sepp256
2b87ff5b8a
Added headers to glN64_GX source.
2009-11-12 22:37:07 +00:00
emukidid
ea0495eba9
new ps code from tehpola branch in 3DMath.h.
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Using SYS_GetArena1Size now to check heap space.
2009-10-19 13:20:48 +00:00
sepp256
9cfe68e17d
PS mtx and vector transforms added to glN64, complements of tehpola.
2009-02-08 20:29:13 +00:00
sepp256
53076217ff
Added new timer functions.
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Using some PS functions to speed up matrix calculations.
Fixed CI texture caching problem.
Fixed texture filter modes for texture rectangles.
Some general code cleanup.
2009-02-02 08:14:12 +00:00
sepp256
0fd14c9e49
Added initial port of glN64 gfx plugin to GX.
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Small fixes to the DEBUG, font, gui.
Added GDB code for DEBUGON flag. (Works fine if you init after ROM load.)
2008-04-02 05:32:08 +00:00