mirror of
https://github.com/0ldsk00l/nestopia.git
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134 lines
2.5 KiB
C++
134 lines
2.5 KiB
C++
////////////////////////////////////////////////////////////////////////////////////////
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//
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// Nestopia - NES/Famicom emulator written in C++
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//
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// Copyright (C) 2003-2008 Martin Freij
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//
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// This file is part of Nestopia.
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//
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// Nestopia is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// Nestopia is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Nestopia; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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////////////////////////////////////////////////////////////////////////////////////////
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#ifndef NST_IO_STREAM_H
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#define NST_IO_STREAM_H
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#pragma once
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#include <iosfwd>
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#include "NstCollectionVector.hpp"
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#include "NstString.hpp"
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namespace Nestopia
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{
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namespace Io
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{
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class File;
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namespace Stream
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{
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class Out;
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class In
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{
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public:
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explicit In(const File&);
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explicit In(GenericString);
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explicit In(const Collection::Buffer&);
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In(const void*,uint);
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~In();
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private:
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friend class Out;
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class FileStream;
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class BufferStream;
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std::istream& stream;
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public:
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operator std::istream& ()
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{
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return stream;
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}
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};
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class InOut;
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class Out
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{
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public:
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explicit Out(const File&);
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explicit Out(GenericString);
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explicit Out(Collection::Buffer&);
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~Out();
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private:
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friend class InOut;
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class FileStream;
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class BufferStream;
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std::ostream& stream;
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public:
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operator std::ostream& ()
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{
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return stream;
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}
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};
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class InOut
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{
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public:
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enum
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{
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READ = 0x1,
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WRITE = 0x2,
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TRUNCATE = 0x4
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};
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explicit InOut(const File&);
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explicit InOut(GenericString,uint=READ|WRITE);
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~InOut();
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operator std::istream& ();
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operator std::ostream& ();
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private:
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class FileStream;
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std::iostream& stream;
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public:
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operator std::iostream& ()
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{
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return stream;
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}
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};
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}
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}
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}
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#endif
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