it will compile and run with the latest source.
This may be useful for benchmarking and for running in Wii mode.
2008-01-01 09:09:35 +00:00
sepp256
8b464366b1 Revised credit screen - Thanks Hacktarux!
Enjoy!
2008-01-01 00:14:17 +00:00
tehpola@yahoo.com
9823f8dd14 Added "Show Credits" to menu (kind of a hack way to do it, but its fine for now) 2007-12-31 22:05:51 +00:00
sepp256
45f2042625 see previous 2007-12-31 21:03:28 +00:00
sepp256
69c29ec55b just cleaned up the GUI_creditScreen() code a bit 2007-12-31 21:02:31 +00:00
sepp256
d6c777f57d Added credit screen function to GUI.
Usage:
 - add credits menu item which calls GUI_creditScreen() instead of GUI_draw() in a continuous loop until button A/B is pressed.
2007-12-31 20:57:37 +00:00
emukidid
da34e71d63 OoT bonus disc supported again 2007-12-31 13:02:20 +00:00
emukidid
85eff4b185 still there are issues with loading from memcard then trying to save to sd card.. this is fine if you update something in the game then go to save. Not a big issue. 2007-12-31 12:52:15 +00:00
emukidid
57e5b52eb1 my mistake, what i said in the last svn comments should now work.. 2007-12-31 12:38:04 +00:00
emukidid
295a057d97 the eepromWritten,flashramWritten now say that they have written if we successfully load a save before the game wants to save. this is done so we can load from sdcard and then save to sdcard without having to progress in the game.. 2007-12-31 12:34:25 +00:00
emukidid
0c95bc7b78 Fixed memory cards loading and saving, tested with .mpk, .eep etc, its all fine now :) 2007-12-31 12:29:52 +00:00
emukidid
c09b479a7b Fixed multiple SD card ROM loads, also bumped up to 32mhz on the EXI, please place the file customlibs/libsdcard.a into your powerpc-gekko/lib/ dir. also, the rom loading is much faster without the constant closing/opening 2007-12-31 09:44:17 +00:00
tehpola@yahoo.com
b655e470df Stop sound when exiting to menu (untested). 2007-12-31 08:52:32 +00:00
tehpola@yahoo.com
8dbfd8f016 Fixed bug that screwed up loading save games. 2007-12-31 08:48:35 +00:00
tehpola@yahoo.com
96f429ad6a Save games now attempt to load (but seem corrupted). 2007-12-31 08:16:34 +00:00
tehpola@yahoo.com
615968ed39 Resuming game play seems to work flawlessly now. 2007-12-31 07:03:03 +00:00
tehpola@yahoo.com
10da578d75 Cleaned up feedback from selecting a ROM: now reads "Loaded <filename>" 2007-12-30 23:33:58 +00:00
tehpola@yahoo.com
d7bda24d44 Added special color to certain menu items and directories in the file browser. menuFileBrowser is now left aligned. Stops user from choosing Play Game before a ROM is loaded. 2007-12-30 23:18:23 +00:00
tehpola@yahoo.com
1ce2e6aef3 Progress bar displays when loading a ROM. Screen is blanked when play game is selected. 2007-12-30 22:09:54 +00:00
tehpola@yahoo.com
102081af17 Added feedback whether load/save game was successful or not 2007-12-30 21:46:29 +00:00
sepp256
78d4784cd2 Added GUI load progress bar and GUI toggle functions.
Usage:
call GUI_setLoadProg(percent) to set the bar
 set percent to -1 to not show bar
 set percent from 0~1.0 to show current load percentage

call GUI_toggle() as leaving and re-entering menu to clear the screen and come back to GUI
2007-12-30 21:40:00 +00:00
tehpola@yahoo.com
4163e9ea57 Added check for loading a ROM before a save 2007-12-30 03:11:35 +00:00
emukidid
369ed05be1 dma.c save name also, and made the code clearer ' ' 2007-12-30 03:08:27 +00:00
emukidid
2581953cc5 Save file names should now have the extra spaces from the end of their names deleted. (Untested), Also put isWii into the gc_main-menu.c 2007-12-30 01:50:18 +00:00
emukidid
f19caf191d Fixed DVD stuff, there was a directory problem, and a offset in the file problem, all fixed.. I can now successfully play many roms from DVD without rebooting :).. also, i removed the rom_deinit functionality, If a user wants to swap a Dvd, they should do it from the menu.. otherwise theres way too many drive re-inits. 2007-12-29 07:00:26 +00:00
tehpola@yahoo.com
d6951f18c1 Menu now behaves properly when you scroll up at the top of a menu 2007-12-28 16:58:27 +00:00
sepp256
4e60e6fc18 Added option to center text in the GUI.
Default is for centered text, but code should be added to the menu to call GUI_centerText(bool flag) to specify centered (TRUE) or left-justified (FALSE) text.
2007-12-28 09:09:31 +00:00