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https://github.com/0ldsk00l/nestopia.git
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80 lines
2.6 KiB
C++
80 lines
2.6 KiB
C++
#ifndef _SETTINGS_H_
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#define _SETTINGS_H_
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namespace LinuxNst
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{
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class Settings
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{
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public:
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Settings();
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~Settings();
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// video accessors
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int GetTvAspect(void) { return tvaspect; }
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int GetFullscreen(void) { return fullscreen; }
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int GetFsNativeRes(void) { return fsnativeres; }
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int GetScale(void) { return scaler; }
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int GetSprlimit(void) { return sprlimit; }
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int GetVideoMode(void) { return videomode; }
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int GetNtscMode(void) { return ntscmode; }
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int GetRenderType(void) { return rendertype; }
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int GetScaleAmt(void) { return scaleamt; }
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int GetBlendPix(void) { return blendpix; }
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int GetCornerRounding(void) { return cornerround; }
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void SetTvAspect(int tv) { tvaspect = tv; }
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void SetFullscreen(int fs) { fullscreen = fs; }
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void SetFsNativeRes(int fsnr) { fsnativeres = fsnr; }
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void SetScale(int scl) { scaler = scl; }
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void SetSprlimit(int limit) { sprlimit = limit; }
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void SetVideoMode(int mode) { videomode = mode; }
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void SetNtscMode(int mode) { ntscmode = mode; }
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void SetRenderType(int mode) { rendertype = mode; }
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void SetScaleAmt(int mode) { scaleamt = mode; }
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void SetBlendPix(int bpix) { blendpix = bpix; }
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void SetCornerRounding(int crnd) { cornerround = crnd; }
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// input accessors
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int GetUseJoypads(void) { return controls; }
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void SetUseJoypads(int usejp) { controls = usejp; }
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int GetConfigItem(void) { return configitem; }
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void SetConfigItem(int item) { configitem = item; }
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// sound accessors
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int GetStereo(void) { return stereo; }
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int GetSndAPI(void) { return sndapi; }
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int GetVolume(void) { return volume; };
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int GetRate(void);
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int GetRawRate(void);
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int GetUseExciter(void) { return exciter; }
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int GetUseSurround(void) { return litesurr; }
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int GetSurrMult(void) { return surmult; }
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void SetStereo(int st) { stereo = st; }
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void SetSndAPI(int api) { sndapi = api; }
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void SetVolume(int vol) { volume = vol; }
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void SetRate(int sr);
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void SetUseExciter(int val) { exciter = val; }
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void SetUseSurround(int val) { litesurr = val; }
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void SetSurrMult(int val) { surmult = val; }
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// other accessors
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int GetPrefSystem(void) { return prefsys; }
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void SetPrefSystem(int mode) { prefsys = mode; }
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int GetSoftPatch(void) { return spatch; }
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void SetSoftPatch(int mode) { spatch = mode; }
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private:
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// video settings
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int fullscreen, scaler, sprlimit, videomode, ntscmode;
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int fsnativeres, tvaspect, rendertype, scaleamt;
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int blendpix, cornerround;
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// input settings
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int controls, configitem;
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// sound settings
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int stereo, sndapi, volume, rate, exciter, litesurr, surmult;
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// other settings
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int prefsys, spatch;
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};
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};
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#endif
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