Commit graph

7 commits

Author SHA1 Message Date
Extrems
deb6357eda 2015-02-04 02:03:20 -05:00
sepp256
2b87ff5b8a Added headers to glN64_GX source. 2009-11-12 22:37:07 +00:00
sepp256
24dc8a5a96 Fixed menu gfx after running Earthworm Jim or Rampage 2.
General code cleanup.
2009-10-14 02:40:17 +00:00
sepp256
9cfe68e17d PS mtx and vector transforms added to glN64, complements of tehpola. 2009-02-08 20:29:13 +00:00
sepp256
501f1f971d Separated __GX__ and _BIG_ENDIAN flags to (hopefully) make glN64 compatible with the PS3. 2009-01-01 19:58:38 +00:00
sepp256
6f43450146 Added -DUSE_EXPANSION compiler flags to memory.c/.h and to glN64_GX.
- Untested.
Updated glN64 Makefiles.
2008-04-22 22:52:06 +00:00
sepp256
0fd14c9e49 Added initial port of glN64 gfx plugin to GX.
Small fixes to the DEBUG, font, gui.
Added GDB code for DEBUGON flag. (Works fine if you init after ROM load.)
2008-04-02 05:32:08 +00:00