sepp256
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5a9fef5520
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Untested modifications to VI to remove not limit FPS by WaitVsynch(). Please test to see if it works and make sure you don't crash when returning to the menu or switching ROMs.
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2008-06-04 21:07:55 +00:00 |
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sepp256
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d76dbd292d
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Updating sepp256 branch to trunk/
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2008-06-04 21:05:31 +00:00 |
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emukidid
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900571b1c1
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Mupen64 HLE RSP Plugin 0.2d replaced rsp-hle-ppc, F-zero sounds 100% now, haven't tested the rest!
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2008-06-04 07:03:40 +00:00 |
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emukidid
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d94317fcfd
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Byteswap variable name fixed in MEM2
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2008-06-03 07:21:34 +00:00 |
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emukidid
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fb0c399f0d
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4mb fix for some games, star wars ep1 racer, excitebike, and many more (still perfect dark and conkers are not working and excitebike crashes)
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2008-06-03 05:34:45 +00:00 |
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emukidid
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6e87b5d65f
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ogc_video__reset() added in. Sets PAL/NTSC depending on ROM region
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2008-06-02 12:12:48 +00:00 |
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emukidid
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dbe4c02ae9
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Region swapping uncommented, fixes a handful of games, 007 TWINE, Perfect Dark, etc. and (E) games now boot. Still expansion pak issues
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2008-05-28 03:44:14 +00:00 |
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tehpola
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1651e9c903
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Created sepp256 branch
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2008-05-28 00:27:54 +00:00 |
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emukidid
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dca628223c
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Edited wiki page through web user interface.
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2008-05-25 15:47:52 +00:00 |
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emukidid
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02680bf99e
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A handful of screenshots from ROMS named A-B
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2008-05-25 15:42:27 +00:00 |
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tehpola
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d0587b4c64
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Edited wiki page through web user interface.
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2008-05-25 15:40:28 +00:00 |
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tehpola
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9e4e509be9
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Removing colon from filename for you Windows users :p
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2008-05-25 15:39:32 +00:00 |
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tehpola
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f9d745c678
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Content-type is picky, I'm trying this once more.
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2008-05-25 14:21:29 +00:00 |
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tehpola
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e60668676d
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Tried prepending a Content-Type header to my compatibility list and I apparently improved the script which generates them too.
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2008-05-24 13:56:17 +00:00 |
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sepp256
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d3917c7500
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Updated credits screen to read "Wii64 Tiizer Edition!!"
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2008-05-23 06:21:32 +00:00 |
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sepp256
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0b9011306d
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Updated All Makefiles... they now output the correctly named files and also grab libs/includes from the official devkitPro file tree.
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2008-05-23 06:20:47 +00:00 |
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emukidid
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68cfb806bc
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Makefile.sft_gfx and Makefile.sft_gfx_wii fixed
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2008-05-23 05:21:52 +00:00 |
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emukidid
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4c3dca9f64
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Makefile.GX_gfx_wii now compiles
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2008-05-23 05:13:15 +00:00 |
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emukidid
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023a8998df
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GX_gfx makefile now compiles
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2008-05-23 05:05:57 +00:00 |
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emukidid
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163c0485f2
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removed some old makefiles, removed the usbgecko PC project as it's outdated and replaced the contents of the PC dir with the save byteswapper source+binary. Also removed fileBrowser-SD.c
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2008-05-23 05:00:14 +00:00 |
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emukidid
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91aef957ae
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GLN64 makefiles now compile but are missing libdirs the way we had it previously
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2008-05-23 04:46:22 +00:00 |
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emukidid
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4598524e0c
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removed sdcard.h and fixed sdcard in debug.c, also had to comment out two things in wrappers.s
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2008-05-23 04:41:55 +00:00 |
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tehpola
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0ec01ee8b5
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Fixed code to use hack around since WPAD interface isn't fully realized
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2008-05-23 03:36:46 +00:00 |
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tehpola
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72ffed8351
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Fixed code to use hack around since WPAD interface isn't fully realized
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2008-05-23 03:36:31 +00:00 |
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tehpola
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2e797f6c4b
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Fixed classic support in input plugin for latest cvs
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2008-05-23 03:17:03 +00:00 |
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tehpola
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14ee8836c4
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Fixed classic support in main menu for latest cvs
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2008-05-23 03:16:45 +00:00 |
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tehpola
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6fa5ae2bee
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Added new-ppc makefiles, use as you will.
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2008-05-23 02:41:34 +00:00 |
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tehpola
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9fe6cf1d6c
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RecompCache update, shouldn't affect anything.
