Commit graph

19 commits

Author SHA1 Message Date
Extrems
b6084c1d31 2015-02-04 03:02:51 -05:00
Extrems
74c727b4c6 2015-02-04 02:56:45 -05:00
Extrems
1a42cd3159 2015-02-04 02:52:54 -05:00
Extrems
59a38add3a 2015-02-04 02:45:36 -05:00
Extrems
b4702846a2 2015-02-04 02:32:38 -05:00
Extrems
4bc659471a 2015-02-04 02:19:58 -05:00
Extrems
0994573e4e 2015-02-04 02:11:59 -05:00
sepp256
59c938702c Updating documentation for beta 1.1 2010-05-29 02:15:05 +00:00
tehpola
ce78c0f9b2 Using elf2dol for GC builds 2010-05-28 13:48:36 +00:00
sepp256
288827860d Rough implementation of reconfigurable button mapping in the menu.
Added default, current, and save config slots to the input plugin.
Currently only GC controllers work. Classic and WM+NC needs to be updated.
The menu layouts need a lot of tweaking, but I wanted to update SVN in case tehpola works on Classic/WM+NC code.
2010-05-23 04:40:07 +00:00
emukidid
aba3e986c1 - Full TLB in ARAM for GC (-DARAM_TLBCACHE & TLB-Cache.c)
- GC ROM cache is ~3.93MB (63x64Kb blocks) in ARAM
- Moved ARQ_Init and ARQ_Reset to ARAM_manager_init
- TODO: revise ROM cache or possibly remove it from ARAM to L1
2010-04-27 22:17:27 +00:00
emukidid
c785428d7d - ARAM-blocks blocks array in ARAM for GC (use -DARAM_BLOCKCACHE)
- recompCache on GC bumped up to 8MB
- ROM cache now 11.75MB for GC
- L1 ROM cache for GC increased (but still disabled)
- Wii uses inline funcs which use blocks[] array, no difference
2010-04-27 22:15:02 +00:00
sepp256
cc85641a6d Logo texture now chosen by compile define. 2010-04-27 00:35:48 +00:00
emukidid
e1fc243af9 fixed libDI fail if we DI_Close before DI_Init.
changed powerpc-gekko* to powerpc-eabi* in Makefile.menu2_*
2010-04-16 12:16:22 +00:00
sepp256
a688db0b16 Changed mupen64gc.dol to cube64.dol
Added release/ directory structure
2009-11-12 22:35:17 +00:00
sepp256
fba41b4a65 Added Cube64 logo.
Updated makefiles.
2009-11-12 22:33:56 +00:00
sepp256
7765fe0fc8 Updated Gamecube build.
There's a problem with the ROM cache load when loading a ROM. The ROM loading bar doesn't fill out all the way. If it's partially loading a ROM, the loading bar freezes. If it fully loads the ROM, the emulator freezes on "Play Game"
2009-11-09 19:00:59 +00:00
emukidid
d490b96f56 1MB metacache in Recomp-Cache-Heap.c for GC. Disabled SHOW_DEBUG in Makefile.menu2_gc. 2009-11-05 21:31:37 +00:00
emukidid
6e2fcda71a GC build added via Makefile.menu2_gc . GC build has no expansion pak, uses tlb cache and has 4MB recompcache with 2mb code_addr, it also lacks command passing via argv. (in short, it is, quite limited) 2009-11-05 21:29:38 +00:00