emukidid
fa87c50c67
Small fixup in Initialise() which was left unfixed from the ogc_video_reset() days
2009-10-20 12:46:21 +00:00
emukidid
8efc102b13
fixed up some GC mode on Wii code in googlecode and some tidy-up in main_gc-menu.c.
2009-10-19 08:35:14 +00:00
emukidid
be1f836757
Removal of ARAM from Wii Makefile.GLN64_dev_wii
2009-10-16 03:54:23 +00:00
emukidid
156265b5ba
ROM-Cache-MEM2.c bug fix, now working in 16MB. Some dynamic allocation in fileBrowser-CARD.c to save 40kb.
2009-10-16 03:52:33 +00:00
emukidid
55fa5d4157
Moved invalid_code & fonts into MEM2 for Wii. ROM-Cache-MEM2 now is 16MB in 1MB chunks (needs work for 512Kb chunks). TexCache is now 16MB. Recomp Cache is now 4Mb.
2009-10-16 03:50:12 +00:00
emukidid
3d0b262028
TLB-Cache-hash deinit() called inside of init() just for safekeeping. fixed restart game as per tehpola branch. fixed possible strcpy overflow in rom loading.
2009-10-16 03:49:06 +00:00
emukidid
bc73c96540
Fixed shutdown behaviour to work all the time.
2009-10-15 22:28:21 +00:00
emukidid
d491ae2921
Updated defaults, removed load ROMs from ISFS. Added Shutdown from Wii remote and power button (only in the menu).
2009-10-15 22:27:26 +00:00
emukidid
dd265350f2
Fixed DVDx usage (which fixed Exit to Loader), also fixed up GC DVD behaviour. Added -DFASTMEM flag to Wii makefile by default.
2009-10-15 21:48:59 +00:00
emukidid
3a3f172e54
Removed DEBUG_stats stuff which was always present in the MEM2 ROM-Cache-MEM2.c stuff. Removed savestate flags from interupt.c, updated the rest from tehpola branch.
2009-10-15 06:38:37 +00:00
emukidid
5be86ad4ca
gc_input updated from tehpola branch. Removed -DNO_BT flag from wii Makefile.GLN64_dev_wii
2009-10-15 04:50:17 +00:00
emukidid
f02799e568
Savestates fixes ported from tehpola branch :)
2009-10-14 12:09:19 +00:00
sepp256
fd7a2702c1
Fixed timers. :)
2009-10-14 02:37:58 +00:00
sepp256
b9095235a8
Revamped EFB clearing.
...
Reworked FB Textures.
Added FB Texture menu item to dev features menu.
Note: build in tehpola's branch not tested.
Note 2: FB Textures are sometimes unstable. I'm not sure why, yet.
2009-10-13 21:35:02 +00:00
emukidid
88fc5612fc
DVD Fixed up on GC (even for Qoob people like me).
2009-10-13 12:30:38 +00:00
sepp256
9cfe68e17d
PS mtx and vector transforms added to glN64, complements of tehpola.
2009-02-08 20:29:13 +00:00
sepp256
53076217ff
Added new timer functions.
...
Using some PS functions to speed up matrix calculations.
Fixed CI texture caching problem.
Fixed texture filter modes for texture rectangles.
Some general code cleanup.
2009-02-02 08:14:12 +00:00
sepp256
6376d09fbe
Fixed compiling for Wii with last Stop Audio commit.
2009-01-29 06:20:46 +00:00
emukidid
104568984b
ROM Load block whilst in-game now pauses/resumes audio.
