Extrems
75c0d1ae96
Added Wii Remote +Control Pad as analog source.
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Added AutoLoadSave option.
Fixed regression from 03b282c295
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2021-08-29 11:20:47 -04:00
Extrems
03b282c295
Integrated texture decoding improvements from GLideN64.
2021-08-20 18:44:07 -04:00
Extrems
d7ca5e913f
Added GC Loader 2.0.0 write support.
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Added M.2 Loader support.
Added directory structure creation.
Added USB storage device name compatibility.
Fixed Wii Remote extension controller hotplug.
Fixed LoadButtonSlot argument.
Fixed RSP DMA memory alignment.
Fixed viewport flipping.
Other minor fixes.
2021-08-16 22:52:09 -04:00
Extrems
6f4fbb76f3
Added GC Loader read-only support.
2020-06-09 23:54:31 -04:00
Extrems
6d9c01a485
2017-10-06 13:35:48 -04:00
Extrems
866fce20ed
2017-10-03 21:00:42 -04:00
Extrems
223c058983
2017-09-30 16:55:02 -04:00
Extrems
fd4dfd02d4
2017-09-25 17:20:01 -04:00
Extrems
34c74cb91a
2016-12-09 21:49:26 -05:00
Extrems
0f3da0dfae
2016-11-27 21:08:06 -05:00
Extrems
56d9e9f69b
2016-11-26 19:34:00 -05:00
Extrems
304c56f72c
2016-04-20 14:29:23 -04:00
Extrems
a6a27c8b75
2015-02-04 04:12:48 -05:00
Extrems
426ac4db5a
2015-02-04 04:02:53 -05:00
Extrems
1a42cd3159
2015-02-04 02:52:54 -05:00
Extrems
59a38add3a
2015-02-04 02:45:36 -05:00
Extrems
48d2950e04
2015-02-04 02:26:00 -05:00
Extrems
4bc659471a
2015-02-04 02:19:58 -05:00
Extrems
0994573e4e
2015-02-04 02:11:59 -05:00
Extrems
1b85d78c76
2015-02-04 02:07:05 -05:00
Extrems
deb6357eda
2015-02-04 02:03:20 -05:00
sepp256
353f431b9e
Added Force 16:9 screen mode.
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Cleaned up some comments in glN64_GX.
2010-05-27 19:59:31 +00:00
sepp256
9c1751ef58
Added pillar box in-game mode for 16:9 AR.
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Todo: Make a 3rd option for 16:9 menu and 4:3 in-game.
2010-05-27 19:58:54 +00:00
sepp256
b27f04e96a
Load button mapping now loads only the 4 slots and then copies either default or one slot to the current mapping.
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This setting needs to be added to the Settings Frame.
2010-05-26 16:35:41 +00:00
sepp256
f1d0b59633
Added Save/Load controller configs.
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Fixed compiler warning for FileBrowserFrame.
Note: Button configuration does not seem to be saving/loading properly.
2010-05-26 14:25:39 +00:00
tehpola
a528bac6e8
Adding missing #include
2010-05-25 14:34:14 +00:00
emukidid
e4412d2fa9
Fixed issue where flashram was reset on ROM reset.
2010-05-25 13:35:55 +00:00
sepp256
354820b28f
Refactored gc_input to separate controller assignment and controller init.
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Button Mapping frame now called from Settings Frame.
Many bug fixes and tweaks relating to button mapping.
2010-05-24 14:47:32 +00:00
emukidid
e1fc243af9
fixed libDI fail if we DI_Close before DI_Init.
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changed powerpc-gekko* to powerpc-eabi* in Makefile.menu2_*
2010-04-16 12:16:22 +00:00
emukidid
ebf7afa3dd
EEPROM clearing on each ROM load
2010-04-15 14:23:49 +00:00
tehpola
cb1eb835b5
Default to autosave
2010-04-15 01:28:44 +00:00
emukidid
809b44198b
Invalid ROMs (e.g. zipped or just random files) should now report so.
2010-04-14 14:55:15 +00:00
sepp256
4abf9a7446
Added menuActive flag to test when drawoing FPS/debug text.
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Added cursor drawing in pillars in 16:9 mode.
2009-11-12 16:14:26 +00:00
emukidid
35b417d617
on -DRELEASE hide fps counter
2009-11-12 13:11:55 +00:00
emukidid
4a7f462bef
gc_audio, gc_input & some main headers
2009-11-10 13:39:11 +00:00
sepp256
7765fe0fc8
Updated Gamecube build.
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There's a problem with the ROM cache load when loading a ROM. The ROM loading bar doesn't fill out all the way. If it's partially loading a ROM, the loading bar freezes. If it fully loads the ROM, the emulator freezes on "Play Game"
2009-11-09 19:00:59 +00:00
sepp256
48c4b1879d
Added ConfigureInput Frame.
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Added option to auto assign controllers or manually assign them.
Various changes to input plugin.
2009-11-08 05:20:38 +00:00
sepp256
2a27697366
Various modifications to gc_input plugin and menu input management.
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Added crude input status indicator to MainFrame.
Inputs are currently updated automatically while menu is running.
2009-11-08 05:19:46 +00:00
emukidid
7baccf4a1e
Proper save state loading and saving behavior.
2009-11-07 13:41:13 +00:00
sepp256
1d12926096
Wait until 'A' released before play/resume game.
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Fixed unresponsive wiimote in menu!
Removed exit to menu when 'start' pressed.
2009-11-06 06:13:01 +00:00
sepp256
50dcd93683
IPLFont now handles text transparency.
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Power-off via Wii power button & wiimote (from menu or in game).
"Are you sure you want to exit loader?" implemented.
Auto Save message no longer requires button press.
2009-11-05 21:47:25 +00:00
emukidid
6e2fcda71a
GC build added via Makefile.menu2_gc . GC build has no expansion pak, uses tlb cache and has 4MB recompcache with 2mb code_addr, it also lacks command passing via argv. (in short, it is, quite limited)
2009-11-05 21:29:38 +00:00
sepp256
59926e3a03
pakMode[4] added to wii64config and indicates MEMPAK/RUMBLEPAK.
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Added ConfigurePaksFrame.
Added input controller polling when configure paks and on play/resume game.
Focus defaults to Frame if no buttons active.
2009-11-05 14:31:44 +00:00
sepp256
e5248813f4
Multi-line support for MessageBox improved.
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Added ROM info and AutoSave info to messageBox after loaded ROM.
Implemented Show ROM Info.
Implemented Credits.
2009-11-04 15:29:35 +00:00
tehpola
8653f1cabb
Support options passed in through the command line. eg: wiiload wii64-glN64.dol Audio=0 2xSaI:1
2009-11-04 13:20:36 +00:00
sepp256
a32adb6072
Changed "widescreen" to "screenMode".
2009-11-03 20:54:00 +00:00
sepp256
f3047fb2f6
Added Render CPU Framebuffer feature go glN64 (currently turned off).
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VIs/FPS now reset to 0 if no VI/Frame has occurred for 1 second.
TODO: Add CPU Framebuffer option to menuV2.
2009-11-03 20:52:44 +00:00
emukidid
cd6a56fce7
Auto Loading of saves completed, tested from SD card too.
2009-10-31 01:03:14 +00:00
emukidid
baae5cf862
Saving of settings.cfg via settings menu done and tested.
2009-10-31 01:02:26 +00:00
sepp256
5adc34a00a
Removed autoLoad from everywhere.
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Added Save settings.cfg to Settings Frame. (TODO: fill out functions)
Menu v1 compiles again.
2009-10-30 03:21:51 +00:00