Extrems
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deb6357eda
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2015-02-04 02:03:20 -05:00 |
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sepp256
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2b87ff5b8a
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Added headers to glN64_GX source.
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2009-11-12 22:37:07 +00:00 |
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sepp256
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24dc8a5a96
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Fixed menu gfx after running Earthworm Jim or Rampage 2.
General code cleanup.
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2009-10-14 02:40:17 +00:00 |
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sepp256
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9cfe68e17d
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PS mtx and vector transforms added to glN64, complements of tehpola.
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2009-02-08 20:29:13 +00:00 |
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sepp256
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501f1f971d
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Separated __GX__ and _BIG_ENDIAN flags to (hopefully) make glN64 compatible with the PS3.
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2009-01-01 19:58:38 +00:00 |
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sepp256
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6f43450146
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Added -DUSE_EXPANSION compiler flags to memory.c/.h and to glN64_GX.
- Untested.
Updated glN64 Makefiles.
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2008-04-22 22:52:06 +00:00 |
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sepp256
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0fd14c9e49
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Added initial port of glN64 gfx plugin to GX.
Small fixes to the DEBUG, font, gui.
Added GDB code for DEBUGON flag. (Works fine if you init after ROM load.)
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2008-04-02 05:32:08 +00:00 |
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