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2008-05-23 02:37:05 +00:00 |
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tehpola
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09e97fa75d
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Classic controller support in main menu and detecting progressive properly in Wii.
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2008-05-23 02:34:50 +00:00 |
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tehpola
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e15d96bf80
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Updated menu and fixed a couple things in DEBUG
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2008-05-23 02:25:58 +00:00 |
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tehpola
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148116568d
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Updated gc_input (added classic controller support, support for different modules)
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2008-05-23 02:21:37 +00:00 |
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tehpola
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467894a0c2
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fileBrowser-libfat and fixed tmd (and adding the tik back)
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2008-05-23 02:19:39 +00:00 |
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sepp256
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4ecbf29d95
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deleting tik and tmd
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2008-05-23 02:18:43 +00:00 |
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emukidid
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f13f5820d2
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ARAM Block size is flexible (not done for MEM2 yet), currently it's set to 1mb as it was before. change BLOCK_SHIFT in main/ROM_Cache.c and BLOCK_SIZE in gc_memory/aram.h. Not sure how L1 cache will be affected
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2008-05-20 12:20:23 +00:00 |
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tehpola
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1e26bf4e9a
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Edited wiki page through web user interface.
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2008-05-18 05:59:27 +00:00 |
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emukidid
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da5b59c972
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Compiler warnings fixed in gc_memory, gc_audio, gc_input
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2008-05-15 01:49:11 +00:00 |
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emukidid
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aaf093348b
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Cleared up compiler warnings for files in fileBrowser dir
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2008-05-15 01:31:03 +00:00 |
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emukidid
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65d3879551
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byte_swap now resides in rom_gc.c and some other redundant functions were removed
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2008-05-15 01:16:48 +00:00 |
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tehpola
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61eba92d52
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Edited wiki page through web user interface.
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2008-05-14 07:28:19 +00:00 |
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tehpola
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d2dbc73ba5
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Fixed Recomp-Cache, now you can actually load multiple games with Interpreter.
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2008-05-08 07:10:53 +00:00 |
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emukidid
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d42627325a
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Halfword (little endian) and byteswapped roms should now all work properly
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2008-05-08 01:00:53 +00:00 |
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tehpola
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781c47982d
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Implemented L1 ROMCache for GC. Untested (not positive it compiles).
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2008-05-08 00:34:21 +00:00 |
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tehpola
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64c0c501cf
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Implemented L1 ROMCache for Wii, although stats are decent, it doesn't look like its enough to overcome the overhead of copying into the L1 and/or ROM loading wasn't actually the bottleneck to begin with. Define USE_ROM_CACHE_L1 to enable L1 ROM caching.
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2008-05-07 20:30:52 +00:00 |
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emukidid
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0d79897ede
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Edited wiki page through web user interface.
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2008-05-07 10:09:10 +00:00 |
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emukidid
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691b3a179f
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Removed newlines at the end of debug_stats
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2008-05-07 07:56:56 +00:00 |
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emukidid
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96cbff7d60
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quick first-pass attempt at DEBUG_stats, see /gui/DEBUG.c and /gui/DEBUG.h
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2008-05-07 05:31:28 +00:00 |
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tehpola
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4eef89269b
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Fixed the issue I introduced in the last commit when you select a core before a ROM. Also removed all those nasty \r's introduced by OS X.
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2008-05-06 22:38:33 +00:00 |
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tehpola
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ca061a9543
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Fixed up switching cores a little bit (it does a cpu_deinit with the previous and a cpu_init with the new), made Interpreter / Dynarec show up mutually exclusively in the menu. blocks which map to the same actual memory use the same block now (less duplicate work, less space) and fixed a bug in RecompCache_Update which made the cache evict in a FIFO manner rather than LRU (which may not differ much in reality).
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2008-05-05 20:28:11 +00:00 |
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tehpola
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7439b8dda4
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Oops, meant to commit these files as well. See previous message.
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2008-05-05 15:13:26 +00:00 |
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tehpola
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c52f8319e9
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Interpreter support via RecompCache. WARNING: Some of this code may affect Pure Interpreter although it did not seem to break anything when I tested it. Currently, I have not been able to successfully load a new game after playing one in interpreter mode: I believe there are still some issues with cpu_init and cpu_deinit that I need to work out, but you can resume play after exiting to the menu. USAGE: Add r4300/RecompCache.o to OBJ and -DUSE_RECOMP_CACHE to CFLAGS in your makefile; select Interpreter before you load a ROM.
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2008-05-05 15:12:40 +00:00 |
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