Commit graph

40 commits

Author SHA1 Message Date
Extrems
9e7a4660f2 Increased maximum ROM size to 252/256 MiB.
Improved framebuffer size heuristic.
2024-06-15 16:57:08 -04:00
Extrems
d7ca5e913f Added GC Loader 2.0.0 write support.
Added M.2 Loader support.
Added directory structure creation.
Added USB storage device name compatibility.
Fixed Wii Remote extension controller hotplug.
Fixed LoadButtonSlot argument.
Fixed RSP DMA memory alignment.
Fixed viewport flipping.
Other minor fixes.
2021-08-16 22:52:09 -04:00
Extrems
8be842aa43 Added SD2SP2 support.
Improved IDE-EXI support.
Changed 16Kbit EEPROM list to use ROM ID.
Updated 16Kbit EEPROM list from Project64.
Updated Mupen64Plus RSP HLE plugin.
2020-05-09 11:16:42 -04:00
Extrems
1bb10eb21d 2017-10-09 13:55:01 -04:00
Extrems
6d9c01a485 2017-10-06 13:35:48 -04:00
Extrems
866fce20ed 2017-10-03 21:00:42 -04:00
Extrems
223c058983 2017-09-30 16:55:02 -04:00
Extrems
304c56f72c 2016-04-20 14:29:23 -04:00
Extrems
426ac4db5a 2015-02-04 04:02:53 -05:00
Extrems
1a42cd3159 2015-02-04 02:52:54 -05:00
Extrems
3cde57f6c3 2015-02-04 02:42:06 -05:00
sepp256
4f0934ac1b Reverting r566 changes, which broke all games. (Freeze on "Play Game") 2010-05-26 14:25:12 +00:00
emukidid
3cfb3ad03b Rectifying some compiler warnings 2010-05-26 14:15:45 +00:00
emukidid
a6af2bf913 Ported dynarec from /tehpola (with func linking and constant propagation) 2010-05-23 02:20:16 +00:00
emukidid
9dc0096897 Save files & save states are now using GOODNAME(REGION).xxx format. 2009-11-05 12:29:36 +00:00
emukidid
ca3ce66473 Saving now actually returns proper error codes if a write fails.
We have "Nothing to Save", "Saved Successfully to X" and "Failed to save".
2009-10-28 12:41:24 +00:00
emukidid
b3250cc500 Saves shouldn't crash now, it was due to using the old GUI_print system. 2009-10-27 21:32:31 +00:00
tehpola
f8dd17b4db Rearranged includes to be compatible with newest libogc code 2009-10-21 12:49:24 +00:00
emukidid
0318cb2517 Ported latest /tehpola/r4300 core, but with blocks in MEM2. Default settings in the Makefile.GLN64_dev_wii are expansion pak enabled and 8MB recompCache. 2009-10-21 12:47:35 +00:00
emukidid
5c8325727b Saves are now in MEM2 for Wii. 256kb+32kb saved. 2009-10-16 03:51:13 +00:00
tehpola
af7b8b93a2 Hopefully porting the entire dynarec to the public trunk code. 2009-10-13 12:21:43 +00:00
emukidid
d312cc5df7 Code tidy up - ROM_SETTINGS.goodname is now trimmed once, not every time it's needed. Also removed useless prints from rom_gc.c 2008-11-20 01:38:55 +00:00
emukidid
8c4a299693 4mb fix now works on more games 2008-06-15 12:38:39 +00:00
emukidid
4598524e0c removed sdcard.h and fixed sdcard in debug.c, also had to comment out two things in wrappers.s 2008-05-23 04:41:55 +00:00
emukidid
da5b59c972 Compiler warnings fixed in gc_memory, gc_audio, gc_input 2008-05-15 01:49:11 +00:00
emukidid
96cbff7d60 quick first-pass attempt at DEBUG_stats, see /gui/DEBUG.c and /gui/DEBUG.h 2008-05-07 05:31:28 +00:00
emukidid
4aa743b07a Note to self about how to save some space if we need it 2008-04-03 14:33:43 +00:00
emukidid
3ec188b32e Cleaned up the save methods to remove the old ones (pre fileBrowser days) and also remove printf's that might've come up 2008-04-03 07:13:05 +00:00
emukidid
85eff4b185 still there are issues with loading from memcard then trying to save to sd card.. this is fine if you update something in the game then go to save. Not a big issue. 2007-12-31 12:52:15 +00:00
emukidid
57e5b52eb1 my mistake, what i said in the last svn comments should now work.. 2007-12-31 12:38:04 +00:00
emukidid
295a057d97 the eepromWritten,flashramWritten now say that they have written if we successfully load a save before the game wants to save. this is done so we can load from sdcard and then save to sdcard without having to progress in the game.. 2007-12-31 12:34:25 +00:00
tehpola@yahoo.com
8dbfd8f016 Fixed bug that screwed up loading save games. 2007-12-31 08:48:35 +00:00
tehpola@yahoo.com
96f429ad6a Save games now attempt to load (but seem corrupted). 2007-12-31 08:16:34 +00:00
tehpola@yahoo.com
102081af17 Added feedback whether load/save game was successful or not 2007-12-30 21:46:29 +00:00
emukidid
369ed05be1 dma.c save name also, and made the code clearer ' ' 2007-12-30 03:08:27 +00:00
tehpola@yahoo.com
3d7001bd51 Committing the new code (menu, file browser) although it still doesn't work properly 2007-12-26 23:54:30 +00:00
emukidid
aefd89f797 Check wiki for more info, this was a compiler warning fixup commit 2007-12-13 08:47:27 +00:00
tehpola
4e886ae3dc Fixed issue where it would think that a game has something to save because the previous game running did. 2007-10-31 23:15:51 +00:00
tehpola@yahoo.com
6b33f66dd7 Added support for GUI for most stuff that's using the text UI 2007-10-17 20:39:24 +00:00
tehpola@yahoo.com
1c193cc77a Initial Import 2007-09-01 18:57:11 +00:00