mirror of
https://github.com/0ldsk00l/nestopia.git
synced 2025-04-02 10:31:51 -04:00
233 lines
5.4 KiB
C++
233 lines
5.4 KiB
C++
////////////////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// Nestopia - NES/Famicom emulator written in C++
|
|
//
|
|
// Copyright (C) 2003-2008 Martin Freij
|
|
//
|
|
// This file is part of Nestopia.
|
|
//
|
|
// Nestopia is free software; you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation; either version 2 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// Nestopia is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU General Public License
|
|
// along with Nestopia; if not, write to the Free Software
|
|
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
//
|
|
////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
#include <cstring>
|
|
#include "NstBoard.hpp"
|
|
#include "NstBoardTaitoX1017.hpp"
|
|
#include "../NstFile.hpp"
|
|
|
|
namespace Nes
|
|
{
|
|
namespace Core
|
|
{
|
|
namespace Boards
|
|
{
|
|
namespace Taito
|
|
{
|
|
#ifdef NST_MSVC_OPTIMIZE
|
|
#pragma optimize("s", on)
|
|
#endif
|
|
|
|
X1017::X1017(const Context& c)
|
|
: Board(c)
|
|
{
|
|
std::memset( ram, 0, sizeof(ram) );
|
|
}
|
|
|
|
void X1017::SubReset(const bool hard)
|
|
{
|
|
if (hard)
|
|
{
|
|
regs.ctrl = 0;
|
|
|
|
regs.security[0] = 0;
|
|
regs.security[1] = 0;
|
|
regs.security[2] = 0;
|
|
|
|
regs.unused[0] = 0;
|
|
regs.unused[1] = 0;
|
|
regs.unused[2] = 0;
|
|
|
|
StoreChr();
|
|
}
|
|
|
|
Map( 0x6000U, 0x73FFU, &X1017::Peek_6000, &X1017::Poke_6000 );
|
|
Map( 0x7EF0U, 0x7EF1U, &X1017::Poke_7EF0 );
|
|
Map( 0x7EF2U, 0x7EF5U, &X1017::Poke_7EF2 );
|
|
Map( 0x7EF6U, &X1017::Poke_7EF6 );
|
|
Map( 0x7EF7U, 0x7EF9U, &X1017::Poke_7EF7 );
|
|
Map( 0x7EFAU, &X1017::Poke_7EFA );
|
|
Map( 0x7EFBU, &X1017::Poke_7EFB );
|
|
Map( 0x7EFCU, &X1017::Poke_7EFC );
|
|
Map( 0x7EFDU, 0x7EFFU, &X1017::Poke_7EFD );
|
|
}
|
|
|
|
void X1017::StoreChr()
|
|
{
|
|
for (uint i=0; i < 2; ++i)
|
|
regs.chr[i] = chr.GetBank<SIZE_2K>( i << 11 );
|
|
|
|
for (uint i=2; i < 6; ++i)
|
|
regs.chr[i] = chr.GetBank<SIZE_1K>( 0x1000 | (i - 2) << 10 );
|
|
}
|
|
|
|
void X1017::Load(File& file)
|
|
{
|
|
if (board.HasBattery())
|
|
file.Load( File::BATTERY, ram, sizeof(ram) );
|
|
}
|
|
|
|
void X1017::Save(File& file) const
|
|
{
|
|
if (board.HasBattery())
|
|
file.Save( File::BATTERY, ram, sizeof(ram) );
|
|
}
|
|
|
|
void X1017::SubLoad(State::Loader& state,const dword baseChunk)
|
|
{
|
|
NST_VERIFY( baseChunk == (AsciiId<'T','1','7'>::V) );
