Commit graph

30 commits

Author SHA1 Message Date
Extrems
2fe266379e Added option to invert analog X axis.
Improved support for horizontal Wii Remote.
2025-02-02 12:31:45 -05:00
Extrems
745a66a377 Always assume there's a first controller.
Fixed copying name from ROM header.
Adjusted for libogc-rice changes.
Synchronized changes from Swiss.
2023-11-02 19:19:44 -04:00
Extrems
d7ca5e913f Added GC Loader 2.0.0 write support.
Added M.2 Loader support.
Added directory structure creation.
Added USB storage device name compatibility.
Fixed Wii Remote extension controller hotplug.
Fixed LoadButtonSlot argument.
Fixed RSP DMA memory alignment.
Fixed viewport flipping.
Other minor fixes.
2021-08-16 22:52:09 -04:00
Extrems
866fce20ed 2017-10-03 21:00:42 -04:00
Extrems
fd4dfd02d4 2017-09-25 17:20:01 -04:00
Extrems
34c74cb91a 2016-12-09 21:49:26 -05:00
sepp256
b27f04e96a Load button mapping now loads only the 4 slots and then copies either default or one slot to the current mapping.
This setting needs to be added to the Settings Frame.
2010-05-26 16:35:41 +00:00
sepp256
2d4725feb3 Added Load/Save of current Button config to file. 2010-05-26 14:26:53 +00:00
sepp256
003873c67f Fixed Loading Button Config from file. 2010-05-26 14:26:27 +00:00
tehpola
d9b9ce9ba1 Refactored WiimoteNunchuk to also define a Wiimote controller_t using mostly the same code. Removed init method from controller_t and defined the default controls inline in controller_t. 2010-05-24 23:52:26 +00:00
tehpola
5e388aeeb0 Protect against potential memory issues by making sure indices read from controller configurations fall within their bounds. Also, I had forgotten to load and save C-buttons. 2010-05-24 23:01:07 +00:00
tehpola
ecd758be71 Loading/saving configuration support in input plugin. This will still need to be called by the GUI to actually do anything. 2010-05-24 22:55:54 +00:00
sepp256
354820b28f Refactored gc_input to separate controller assignment and controller init.
Button Mapping frame now called from Settings Frame.
Many bug fixes and tweaks relating to button mapping.
2010-05-24 14:47:32 +00:00
sepp256
69fe20becc Reverted some parts of input plugin to use controller_config_t* in virtualControllers[].
Now, the configs are saved in controller_t, virtualControllers[].config points to the one we're using.
Added index to button mappings, so that we can easily cycle through them.
Updated Button Configuration Frame.
Note: Classic and WM+NC still broken. Only GC controllers work.
2010-05-24 07:41:24 +00:00
sepp256
288827860d Rough implementation of reconfigurable button mapping in the menu.
Added default, current, and save config slots to the input plugin.
Currently only GC controllers work. Classic and WM+NC needs to be updated.
The menu layouts need a lot of tweaking, but I wanted to update SVN in case tehpola works on Classic/WM+NC code.
2010-05-23 04:40:07 +00:00
tehpola
ec1ecd205c Infrastructure for controller configurations. Only one configuration exists for each type so far. 2010-04-16 14:59:07 +00:00
emukidid
4a7f462bef gc_audio, gc_input & some main headers 2009-11-10 13:39:11 +00:00
sepp256
2a27697366 Various modifications to gc_input plugin and menu input management.
Added crude input status indicator to MainFrame.
Inputs are currently updated automatically while menu is running.
2009-11-08 05:19:46 +00:00
sepp256
1feadbc937 Ported tehpola's gc_input code to googlecode/.
Removed unnecessary usleep now that PAD_Init is fixed.
Changed N64_B button to map to wiimote MINUS or PLUS buttons for wiimote+nunchuck config.
Changed wiimote+nunchuck to get use buttons _held_ rather than buttons _down_.
Updated wii makefiles.
Added fade message for autosave to all devices when return to menu.
2009-11-05 21:48:38 +00:00
sepp256
59926e3a03 pakMode[4] added to wii64config and indicates MEMPAK/RUMBLEPAK.
Added ConfigurePaksFrame.
Added input controller polling when configure paks and on play/resume game.
Focus defaults to Frame if no buttons active.
2009-11-05 14:31:44 +00:00
emukidid
5be86ad4ca gc_input updated from tehpola branch. Removed -DNO_BT flag from wii Makefile.GLN64_dev_wii 2009-10-15 04:50:17 +00:00
tehpola
148116568d Updated gc_input (added classic controller support, support for different modules) 2008-05-23 02:21:37 +00:00
tehpola
a48f9451a5 Refactored input plugin to be modular (not totally finished, but works as before). 2008-04-19 20:04:11 +00:00
tehpola
6343c42108 Added pause/resume functions to input (for rumble now, for network play later hopefully). 2008-04-15 00:05:15 +00:00
emukidid
c271fa6f56 Commented out the controller printfs 2008-04-03 00:45:33 +00:00
emukidid
aefd89f797 Check wiki for more info, this was a compiler warning fixup commit 2007-12-13 08:47:27 +00:00
tehpola
cbecf8de6c I think I've implemented rumble, but its untested (and disabled for now). 2007-11-11 22:54:10 +00:00
emukidid
9134071128 Reset button now also exits the game 2007-10-31 09:53:17 +00:00
emukidid
1c10a69feb eeprom saving to memcards fixed 2007-10-08 14:00:35 +00:00
tehpola@yahoo.com
1c193cc77a Initial Import 2007-09-01 18:57:11 +00:00