Commit graph

5 commits

Author SHA1 Message Date
Extrems
304c56f72c 2016-04-20 14:29:23 -04:00
sepp256
2b87ff5b8a Added headers to glN64_GX source. 2009-11-12 22:37:07 +00:00
sepp256
c0ea88d60b Fixed Multitextured Rectangles.
Improved TEV Combiner. (It's not 100%, yet)
Flames on Zelda OOT and Zelda MM splash screens work now.
2009-11-09 18:41:19 +00:00
sepp256
6026895dcd WIP Combiner. It really needs a lot more work, so don't expect much from this commit.
Various other fixes/changes.
2008-04-14 00:55:36 +00:00
sepp256
0fd14c9e49 Added initial port of glN64 gfx plugin to GX.
Small fixes to the DEBUG, font, gui.
Added GDB code for DEBUGON flag. (Works fine if you init after ROM load.)
2008-04-02 05:32:08 +00:00