2009-01-27 00:07:56 +00:00
emukidid
bf94a37665
Complete 16Kbit EEPROM fix for games that require it
2009-01-04 14:27:17 +00:00
emukidid
8ad3f5e481
Banjo-Tooie Fix
2009-01-03 16:33:41 +00:00
emukidid
1ad6b26724
DVD file system is now dynamically allocated to save about 128kb of space at runtime
2008-11-20 10:53:07 +00:00
emukidid
6d87e5f020
Removed compiler warnings, removed statically declared buffers from DVD code
2008-11-20 02:00:27 +00:00
emukidid
d312cc5df7
Code tidy up - ROM_SETTINGS.goodname is now trimmed once, not every time it's needed. Also removed useless prints from rom_gc.c
2008-11-20 01:38:55 +00:00
emukidid
1a1882a98a
Profiler ROM section added
2008-11-09 23:09:46 +00:00
emukidid
4a2b855921
adapted tehpola's fully associative L1 for MEM2 to ARAM - tested, lowers ARAM accesses by a lot, mess with it later when we have full fps
2008-11-09 22:58:35 +00:00
emukidid
16a451b9d5
LRU block updating now actually happens in GC ROM Cache
2008-11-09 04:52:52 +00:00
emukidid
8ef26f37e5
Cleaned up ROMCache for ROMs that fit in memory
2008-11-04 23:24:47 +00:00
emukidid
41d8ae452f
The GC ROMCache bug is hopefully gone! :)
2008-11-04 23:10:45 +00:00
emukidid
b44a3e99e1
Fixed byteswapped ROMs on Wii, these were broken. Fixed interface for Wii/GC RomCache to be the same so there's less clutter in rom_gc.c
2008-11-04 04:07:04 +00:00
tehpola
7c1c5d5a20
Reverting change from r430. The call was in free_memory and adding it there was redundant.
2008-10-28 22:20:09 +00:00
emukidid
4a46109d3f
TLBCache_deinit is now called
2008-10-28 12:15:59 +00:00
emukidid
81f0d52cc6
Removed more compiler warnings, removed VCR files, if we do implement that later on, just grab them from PC source.
2008-09-11 05:06:28 +00:00
emukidid
44a3c6a699
Removed some old PC files, added readme from tehpola's branch
2008-09-11 04:30:00 +00:00
emukidid
c660158726
Added the Zip support files
2008-08-20 13:18:15 +00:00
emukidid
9fa91d84dd
Integration of Erant's Wii DVD-Loading via libdi and Wii Zip ROM support (Use: 7za a -tzip -mx=9 rom.zip rom.z64). GC ROM-Cache needs a re-work to add in Zip support, then some of the nastyness of my quick-fix hacks to get this compiling for both GC and Wii will be gone!
2008-08-20 13:17:04 +00:00
emukidid
6ee88c6612
Moved TLB dumping to separate functions. Made TLB cache LUT's static once again
2008-08-12 12:53:07 +00:00
emukidid
066d58a1c3
Fixed savestate filenames, fixed DVD directories glitch (removed trailing '/'), fixed minimum DVD entries to 1024, removed savestates.c (PC) file
2008-08-12 08:13:17 +00:00
emukidid
08238a2be2
TLB LUT clearing on Init since they are no longer statically allocated as NULL initialised arrays.
2008-08-09 00:42:13 +00:00
emukidid
490feea15d
fixed multiple declaration of tlb luts
2008-08-08 23:31:17 +00:00
emukidid
bef9c0c5fb
TLB Saving/Loading in savestates, tested it on a handful of ROMS and it seems to work
2008-08-08 13:21:51 +00:00
emukidid
82a6085f3b
Mempaks should format every time a new game is loaded (to avoid Corrupt Mempak warnings)
2008-07-06 06:08:51 +00:00
emukidid
0f6311962c
Savestate issue with expansion pak fixed (for later on)
2008-07-05 13:38:20 +00:00
sepp256
db8964e9fc
- Implemented Fog using GX hardware.
...
Note: Fog requires the patched gx.c included in this update.
- Implemented Polygon Offset using matrix transforms.
Note: Let me know if you still see any flashing co-planar polygons.
- Cleaned up stuff in VI.
- Other various cleanup stuff.
2008-07-03 02:09:40 +00:00
emukidid
d537eaf78d
TLB Should now be saved in save states for MEM2 and should still regardless, States made before this commit won't work anymore
2008-06-10 05:16:40 +00:00
emukidid
4757ba1012
TLB MEM2 clearing for every new game loaded
2008-06-08 14:42:04 +00:00
emukidid
eeb185008a
Put old reset checking method back
2008-06-08 07:59:38 +00:00
emukidid
076bfa0751
moved reset button stop=1 to interrupt. Untested
2008-06-06 14:02:46 +00:00
emukidid
fc3d1c61ee
-DUSE_TLB_CACHE added to all makefiles, you can remove it to use the MEM2 uncached version but obviously only on Wii. We later should change it to be malloc'd from MEM2 but for now it's fine.
2008-06-06 13:42:48 +00:00
emukidid
6e91a46755
save/load state checks to see if rom is loaded
2008-06-05 03:50:43 +00:00