Commit graph

40 commits

Author SHA1 Message Date
Extrems
745a66a377 Always assume there's a first controller.
Fixed copying name from ROM header.
Adjusted for libogc-rice changes.
Synchronized changes from Swiss.
2023-11-02 19:19:44 -04:00
Extrems
f2bd1b0084 Added invalid characters substitution from Wii64.
Fixed primitive depth source.
2020-05-24 13:15:01 -04:00
Extrems
8be842aa43 Added SD2SP2 support.
Improved IDE-EXI support.
Changed 16Kbit EEPROM list to use ROM ID.
Updated 16Kbit EEPROM list from Project64.
Updated Mupen64Plus RSP HLE plugin.
2020-05-09 11:16:42 -04:00
Extrems
6d9c01a485 2017-10-06 13:35:48 -04:00
Extrems
7d39fbc8b4 2015-02-05 04:08:28 -05:00
Extrems
426ac4db5a 2015-02-04 04:02:53 -05:00
Extrems
561e8c3287 2015-02-04 03:06:20 -05:00
Extrems
b6084c1d31 2015-02-04 03:02:51 -05:00
Extrems
48d2950e04 2015-02-04 02:26:00 -05:00
Extrems
deb6357eda 2015-02-04 02:03:20 -05:00
sepp256
4f0934ac1b Reverting r566 changes, which broke all games. (Freeze on "Play Game") 2010-05-26 14:25:12 +00:00
emukidid
3cfb3ad03b Rectifying some compiler warnings 2010-05-26 14:15:45 +00:00
emukidid
4a875bc92f Oops, we don't need to shift the magicword anymore in init_byte_swap. 2010-04-15 14:32:38 +00:00
emukidid
06c572c8f7 init_byte_swap verifies magic word not first byte only 2010-04-15 14:31:31 +00:00
emukidid
809b44198b Invalid ROMs (e.g. zipped or just random files) should now report so. 2010-04-14 14:55:15 +00:00
emukidid
4fc111c185 DK64 no eeprom16k and Thread won't resume/pause if it's already running or paused. 2009-11-08 21:35:07 +00:00
emukidid
f809f8234f Mario Tennis & DK64 do need 16kbit eeprom. 2009-11-06 05:53:24 +00:00
emukidid
9dc0096897 Save files & save states are now using GOODNAME(REGION).xxx format. 2009-11-05 12:29:36 +00:00
sepp256
e5248813f4 Multi-line support for MessageBox improved.
Added ROM info and AutoSave info to messageBox after loaded ROM.
Implemented Show ROM Info.
Implemented Credits.
2009-11-04 15:29:35 +00:00
emukidid
0dfea09a18 Mario Tennis and DK64 don't need 16kbit eeprom.. it breaks them infact. 2009-10-22 12:15:52 +00:00
tehpola
f8dd17b4db Rearranged includes to be compatible with newest libogc code 2009-10-21 12:49:24 +00:00
emukidid
3d0b262028 TLB-Cache-hash deinit() called inside of init() just for safekeeping. fixed restart game as per tehpola branch. fixed possible strcpy overflow in rom loading. 2009-10-16 03:49:06 +00:00
sepp256
53076217ff Added new timer functions.
Using some PS functions to speed up matrix calculations.
Fixed CI texture caching problem.
Fixed texture filter modes for texture rectangles.
Some general code cleanup.
2009-02-02 08:14:12 +00:00
emukidid
bf94a37665 Complete 16Kbit EEPROM fix for games that require it 2009-01-04 14:27:17 +00:00
emukidid
8ad3f5e481 Banjo-Tooie Fix 2009-01-03 16:33:41 +00:00
emukidid
d312cc5df7 Code tidy up - ROM_SETTINGS.goodname is now trimmed once, not every time it's needed. Also removed useless prints from rom_gc.c 2008-11-20 01:38:55 +00:00
emukidid
b44a3e99e1 Fixed byteswapped ROMs on Wii, these were broken. Fixed interface for Wii/GC RomCache to be the same so there's less clutter in rom_gc.c 2008-11-04 04:07:04 +00:00
emukidid
81f0d52cc6 Removed more compiler warnings, removed VCR files, if we do implement that later on, just grab them from PC source. 2008-09-11 05:06:28 +00:00
emukidid
9fa91d84dd Integration of Erant's Wii DVD-Loading via libdi and Wii Zip ROM support (Use: 7za a -tzip -mx=9 rom.zip rom.z64). GC ROM-Cache needs a re-work to add in Zip support, then some of the nastyness of my quick-fix hacks to get this compiling for both GC and Wii will be gone! 2008-08-20 13:17:04 +00:00
emukidid
dbe4c02ae9 Region swapping uncommented, fixes a handful of games, 007 TWINE, Perfect Dark, etc. and (E) games now boot. Still expansion pak issues 2008-05-28 03:44:14 +00:00
emukidid
65d3879551 byte_swap now resides in rom_gc.c and some other redundant functions were removed 2008-05-15 01:16:48 +00:00
emukidid
d42627325a Halfword (little endian) and byteswapped roms should now all work properly 2008-05-08 01:00:53 +00:00
tehpola@yahoo.com
102081af17 Added feedback whether load/save game was successful or not 2007-12-30 21:46:29 +00:00
tehpola@yahoo.com
80b3e543bd Menu now responds to input; capable of loading a ROM (SD only method tested) and playing it, exiting back to menu, but not playing anymore; menuFileBrowser should now support directories with more than GUI_TEXT_HEIGHT number of files properly 2007-12-27 08:28:58 +00:00
tehpola@yahoo.com
3d7001bd51 Committing the new code (menu, file browser) although it still doesn't work properly 2007-12-26 23:54:30 +00:00
emukidid
aefd89f797 Check wiki for more info, this was a compiler warning fixup commit 2007-12-13 08:47:27 +00:00
tehpola
06b102b3ac Couple silly bugs when I was adding in GUI stuff 2007-10-17 21:50:52 +00:00
tehpola@yahoo.com
6b33f66dd7 Added support for GUI for most stuff that's using the text UI 2007-10-17 20:39:24 +00:00
emukidid
ba6022b48d DVD ROM Loading 2007-10-06 02:41:23 +00:00
tehpola@yahoo.com
1c193cc77a Initial Import 2007-09-01 18:57:11 +00:00