Commit graph

35 commits

Author SHA1 Message Date
Extrems
745a66a377 Always assume there's a first controller.
Fixed copying name from ROM header.
Adjusted for libogc-rice changes.
Synchronized changes from Swiss.
2023-11-02 19:19:44 -04:00
Extrems
426ac4db5a 2015-02-04 04:02:53 -05:00
Extrems
3cde57f6c3 2015-02-04 02:42:06 -05:00
Extrems
b4702846a2 2015-02-04 02:32:38 -05:00
Extrems
0994573e4e 2015-02-04 02:11:59 -05:00
Extrems
1b85d78c76 2015-02-04 02:07:05 -05:00
Extrems
deb6357eda 2015-02-04 02:03:20 -05:00
tehpola
a1e358a125 Audio deadlock on loading seems to be fixed 2009-11-11 13:02:10 +00:00
emukidid
4a7f462bef gc_audio, gc_input & some main headers 2009-11-10 13:39:11 +00:00
emukidid
eab31324e3 Fixed up Audio dumping to sd:/ 2009-10-31 01:04:20 +00:00
tehpola
6fefb43609 Corrected typo from previous commit 2009-10-27 20:41:34 +00:00
tehpola
84392904ca Only post/wait on audio_free in pause/resume if audio is enabled. 2009-10-27 20:40:44 +00:00
emukidid
a3a439ebea Audio dumping via menu option. Must be done in this order: Load ROM, click "Dump Audio Data" to create the file, Play Game, then click the "Dump Audio Data" once you're done again to stop it. 2009-10-22 12:14:28 +00:00
emukidid
fa7ad254c2 Adding /tehpola audio >= fix. 2009-10-20 21:23:28 +00:00
emukidid
13df44d20e Moved debug messages into proper flags so we're doing less at runtime. Files effected are mainly in glN64_GX. Turned off SHOW_DEBUG by default for Wii. 2009-10-15 01:21:21 +00:00
emukidid
a2d729fa98 Ported better audio / latest dynarec fixes to googlecode private svn. Also updated makefiles. 2009-10-15 01:19:33 +00:00
emukidid
09db7fe648 Added tehpola's latest changes to gc_audio/main.c with some commented dumping functions, and also re-added the 50% volume decrease into the RSP.. it actually does sound better on some games 2008-10-27 09:12:04 +00:00
emukidid
da5b59c972 Compiler warnings fixed in gc_memory, gc_audio, gc_input 2008-05-15 01:49:11 +00:00
emukidid
96cbff7d60 quick first-pass attempt at DEBUG_stats, see /gui/DEBUG.c and /gui/DEBUG.h 2008-05-07 05:31:28 +00:00
tehpola
6f0ab5d47c Removed forced 48khz from audio. 2008-04-15 00:22:55 +00:00
tehpola
56098dce78 Increased priority of audio_thread; using LWP_SemWait(audio_free) works perfectly for pausing the audio and kill and create semaphores and the thread in romOpen and romClosed. This should fix all problems with audio where it shouldn't be and reduce some crackle. 2008-04-05 17:25:52 +00:00
tehpola
f02fc06a48 Fixed a tiny bug in the audio pausing code and commented on how it works a little. 2008-04-05 02:25:46 +00:00
tehpola
f9fe5fa9a9 Added code to pause audio (thanks sepp256). 2008-04-05 02:19:01 +00:00
tehpola
23c5a93d2e Made a (untested) fix which should always stop the audio when exiting the menu. Cleaned up and commented the threaded audio code. 2008-04-04 15:09:30 +00:00
emukidid
e9fa18db70 Added Threaded Audio to GLN64 makefiles, if you want it with the others, add it. Fixed Threaded audio. Float casting on ARAM Rom loading bar. 2008-04-04 06:48:28 +00:00
tehpola
96467d1713 Added threading to audio plugin. Use threads by defining THREADED_AUDIO. (Untested) 2008-04-03 21:30:36 +00:00
emukidid
e95f07a8b4 Simplified debug printing system 2007-12-14 00:30:48 +00:00
emukidid
aefd89f797 Check wiki for more info, this was a compiler warning fixup commit 2007-12-13 08:47:27 +00:00
tehpola@yahoo.com
803a326b3a Hopefully, this should cut off the audio when we exit the game 2007-10-31 19:42:21 +00:00
tehpola@yahoo.com
a320058058 Wow, sorry, I named a variable two different things 2007-10-31 04:36:00 +00:00
tehpola@yahoo.com
3b1f5ed964 Added boolean audioEnabled to audio plugin 2007-10-31 04:30:33 +00:00
tehpola
d487961845 Audio working with rsp_hle-ppc 2007-10-15 21:43:09 +00:00
tehpola@yahoo.com
380a46119d Experimental adjustments to audio plugin, not tested yet, still disabled 2007-10-07 00:21:25 +00:00
tehpola
42a21b353c Fixed overflowing the second buffer in audio plugin. Still doesn't sound right. 2007-10-05 22:50:01 +00:00
tehpola@yahoo.com
1c193cc77a Initial Import 2007-09-01 18:57:11 +00:00