Extrems
34c74cb91a
2016-12-09 21:49:26 -05:00
Extrems
0f3da0dfae
2016-11-27 21:08:06 -05:00
Extrems
56d9e9f69b
2016-11-26 19:34:00 -05:00
Extrems
304c56f72c
2016-04-20 14:29:23 -04:00
Extrems
a6a27c8b75
2015-02-04 04:12:48 -05:00
Extrems
426ac4db5a
2015-02-04 04:02:53 -05:00
Extrems
1a42cd3159
2015-02-04 02:52:54 -05:00
Extrems
59a38add3a
2015-02-04 02:45:36 -05:00
Extrems
48d2950e04
2015-02-04 02:26:00 -05:00
Extrems
4bc659471a
2015-02-04 02:19:58 -05:00
Extrems
0994573e4e
2015-02-04 02:11:59 -05:00
Extrems
1b85d78c76
2015-02-04 02:07:05 -05:00
Extrems
deb6357eda
2015-02-04 02:03:20 -05:00
sepp256
353f431b9e
Added Force 16:9 screen mode.
...
Cleaned up some comments in glN64_GX.
2010-05-27 19:59:31 +00:00
sepp256
9c1751ef58
Added pillar box in-game mode for 16:9 AR.
...
Todo: Make a 3rd option for 16:9 menu and 4:3 in-game.
2010-05-27 19:58:54 +00:00
sepp256
b27f04e96a
Load button mapping now loads only the 4 slots and then copies either default or one slot to the current mapping.
...
This setting needs to be added to the Settings Frame.
2010-05-26 16:35:41 +00:00
sepp256
f1d0b59633
Added Save/Load controller configs.
...
Fixed compiler warning for FileBrowserFrame.
Note: Button configuration does not seem to be saving/loading properly.
2010-05-26 14:25:39 +00:00
tehpola
a528bac6e8
Adding missing #include
2010-05-25 14:34:14 +00:00
emukidid
e4412d2fa9
Fixed issue where flashram was reset on ROM reset.
2010-05-25 13:35:55 +00:00
sepp256
354820b28f
Refactored gc_input to separate controller assignment and controller init.
...
Button Mapping frame now called from Settings Frame.
Many bug fixes and tweaks relating to button mapping.
2010-05-24 14:47:32 +00:00
emukidid
e1fc243af9
fixed libDI fail if we DI_Close before DI_Init.
...
changed powerpc-gekko* to powerpc-eabi* in Makefile.menu2_*
2010-04-16 12:16:22 +00:00
emukidid
ebf7afa3dd
EEPROM clearing on each ROM load
2010-04-15 14:23:49 +00:00
tehpola
cb1eb835b5
Default to autosave
2010-04-15 01:28:44 +00:00
emukidid
809b44198b
Invalid ROMs (e.g. zipped or just random files) should now report so.
2010-04-14 14:55:15 +00:00
sepp256
4abf9a7446
Added menuActive flag to test when drawoing FPS/debug text.
...
Added cursor drawing in pillars in 16:9 mode.
2009-11-12 16:14:26 +00:00
emukidid
35b417d617
on -DRELEASE hide fps counter
2009-11-12 13:11:55 +00:00
emukidid
4a7f462bef
gc_audio, gc_input & some main headers
2009-11-10 13:39:11 +00:00
sepp256
7765fe0fc8
Updated Gamecube build.
...
There's a problem with the ROM cache load when loading a ROM. The ROM loading bar doesn't fill out all the way. If it's partially loading a ROM, the loading bar freezes. If it fully loads the ROM, the emulator freezes on "Play Game"
2009-11-09 19:00:59 +00:00
sepp256
48c4b1879d
Added ConfigureInput Frame.
...
Added option to auto assign controllers or manually assign them.
Various changes to input plugin.
2009-11-08 05:20:38 +00:00
sepp256
2a27697366
Various modifications to gc_input plugin and menu input management.
...
Added crude input status indicator to MainFrame.
