Extrems
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9e7a4660f2
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Increased maximum ROM size to 252/256 MiB.
Improved framebuffer size heuristic.
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2024-06-15 16:57:08 -04:00 |
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Extrems
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d7ca5e913f
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Added GC Loader 2.0.0 write support.
Added M.2 Loader support.
Added directory structure creation.
Added USB storage device name compatibility.
Fixed Wii Remote extension controller hotplug.
Fixed LoadButtonSlot argument.
Fixed RSP DMA memory alignment.
Fixed viewport flipping.
Other minor fixes.
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2021-08-16 22:52:09 -04:00 |
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Extrems
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8be842aa43
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Added SD2SP2 support.
Improved IDE-EXI support.
Changed 16Kbit EEPROM list to use ROM ID.
Updated 16Kbit EEPROM list from Project64.
Updated Mupen64Plus RSP HLE plugin.
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2020-05-09 11:16:42 -04:00 |
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Extrems
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1bb10eb21d
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2017-10-09 13:55:01 -04:00 |
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Extrems
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6d9c01a485
|
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2017-10-06 13:35:48 -04:00 |
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Extrems
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866fce20ed
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2017-10-03 21:00:42 -04:00 |
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Extrems
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223c058983
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2017-09-30 16:55:02 -04:00 |
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Extrems
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304c56f72c
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|
2016-04-20 14:29:23 -04:00 |
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Extrems
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426ac4db5a
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2015-02-04 04:02:53 -05:00 |
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Extrems
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1a42cd3159
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2015-02-04 02:52:54 -05:00 |
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Extrems
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3cde57f6c3
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|
2015-02-04 02:42:06 -05:00 |
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sepp256
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4f0934ac1b
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Reverting r566 changes, which broke all games. (Freeze on "Play Game")
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2010-05-26 14:25:12 +00:00 |
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emukidid
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3cfb3ad03b
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Rectifying some compiler warnings
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2010-05-26 14:15:45 +00:00 |
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emukidid
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a6af2bf913
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Ported dynarec from /tehpola (with func linking and constant propagation)
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2010-05-23 02:20:16 +00:00 |
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emukidid
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9dc0096897
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Save files & save states are now using GOODNAME(REGION).xxx format.
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2009-11-05 12:29:36 +00:00 |
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emukidid
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ca3ce66473
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Saving now actually returns proper error codes if a write fails.
We have "Nothing to Save", "Saved Successfully to X" and "Failed to save".
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2009-10-28 12:41:24 +00:00 |
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emukidid
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b3250cc500
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Saves shouldn't crash now, it was due to using the old GUI_print system.
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2009-10-27 21:32:31 +00:00 |
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tehpola
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f8dd17b4db
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Rearranged includes to be compatible with newest libogc code
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2009-10-21 12:49:24 +00:00 |
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emukidid
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0318cb2517
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Ported latest /tehpola/r4300 core, but with blocks in MEM2. Default settings in the Makefile.GLN64_dev_wii are expansion pak enabled and 8MB recompCache.
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2009-10-21 12:47:35 +00:00 |
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emukidid
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5c8325727b
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Saves are now in MEM2 for Wii. 256kb+32kb saved.
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2009-10-16 03:51:13 +00:00 |
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tehpola
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af7b8b93a2
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Hopefully porting the entire dynarec to the public trunk code.
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2009-10-13 12:21:43 +00:00 |
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emukidid
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d312cc5df7
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Code tidy up - ROM_SETTINGS.goodname is now trimmed once, not every time it's needed. Also removed useless prints from rom_gc.c
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2008-11-20 01:38:55 +00:00 |
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emukidid
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8c4a299693
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4mb fix now works on more games
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2008-06-15 12:38:39 +00:00 |
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emukidid
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4598524e0c
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removed sdcard.h and fixed sdcard in debug.c, also had to comment out two things in wrappers.s
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2008-05-23 04:41:55 +00:00 |
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emukidid
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da5b59c972
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Compiler warnings fixed in gc_memory, gc_audio, gc_input
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2008-05-15 01:49:11 +00:00 |
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emukidid
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96cbff7d60
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quick first-pass attempt at DEBUG_stats, see /gui/DEBUG.c and /gui/DEBUG.h
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2008-05-07 05:31:28 +00:00 |
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emukidid
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4aa743b07a
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Note to self about how to save some space if we need it
|
2008-04-03 14:33:43 +00:00 |
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emukidid
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3ec188b32e
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Cleaned up the save methods to remove the old ones (pre fileBrowser days) and also remove printf's that might've come up
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2008-04-03 07:13:05 +00:00 |
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emukidid
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85eff4b185
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still there are issues with loading from memcard then trying to save to sd card.. this is fine if you update something in the game then go to save. Not a big issue.
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2007-12-31 12:52:15 +00:00 |
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emukidid
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57e5b52eb1
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my mistake, what i said in the last svn comments should now work..
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2007-12-31 12:38:04 +00:00 |
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emukidid
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295a057d97
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the eepromWritten,flashramWritten now say that they have written if we successfully load a save before the game wants to save. this is done so we can load from sdcard and then save to sdcard without having to progress in the game..
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2007-12-31 12:34:25 +00:00 |
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tehpola@yahoo.com
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8dbfd8f016
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Fixed bug that screwed up loading save games.
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2007-12-31 08:48:35 +00:00 |
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tehpola@yahoo.com
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96f429ad6a
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Save games now attempt to load (but seem corrupted).
|
2007-12-31 08:16:34 +00:00 |
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tehpola@yahoo.com
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102081af17
|
Added feedback whether load/save game was successful or not
|
2007-12-30 21:46:29 +00:00 |
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emukidid
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369ed05be1
|
dma.c save name also, and made the code clearer ' '
|
2007-12-30 03:08:27 +00:00 |
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tehpola@yahoo.com
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3d7001bd51
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Committing the new code (menu, file browser) although it still doesn't work properly
|
2007-12-26 23:54:30 +00:00 |
|
emukidid
|
aefd89f797
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Check wiki for more info, this was a compiler warning fixup commit
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2007-12-13 08:47:27 +00:00 |
|
tehpola
|
4e886ae3dc
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Fixed issue where it would think that a game has something to save because the previous game running did.
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2007-10-31 23:15:51 +00:00 |
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tehpola@yahoo.com
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6b33f66dd7
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Added support for GUI for most stuff that's using the text UI
|
2007-10-17 20:39:24 +00:00 |
|
tehpola@yahoo.com
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1c193cc77a
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Initial Import
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2007-09-01 18:57:11 +00:00 |
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