Extrems
d7ca5e913f
Added GC Loader 2.0.0 write support.
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Added M.2 Loader support.
Added directory structure creation.
Added USB storage device name compatibility.
Fixed Wii Remote extension controller hotplug.
Fixed LoadButtonSlot argument.
Fixed RSP DMA memory alignment.
Fixed viewport flipping.
Other minor fixes.
2021-08-16 22:52:09 -04:00
Extrems
6f4fbb76f3
Added GC Loader read-only support.
2020-06-09 23:54:31 -04:00
Extrems
8be842aa43
Added SD2SP2 support.
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Improved IDE-EXI support.
Changed 16Kbit EEPROM list to use ROM ID.
Updated 16Kbit EEPROM list from Project64.
Updated Mupen64Plus RSP HLE plugin.
2020-05-09 11:16:42 -04:00
Extrems
fd4dfd02d4
2017-09-25 17:20:01 -04:00
Extrems
a6a27c8b75
2015-02-04 04:12:48 -05:00
Extrems
426ac4db5a
2015-02-04 04:02:53 -05:00
Extrems
48d2950e04
2015-02-04 02:26:00 -05:00
Extrems
0994573e4e
2015-02-04 02:11:59 -05:00
Extrems
1b85d78c76
2015-02-04 02:07:05 -05:00
Extrems
deb6357eda
2015-02-04 02:03:20 -05:00
sepp256
35b283146e
Some fixes to matrix loading.
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Tweaked credits.
2010-05-28 01:59:34 +00:00
sepp256
ef2a529bcd
Updated credits text.
2010-05-26 16:36:04 +00:00
sepp256
354820b28f
Refactored gc_input to separate controller assignment and controller init.
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Button Mapping frame now called from Settings Frame.
Many bug fixes and tweaks relating to button mapping.
2010-05-24 14:47:32 +00:00
sepp256
5ad57b779a
Simplifying libgui/menu headers.
2010-04-27 00:25:32 +00:00
emukidid
2b7961db26
Added appropriate headers to libgui and menu to fix compile issues with latest libogc/devkitPPC r18.
2010-04-16 12:23:08 +00:00
sepp256
4abf9a7446
Added menuActive flag to test when drawoing FPS/debug text.
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Added cursor drawing in pillars in 16:9 mode.
2009-11-12 16:14:26 +00:00
sepp256
6e8f5fe032
Menu revamp with drmr's new graphics.
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Note: This is a WIP.
2009-11-10 16:35:53 +00:00
sepp256
9c7778e5ba
Added headers to menu source files.
2009-11-08 05:22:49 +00:00
sepp256
2a27697366
Various modifications to gc_input plugin and menu input management.
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Added crude input status indicator to MainFrame.
Inputs are currently updated automatically while menu is running.
2009-11-08 05:19:46 +00:00
emukidid
9d1a7e692a
SD/USB device removal thread. It's toggled on menu entry/exit so it doesn't do any harm to performance.
2009-11-07 23:07:46 +00:00
sepp256
7e0b032408
Fixed credits text being cut off.
2009-11-06 13:53:27 +00:00
sepp256
504885064c
Credits take 2.
2009-11-06 13:52:57 +00:00
sepp256
b11b1f510f
Updated Credits screen
2009-11-06 13:52:11 +00:00
sepp256
6034dee598
Fixed Button heights with new style.
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Moved filebrowser frame to new button style.
Tweaked font centering.
2009-11-06 13:51:42 +00:00
sepp256
1d12926096
Wait until 'A' released before play/resume game.
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Fixed unresponsive wiimote in menu!
Removed exit to menu when 'start' pressed.
2009-11-06 06:13:01 +00:00
sepp256
e52726e4fb
Added new button styles.
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Added backdrop.
Added spinning logo.
Added ROM Load icon.
Various code cleanup.
2009-11-06 06:09:06 +00:00
sepp256
1feadbc937
Ported tehpola's gc_input code to googlecode/.
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Removed unnecessary usleep now that PAD_Init is fixed.
Changed N64_B button to map to wiimote MINUS or PLUS buttons for wiimote+nunchuck config.
Changed wiimote+nunchuck to get use buttons _held_ rather than buttons _down_.
Updated wii makefiles.
Added fade message for autosave to all devices when return to menu.
2009-11-05 21:48:38 +00:00
sepp256
50dcd93683
IPLFont now handles text transparency.
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Power-off via Wii power button & wiimote (from menu or in game).
"Are you sure you want to exit loader?" implemented.
Auto Save message no longer requires button press.
2009-11-05 21:47:25 +00:00
sepp256
59926e3a03
pakMode[4] added to wii64config and indicates MEMPAK/RUMBLEPAK.
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Added ConfigurePaksFrame.
Added input controller polling when configure paks and on play/resume game.
Focus defaults to Frame if no buttons active.
2009-11-05 14:31:44 +00:00
sepp256
e5248813f4
Multi-line support for MessageBox improved.
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Added ROM info and AutoSave info to messageBox after loaded ROM.
Implemented Show ROM Info.
Implemented Credits.
2009-11-04 15:29:35 +00:00
sepp256
7d2e504c9f
Fixed Cursor Manager focus handling.
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Fixed Cursor debouncing.
"Play Game"/"Resume Game" dynamic strings.
Added multi-line support to message box. (still one feature to add here)
2009-11-04 15:29:09 +00:00
emukidid
cd6a56fce7
Auto Loading of saves completed, tested from SD card too.
2009-10-31 01:03:14 +00:00
sepp256
883ff83264
Fixed non-clearing gfx in Rampage, 007 WINE, ... with Menu_V2
2009-10-30 03:22:15 +00:00
emukidid
98f937d187
autoSave stuff is done. We need to remove autoLoad and have a single autoSaveLoad since a user could overwrite a save if only autoSave is on and the user didn't manually load up the save before.
2009-10-28 12:44:41 +00:00
sepp256
5ba3cfbf62
Made new Settings Frame with tabs.
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Implemented Native Saves and Save States.
Added wii64config.h header containing config variables and enumerations.
Improved Menu layouts and features.
main/savestates_gc.c needs to be revised so that we can use the selected savestate location (i.e. SD/USB)
2009-10-27 22:03:20 +00:00
emukidid
d1bb476747
autoSave just needs to do the actual saving now.
2009-10-27 21:43:03 +00:00
emukidid
5d92e89354
Added some TODO's (in place of actual code) in menuV2 for auto Save/Load and default save/load device changing
2009-10-27 21:37:55 +00:00
sepp256
14a94e27c4
Added more items to the menu. Untested.
2009-10-27 20:27:38 +00:00
sepp256
f7371e40a0
Initial port of menuV2 to googlecode/.
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Options are incomplete.
Currently get an ISI after loading and playing ROM.
2009-10-27 20:26:10 +00:00