Inputs are currently updated automatically while menu is running.
2009-11-08 05:19:46 +00:00
emukidid
7baccf4a1e
Proper save state loading and saving behavior.
2009-11-07 13:41:13 +00:00
sepp256
1d12926096
Wait until 'A' released before play/resume game.
...
Fixed unresponsive wiimote in menu!
Removed exit to menu when 'start' pressed.
2009-11-06 06:13:01 +00:00
sepp256
50dcd93683
IPLFont now handles text transparency.
...
Power-off via Wii power button & wiimote (from menu or in game).
"Are you sure you want to exit loader?" implemented.
Auto Save message no longer requires button press.
2009-11-05 21:47:25 +00:00
emukidid
6e2fcda71a
GC build added via Makefile.menu2_gc . GC build has no expansion pak, uses tlb cache and has 4MB recompcache with 2mb code_addr, it also lacks command passing via argv. (in short, it is, quite limited)
2009-11-05 21:29:38 +00:00
sepp256
59926e3a03
pakMode[4] added to wii64config and indicates MEMPAK/RUMBLEPAK.
...
Added ConfigurePaksFrame.
Added input controller polling when configure paks and on play/resume game.
Focus defaults to Frame if no buttons active.
2009-11-05 14:31:44 +00:00
sepp256
e5248813f4
Multi-line support for MessageBox improved.
...
Added ROM info and AutoSave info to messageBox after loaded ROM.
Implemented Show ROM Info.
Implemented Credits.
2009-11-04 15:29:35 +00:00
tehpola
8653f1cabb
Support options passed in through the command line. eg: wiiload wii64-glN64.dol Audio=0 2xSaI:1
2009-11-04 13:20:36 +00:00
sepp256
a32adb6072
Changed "widescreen" to "screenMode".
2009-11-03 20:54:00 +00:00
sepp256
f3047fb2f6
Added Render CPU Framebuffer feature go glN64 (currently turned off).
...
VIs/FPS now reset to 0 if no VI/Frame has occurred for 1 second.
TODO: Add CPU Framebuffer option to menuV2.
2009-11-03 20:52:44 +00:00
emukidid
cd6a56fce7
Auto Loading of saves completed, tested from SD card too.
2009-10-31 01:03:14 +00:00
emukidid
baae5cf862
Saving of settings.cfg via settings menu done and tested.
2009-10-31 01:02:26 +00:00
sepp256
5adc34a00a
Removed autoLoad from everywhere.
...
Added Save settings.cfg to Settings Frame. (TODO: fill out functions)
Menu v1 compiles again.
2009-10-30 03:21:51 +00:00
emukidid
18cf3c308a
Settings.cfg is not created if it doesn't exist, it will only be created later if the user wishes to save settings.
2009-10-28 21:26:48 +00:00
emukidid
86fb2e1744
Saving of limitVIs to settings.cfg
2009-10-28 21:25:08 +00:00
tehpola
ccd11215e9
Bounds for configuration options.
2009-10-28 13:46:02 +00:00
emukidid
0fd71d3e26
Creation & Loading of emulator settings.cfg.
...
TODO: saving changes to config
2009-10-28 12:45:57 +00:00
tehpola
d695e30a1f
Untested (but compiles) read/write configuration. Easy to add new options by just adding to the OPTIONS array.
2009-10-28 12:43:38 +00:00
sepp256
5ba3cfbf62
Made new Settings Frame with tabs.
...
Implemented Native Saves and Save States.
Added wii64config.h header containing config variables and enumerations.
Improved Menu layouts and features.
main/savestates_gc.c needs to be revised so that we can use the selected savestate location (i.e. SD/USB)
2009-10-27 22:03:20 +00:00
emukidid
08a4173753
autoLoad & autoSave toggle ability linked to menu.
2009-10-27 21:41:45 +00:00
emukidid
5d92e89354
Added some TODO's (in place of actual code) in menuV2 for auto Save/Load and default save/load device changing
2009-10-27 21:37:55 +00:00