emukidid
a2d729fa98
Ported better audio / latest dynarec fixes to googlecode private svn. Also updated makefiles.
2009-10-15 01:19:33 +00:00
sepp256
b9095235a8
Revamped EFB clearing.
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Reworked FB Textures.
Added FB Texture menu item to dev features menu.
Note: build in tehpola's branch not tested.
Note 2: FB Textures are sometimes unstable. I'm not sure why, yet.
2009-10-13 21:35:02 +00:00
sepp256
81cf8f4712
Reverting the extra include in the Makefiles.
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Just move #ifdef <asm.h> to the #ifdef LIBOGC_INTERNAL at the bottom of lwp_heap.h
2009-10-13 15:32:40 +00:00
sepp256
b54acef76a
Texture Cache now uses __lwp_heap to manage cached textures.
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MEM2 is now used on Wii, so there's an extra 1MB of MEM1 free.
2009-10-13 15:29:01 +00:00
tehpola
00947f0b47
Makefile.GLN64_dev fixed to compile with latest Dynarec :)
2009-10-13 12:26:11 +00:00
sepp256
53076217ff
Added new timer functions.
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Using some PS functions to speed up matrix calculations.
Fixed CI texture caching problem.
Fixed texture filter modes for texture rectangles.
Some general code cleanup.
2009-02-02 08:14:12 +00:00
emukidid
4d2eb0e408
Embedded Fonts no longer required for Qoob users
2008-10-07 07:07:52 +00:00
emukidid
9ed13d52ad
Makefile.GLN64_dev transformed to quieter format.. more compiler warnings removed
2008-09-11 05:53:26 +00:00
emukidid
81f0d52cc6
Removed more compiler warnings, removed VCR files, if we do implement that later on, just grab them from PC source.
2008-09-11 05:06:28 +00:00
sepp256
cf7a8eb211
- Fixed texture interleaving (SSB textures).
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- Cleaned up texture code.
- Added PolygonOffset switching for near clipped triangles.
- Cleaned up combiner code.
- Updated glN64 makefiles.
2008-07-04 05:43:16 +00:00
emukidid
fc3d1c61ee
-DUSE_TLB_CACHE added to all makefiles, you can remove it to use the MEM2 uncached version but obviously only on Wii. We later should change it to be malloc'd from MEM2 but for now it's fine.
2008-06-06 13:42:48 +00:00
emukidid
dd61c7bf73
Save/Load states (needs TLB fixup), -lz added to all makefiles
2008-06-05 00:36:05 +00:00
emukidid
6e87b5d65f
ogc_video__reset() added in. Sets PAL/NTSC depending on ROM region
2008-06-02 12:12:48 +00:00
sepp256
0b9011306d
Updated All Makefiles... they now output the correctly named files and also grab libs/includes from the official devkitPro file tree.
2008-05-23 06:20:47 +00:00
emukidid
91aef957ae
GLN64 makefiles now compile but are missing libdirs the way we had it previously
2008-05-23 04:46:22 +00:00
emukidid
691b3a179f
Removed newlines at the end of debug_stats
2008-05-07 07:56:56 +00:00
emukidid
379b4d2a1b
Removed Wii DVD stuff functions, Removed Load from DVD in wiimode, Removed usb.c and usb.h (now in libOGC). Also updated all the makefiles to reflect this usb.c removal
2008-04-24 02:01:35 +00:00
sepp256
ff478883b2
Updated Makefiles so that we no longer need to swap cube/wii libs!
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Remove your old libogc files from:
$(DEVKITPPC)/powerpc-gekko/...
And install libogc files to:
$(DEVKITPRO)/libogc/include/
$(DEVKITPRO)/libogc/lib/cube/
$(DEVKITPRO)/libogc/lib/wii/
- note: untested for wii build, but it should be fine.
2008-04-23 16:50:27 +00:00
sepp256
6f43450146
Added -DUSE_EXPANSION compiler flags to memory.c/.h and to glN64_GX.
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- Untested.
Updated glN64 Makefiles.
2008-04-22 22:52:06 +00:00
sepp256
449f9338f1
Fixed glN64_GX vertex color overflow bug. (only one big one to go!)
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Fixed Dev Features menu caption indices.
Added Dev Features variables to GX_gfx & soft_gfx plugins.
- Untested.
Updated all Makefiles so the other gfx plugins should now compile.
- Untested.
Added VI/s to FPS display.
2008-04-22 22:24:55 +00:00
sepp256
99fc3d8a04
Fixed Orkin's Combiner info struct.
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Various TEV combiner fixes.
Fixed texture conversion for IA type textures.
- this fixes highlights on Mario's face, cloud poofs, etc...
Various other changes.
Plugin isn't quite ready for screenies, yet... There are a couple glaring bugs left to fix.
Updated Makefile.GLN64_dev for tehpola's new controller input.
2008-04-21 16:55:45 +00:00
sepp256
6026895dcd
WIP Combiner. It really needs a lot more work, so don't expect much from this commit.
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Various other fixes/changes.
2008-04-14 00:55:36 +00:00
emukidid
e9fa18db70
Added Threaded Audio to GLN64 makefiles, if you want it with the others, add it. Fixed Threaded audio. Float casting on ARAM Rom loading bar.
2008-04-04 06:48:28 +00:00
sepp256
0fd14c9e49
Added initial port of glN64 gfx plugin to GX.
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Small fixes to the DEBUG, font, gui.
Added GDB code for DEBUGON flag. (Works fine if you init after ROM load.)
2008-04-02 05:32:08 +00:00