Commit graph

5 commits

Author SHA1 Message Date
sepp256
2b87ff5b8a Added headers to glN64_GX source. 2009-11-12 22:37:07 +00:00
emukidid
ea0495eba9 new ps code from tehpola branch in 3DMath.h.
Using SYS_GetArena1Size now to check heap space.
2009-10-19 13:20:48 +00:00
sepp256
9cfe68e17d PS mtx and vector transforms added to glN64, complements of tehpola. 2009-02-08 20:29:13 +00:00
sepp256
53076217ff Added new timer functions.
Using some PS functions to speed up matrix calculations.
Fixed CI texture caching problem.
Fixed texture filter modes for texture rectangles.
Some general code cleanup.
2009-02-02 08:14:12 +00:00
sepp256
0fd14c9e49 Added initial port of glN64 gfx plugin to GX.
Small fixes to the DEBUG, font, gui.
Added GDB code for DEBUGON flag. (Works fine if you init after ROM load.)
2008-04-02 05:32:08 +00:00