Extrems
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304c56f72c
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2016-04-20 14:29:23 -04:00 |
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7d39fbc8b4
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2015-02-05 04:08:28 -05:00 |
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a6a27c8b75
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2015-02-04 04:12:48 -05:00 |
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426ac4db5a
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2015-02-04 04:02:53 -05:00 |
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46d9a301bb
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2015-02-04 03:10:12 -05:00 |
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561e8c3287
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2015-02-04 03:06:20 -05:00 |
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b6084c1d31
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2015-02-04 03:02:51 -05:00 |
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Extrems
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74c727b4c6
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2015-02-04 02:56:45 -05:00 |
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Extrems
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1a42cd3159
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2015-02-04 02:52:54 -05:00 |
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Extrems
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59a38add3a
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2015-02-04 02:45:36 -05:00 |
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Extrems
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3cde57f6c3
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2015-02-04 02:42:06 -05:00 |
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Extrems
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b4702846a2
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2015-02-04 02:32:38 -05:00 |
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Extrems
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48d2950e04
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2015-02-04 02:26:00 -05:00 |
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Extrems
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4bc659471a
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2015-02-04 02:19:58 -05:00 |
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Extrems
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0994573e4e
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2015-02-04 02:11:59 -05:00 |
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Extrems
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1b85d78c76
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2015-02-04 02:07:05 -05:00 |
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Extrems
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deb6357eda
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2015-02-04 02:03:20 -05:00 |
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sepp256
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31252de3d6
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More beta 1.1 documentation updates.
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2010-05-29 02:16:01 +00:00 |
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sepp256
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59c938702c
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Updating documentation for beta 1.1
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2010-05-29 02:15:05 +00:00 |
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emukidid
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4f2aea8991
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DVD Disc swapping fixed (still relying on DI_Mount() but using ppc reads)
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2010-05-29 00:50:38 +00:00 |
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sepp256
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5abaf0728c
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Reworked Matrix Transforms.
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2010-05-28 15:52:19 +00:00 |
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sepp256
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70b4940382
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Matrix cleanup.
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2010-05-28 15:51:32 +00:00 |
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tehpola
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ce78c0f9b2
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Using elf2dol for GC builds
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2010-05-28 13:48:36 +00:00 |
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sepp256
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10ea53b3a8
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Adjusted scissoring so that it trims to the viewport only for triangles.
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2010-05-28 12:25:36 +00:00 |
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sepp256
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30c1e0611b
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Improvements to VI timing. Preserve DEBUG on screen when displaying load icon.
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2010-05-28 12:25:13 +00:00 |
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emukidid
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02d3207966
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Save states now mute audio, fixed fclose to be gzclose, cleaned up naming code, added save creation check.
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2010-05-28 08:34:15 +00:00 |
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sepp256
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70ee975465
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Prevent loading icon from blanking out screen.
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2010-05-28 03:22:40 +00:00 |
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sepp256
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f3dd187050
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Quick fix for games that start with audio.
Updating Debug text before rendering gfx was killing something.
Work out a real fix later.
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2010-05-28 03:22:14 +00:00 |
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sepp256
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2765ee373e
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Fixed EFB copying when when FPS > VI/s.
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2010-05-28 03:21:53 +00:00 |
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tehpola
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67ae68a620
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Merging 64-bit branch comparisons into ps3 branch.
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2010-05-28 03:19:46 +00:00 |
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sepp256
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35b283146e
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Some fixes to matrix loading.
Tweaked credits.
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2010-05-28 01:59:34 +00:00 |
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tehpola
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a8f8e41942
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Adding some missing items to the change log, updating the settings and controls section.
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2010-05-27 22:56:13 +00:00 |
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tehpola
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a6893baa17
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Partially updating documentation for Beta 1.1. It still needs the settings and controls sections updated.
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2010-05-27 22:49:58 +00:00 |
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tehpola
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bee23ca663
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Updating my copyright dates.
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2010-05-27 22:48:53 +00:00 |
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tehpola
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c3fc96564a
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Merging previous commit from tehpola branch: use 32-bit branch comparisons when they are comparing known 32-bit values.
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2010-05-27 22:47:40 +00:00 |
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tehpola
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ba8f8bda35
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Only do 64-bit branch comparisons if the operators are mapped as 64-bit or not mapped at all.
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2010-05-27 22:46:55 +00:00 |
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tehpola
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f9b3b1ac92
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Merging previous changes from tehpola branch to trunk: don't invalidate high word in a read-32-bit-after-64-bit-write, and do all branch comparisons as 64-bit.
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2010-05-27 22:42:02 +00:00 |
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tehpola
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5861bd8d4a
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64-bit branch comparisons. Currently this will always do the 64-bit branch comparisons even if it can tell that its not necessary. I will try to improve on that after I verify this works.
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2010-05-27 20:59:12 +00:00 |
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tehpola
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c6a0784969
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Fix to 32-bit GPR mapping behavior (no longer invalidate upper 64 bits regardless of whether they are dirty); however this doesn't really fix the root cause of eg DK64 issues.
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2010-05-27 20:33:44 +00:00 |
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sepp256
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353f431b9e
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Added Force 16:9 screen mode.
Cleaned up some comments in glN64_GX.
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2010-05-27 19:59:31 +00:00 |
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sepp256
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9c1751ef58
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Added pillar box in-game mode for 16:9 AR.
Todo: Make a 3rd option for 16:9 menu and 4:3 in-game.
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2010-05-27 19:58:54 +00:00 |
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sepp256
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6dcae06591
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Fixed projection matrix for Rects.
Adjusted fog parameters.
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2010-05-27 19:58:17 +00:00 |
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tehpola
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28d97506d8
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Committing latest from tehpola branch. This includes a recompiled MTC0, having PowerPC_func_node's addresses be full 32-bit integers, and the rounding mode quick-fix.
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2010-05-27 19:50:33 +00:00 |
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sepp256
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932a2efa8a
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Reverting DVD reading to r567 for Beta 1.1 release because current code doesn't work with non-chipped wii's.
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2010-05-27 19:48:19 +00:00 |
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sepp256
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e31176063a
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Added L/R and +/- navigation between tabs in the Settings Frame.
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2010-05-27 19:47:10 +00:00 |
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sepp256
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210ff8a8f4
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Added Filebrowser navigation between pages using L/R and +/- buttons.
Adjusted focus on each page to default after "." and ".." entries.
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2010-05-27 19:46:21 +00:00 |
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emukidid
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26160f077d
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Better attempt at dvd ppc reset.
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2010-05-27 14:15:29 +00:00 |
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emukidid
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547d0bd432
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Fixing encapsulation on rom_read()
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2010-05-27 14:13:45 +00:00 |
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sepp256
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ba2746d4f5
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Fixed some Settings Frame button navigation.
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2010-05-27 01:58:18 +00:00 |
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sepp256
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e7be4bcbc0
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Added alternate Menu Combos for all controller types.
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2010-05-27 01:56:52 +00:00 |
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