Extrems
745a66a377
Always assume there's a first controller.
...
Fixed copying name from ROM header.
Adjusted for libogc-rice changes.
Synchronized changes from Swiss.
2023-11-02 19:19:44 -04:00
Extrems
f2bd1b0084
Added invalid characters substitution from Wii64.
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Fixed primitive depth source.
2020-05-24 13:15:01 -04:00
Extrems
8be842aa43
Added SD2SP2 support.
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Improved IDE-EXI support.
Changed 16Kbit EEPROM list to use ROM ID.
Updated 16Kbit EEPROM list from Project64.
Updated Mupen64Plus RSP HLE plugin.
2020-05-09 11:16:42 -04:00
Extrems
6d9c01a485
2017-10-06 13:35:48 -04:00
Extrems
7d39fbc8b4
2015-02-05 04:08:28 -05:00
Extrems
426ac4db5a
2015-02-04 04:02:53 -05:00
Extrems
561e8c3287
2015-02-04 03:06:20 -05:00
Extrems
b6084c1d31
2015-02-04 03:02:51 -05:00
Extrems
48d2950e04
2015-02-04 02:26:00 -05:00
Extrems
deb6357eda
2015-02-04 02:03:20 -05:00
sepp256
4f0934ac1b
Reverting r566 changes, which broke all games. (Freeze on "Play Game")
2010-05-26 14:25:12 +00:00
emukidid
3cfb3ad03b
Rectifying some compiler warnings
2010-05-26 14:15:45 +00:00
emukidid
4a875bc92f
Oops, we don't need to shift the magicword anymore in init_byte_swap.
2010-04-15 14:32:38 +00:00
emukidid
06c572c8f7
init_byte_swap verifies magic word not first byte only
2010-04-15 14:31:31 +00:00
emukidid
809b44198b
Invalid ROMs (e.g. zipped or just random files) should now report so.
2010-04-14 14:55:15 +00:00
emukidid
4fc111c185
DK64 no eeprom16k and Thread won't resume/pause if it's already running or paused.
2009-11-08 21:35:07 +00:00
emukidid
f809f8234f
Mario Tennis & DK64 do need 16kbit eeprom.
2009-11-06 05:53:24 +00:00
emukidid
9dc0096897
Save files & save states are now using GOODNAME(REGION).xxx format.
2009-11-05 12:29:36 +00:00
sepp256
e5248813f4
Multi-line support for MessageBox improved.
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Added ROM info and AutoSave info to messageBox after loaded ROM.
Implemented Show ROM Info.
Implemented Credits.
2009-11-04 15:29:35 +00:00
emukidid
0dfea09a18
Mario Tennis and DK64 don't need 16kbit eeprom.. it breaks them infact.
2009-10-22 12:15:52 +00:00
tehpola
f8dd17b4db
Rearranged includes to be compatible with newest libogc code
2009-10-21 12:49:24 +00:00
emukidid
3d0b262028
TLB-Cache-hash deinit() called inside of init() just for safekeeping. fixed restart game as per tehpola branch. fixed possible strcpy overflow in rom loading.
2009-10-16 03:49:06 +00:00
sepp256
53076217ff
Added new timer functions.
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Using some PS functions to speed up matrix calculations.
Fixed CI texture caching problem.
Fixed texture filter modes for texture rectangles.
Some general code cleanup.
2009-02-02 08:14:12 +00:00
emukidid
bf94a37665
Complete 16Kbit EEPROM fix for games that require it
2009-01-04 14:27:17 +00:00
emukidid
8ad3f5e481
Banjo-Tooie Fix
2009-01-03 16:33:41 +00:00
emukidid
d312cc5df7
Code tidy up - ROM_SETTINGS.goodname is now trimmed once, not every time it's needed. Also removed useless prints from rom_gc.c
2008-11-20 01:38:55 +00:00
emukidid
b44a3e99e1
Fixed byteswapped ROMs on Wii, these were broken. Fixed interface for Wii/GC RomCache to be the same so there's less clutter in rom_gc.c
2008-11-04 04:07:04 +00:00
emukidid
81f0d52cc6
Removed more compiler warnings, removed VCR files, if we do implement that later on, just grab them from PC source.
2008-09-11 05:06:28 +00:00
emukidid
9fa91d84dd
Integration of Erant's Wii DVD-Loading via libdi and Wii Zip ROM support (Use: 7za a -tzip -mx=9 rom.zip rom.z64). GC ROM-Cache needs a re-work to add in Zip support, then some of the nastyness of my quick-fix hacks to get this compiling for both GC and Wii will be gone!
2008-08-20 13:17:04 +00:00
emukidid
dbe4c02ae9
Region swapping uncommented, fixes a handful of games, 007 TWINE, Perfect Dark, etc. and (E) games now boot. Still expansion pak issues
2008-05-28 03:44:14 +00:00
emukidid
65d3879551
byte_swap now resides in rom_gc.c and some other redundant functions were removed
2008-05-15 01:16:48 +00:00
emukidid
d42627325a
Halfword (little endian) and byteswapped roms should now all work properly
2008-05-08 01:00:53 +00:00
tehpola@yahoo.com
102081af17
Added feedback whether load/save game was successful or not
2007-12-30 21:46:29 +00:00
tehpola@yahoo.com
80b3e543bd
Menu now responds to input; capable of loading a ROM (SD only method tested) and playing it, exiting back to menu, but not playing anymore; menuFileBrowser should now support directories with more than GUI_TEXT_HEIGHT number of files properly
2007-12-27 08:28:58 +00:00
tehpola@yahoo.com
3d7001bd51
Committing the new code (menu, file browser) although it still doesn't work properly
2007-12-26 23:54:30 +00:00
emukidid
aefd89f797
Check wiki for more info, this was a compiler warning fixup commit
2007-12-13 08:47:27 +00:00
tehpola
06b102b3ac
Couple silly bugs when I was adding in GUI stuff
2007-10-17 21:50:52 +00:00
tehpola@yahoo.com
6b33f66dd7
Added support for GUI for most stuff that's using the text UI
2007-10-17 20:39:24 +00:00
emukidid
ba6022b48d
DVD ROM Loading
2007-10-06 02:41:23 +00:00
tehpola@yahoo.com
1c193cc77a
Initial Import
2007-09-01 18:57:11 +00:00