Jonathan Barrow
252726d5e3
Added WriteToUDP error check
2023-01-01 13:58:25 -05:00
Jonathan Barrow
7afc45a760
Removed additional type assertions in server.Emit method
2023-01-01 13:55:16 -05:00
Jonathan Barrow
3efe2d90b8
Added godoc package comment
2022-12-31 11:21:52 -05:00
shutterbug2000
8a5d8d23eb
Fix connection issues in Splatoon.
2022-09-17 06:58:53 +00:00
Jonathan Barrow
7ee7af5f38
Disconnect lingering connections
2022-09-11 14:55:31 -04:00
Jonathan Barrow
bb6d6348b0
Removed duplicate code in V1 ACK encoding
2022-09-05 09:51:38 -04:00
Jonathan Barrow
95ecd962f0
Remove event handler type assertion
2022-09-05 09:48:11 -04:00
Jonathan Barrow
4bb09fd0ea
Track client PRUDP minor version and supported functions
2022-09-05 09:45:36 -04:00
Jonathan Barrow
52b2001c00
Removed useless line breaks
2022-09-05 09:11:55 -04:00
Jonathan Barrow
d62f77a58f
Added (Set)SupportedFunctions methods
2022-09-05 09:08:54 -04:00
Jonathan Barrow
003b4c2baa
Added (Set)PRUDPProtocolMinorVersion methods and corrected misuse of server NEX version
2022-09-05 08:57:56 -04:00
Jonathan Barrow
3f91013496
Added kerberos password field
2022-04-16 19:58:00 -04:00
Jonathan Barrow
655d59f4ae
Added plogger logging
2022-04-15 16:51:05 -04:00
Jonathan Barrow
0f54daac27
Removed unused code found only in the original Rendez-Vous library
2022-04-10 16:07:00 -04:00
Jonathan Barrow
7790a5e23a
Added kerberos ticket version
2022-04-03 10:00:47 -04:00
Jonathan Barrow
8be2d8bca2
Moved all source files back to root
2022-03-29 00:15:55 -04:00
Jonathan Barrow
a2d673a235
Moving to Go modules
2022-03-27 19:59:17 -04:00
Jonathan Barrow
19520fa349
Merge branch 'master' of https://github.com/PretendoNetwork/nex-go
2021-12-02 09:07:20 -05:00
shutterbug2000
64b6ab825f
Fix prudp fragment issues
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Fixes friends failing to load when the friend list gets too long
2021-12-01 00:48:10 -06:00
Jonathan Barrow
af513d18c0
Moved connection ID counter to nex-go
2021-11-21 20:55:45 -05:00
Jonathan Barrow
47a0b52b7f
Added SetFragmentSize
2021-11-21 00:53:15 -05:00
Jonathan Barrow
4fc1ab819c
moved ping timeout timer ti Go Timer channel
2021-11-18 08:43:20 -05:00
Jonathan Barrow
13ee75a2bb
Added a ping timeout
2021-11-02 10:59:58 -04:00
Jonathan Barrow
c5ce72ce26
remove redundant SendPing
2021-11-02 10:04:28 -04:00
Jonathan Barrow
7462a7f43f
Added FindClientFromPID
2021-10-28 09:06:21 -04:00
Jonathan Barrow
24a4f22d93
use fragmentID
2021-09-29 19:16:38 -04:00
Jonathan Barrow
caecee00e9
removed commented code and whitespace
2021-08-22 18:29:58 -04:00
Jonathan Barrow
f78cd960d8
Changed getters to be more Go-like
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Removed "Get" prefix from getters to conform to effective Go standards
2020-04-19 21:40:04 -04:00
Jonathan Barrow
49762a9957
Renamed nexMinorVersion
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Renamed nexMinorVersion since NEX versions are more specific in reality
2020-04-19 21:32:02 -04:00
Jonathan Barrow
3469a4893a
Moved unreachable code
2020-04-19 12:01:43 -04:00
Jonathan Barrow
1d690de84d
New StreamOut API
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StreamOut now has an abstraction layer to clean up some method calls from crunch
2020-02-16 17:42:03 -05:00
Jonathan Barrow
e1d1dfe90a
Removed broken pings and fixed client state reuse
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Ping packets were never being sent from the server. This is now fixed. Also removed the buggy StartPing loop, which never worked due to struct properties not being updated in different goroutine threads. Ping packets now get sent from the server whenever one is sent from the client
Client states were also being reused when a connection was made with an existing port on the same console, which broke NNID switching. Client states now get reset when connections begin
2020-02-16 16:48:54 -05:00
Jonathan Barrow
5bfbd6ee09
Made server more concurrent
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Server should now be able to handle concurrent connections from more clients
2020-01-31 23:18:26 -05:00
Jonathan Barrow
82c62bc806
Added ping timeout check
2020-01-31 13:08:37 -05:00
Jonathan Barrow
c124c9a204
Added Kick method to server and disconnect kicking
2020-01-31 03:28:06 -05:00
Jonathan Barrow
17208659c4
Error handling and data validation
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Now validates data before passing it to crunch in order to avoid buffer read/write out of bounds panics. This API update is breaking and all code using it will need to be updated
2020-01-31 02:50:23 -05:00
Jonathan Barrow
8ab25b0f16
new stream implementation and Structure type handling
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Split the Stream struct into 2 separate stream types for clearer intent. Also now pass them a reference to the server pointer to access server config (namely the NEX minor version)
Structure NEX types are now being implemented (a push to nex-protocols-go will follow shortly). However the implementation is pretty jank and could use some work. Currently uses emulated inheritance
2020-01-26 21:38:33 -05:00
Jonathan Barrow
11bd735033
PRUDPv1 and goroutines
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Added goroutines to packet handlers and added just enough of PRUDPv1 to get Super Mario Maker connecting
2020-01-24 18:14:04 -05:00
Jonathan Barrow
8e489e4165
Complete rewrite
2020-01-17 12:42:59 -05:00
SuperMarioDaBom
547d4ed6a5
made some adjustments; can't guarentee this'll work as intended though
2019-05-26 15:31:27 -07:00
Ezekiel Bethel
f9afc4d8a5
SetCipher->SetKey, added AcknowledgeWithPayload
2019-01-15 18:23:48 +00:00
RedDuckss
24ee0aad2b
Basic v1 implementation (still kinda broken)
2018-10-02 17:02:36 -04:00
RedDuckss
686a59737c
Properly send fragmented packets + godoc comments
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Server now properly splits the packet payload into multiple fragments if needed.
Server settings now properly get defaults.
Added the basis for compression support, though it doesn't do anything right now.
Removed unused NEX type structs.
And finally, fixed all godoc and other linting issues.
2018-09-26 21:42:48 -04:00
RedDuckss
126a1016cb
Minor updates
2018-09-25 10:10:20 -04:00
RedDuckss
d0138036ed
RMC fixes and README updated
2018-09-18 19:22:25 -04:00
RedDuckss
71a1387f0e
RC4 and session ID fixes
2018-09-18 18:50:11 -04:00
RedDuckss
2f60727e4e
restructure and, rewrite. Things do things now
2018-09-18 00:25:31 -04:00