|
|
|
|
if (baseChunk == AsciiId<'T','1','7'>::V)
|
|
{
|
|
while (const dword chunk = state.Begin())
|
|
{
|
|
switch (chunk)
|
|
{
|
|
case AsciiId<'R','E','G'>::V:
|
|
{
|
|
State::Loader::Data<7> data( state );
|
|
|
|
regs.ctrl = data[0];
|
|
regs.security[0] = data[1];
|
|
regs.security[1] = data[2];
|
|
regs.security[2] = data[3];
|
|
regs.unused[0] = data[4];
|
|
regs.unused[1] = data[5];
|
|
regs.unused[2] = data[6];
|
|
break;
|
|
}
|
|
|
|
case AsciiId<'R','A','M'>::V:
|
|
|
|
state.Uncompress( ram );
|
|
break;
|
|
}
|
|
|
|
state.End();
|
|
}
|
|
}
|
|
|
|
StoreChr();
|
|
}
|
|
|
|
void X1017::SubSave(State::Saver& state) const
|
|
{
|
|
state.Begin( AsciiId<'T','1','7'>::V );
|
|
|
|
const byte data[7] =
|
|
{
|
|
regs.ctrl,
|
|
regs.security[0],
|
|
regs.security[1],
|
|
regs.security[2],
|
|
regs.unused[0],
|
|
regs.unused[1],
|
|
regs.unused[2]
|
|
};
|
|
|
|
state.Begin( AsciiId<'R','E','G'>::V ).Write( data ).End();
|
|
|
|
state.Begin( AsciiId<'R','A','M'>::V ).Compress( ram ).End();
|
|
|
|
state.End();
|
|
}
|
|
|
|
#ifdef NST_MSVC_OPTIMIZE
|
|
#pragma optimize("", on)
|
|
#endif
|
|
|
|
void X1017::UpdateChr() const
|
|
{
|
|
ppu.Update();
|
|
|
|
const uint swap = regs.ctrl << 11 & 0x1000;
|
|
|
|
chr.SwapBanks<SIZE_2K>( 0x0000 ^ swap, regs.chr[0], regs.chr[1] );
|
|
chr.SwapBanks<SIZE_1K>( 0x1000 ^ swap, regs.chr[2], regs.chr[3], regs.chr[4], regs.chr[5] );
|
|
}
|
|
|
|
NES_PEEK_A(X1017,6000)
|
|
{
|
|
return ram[address - 0x6000];
|
|
}
|
|
|
|
NES_POKE_AD(X1017,6000)
|
|
{
|
|
ram[address - 0x6000] = data;
|
|
}
|
|
|
|
NES_POKE_AD(X1017,7EF2)
|
|
{
|
|
address &= 0x7;
|
|
|
|
if (regs.chr[address] != data)
|
|
{
|
|
regs.chr[address] = data;
|
|
UpdateChr();
|
|
}
|
|
}
|
|
|
|
NES_POKE_AD(X1017,7EF0)
|
|
{
|
|
NES_DO_POKE( 7EF2, address, data >> 1 );
|
|
}
|
|
|
|
NES_POKE_D(X1017,7EF6)
|
|
{
|
|
if (regs.ctrl != data)
|
|
{
|
|
regs.ctrl = data;
|
|
UpdateChr();
|
|
ppu.SetMirroring( (regs.ctrl & 0x1) ? Ppu::NMT_V : Ppu::NMT_H );
|
|
}
|
|
}
|
|
|
|
NES_POKE_AD(X1017,7EF7)
|
|
{
|
|
regs.security[address - 0x7EF7] = data;
|
|
}
|
|
|
|
NES_POKE_D(X1017,7EFA)
|
|
{
|
|
prg.SwapBank<SIZE_8K,0x0000>( data >> 2 );
|
|
}
|
|
|
|
NES_POKE_D(X1017,7EFB)
|
|
{
|
|
prg.SwapBank<SIZE_8K,0x2000>( data >> 2 );
|
|
}
|
|
|
|
NES_POKE_D(X1017,7EFC)
|
|
{
|
|
prg.SwapBank<SIZE_8K,0x4000>( data >> 2 );
|
|
}
|
|
|
|
NES_POKE_AD(X1017,7EFD)
|
|
{
|
|
regs.unused[address - 0x7EFD] = data;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|