mirror of
https://github.com/0ldsk00l/nestopia.git
synced 2025-04-02 10:31:51 -04:00
186 lines
4.4 KiB
C++
186 lines
4.4 KiB
C++
////////////////////////////////////////////////////////////////////////////////////////
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//
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// Nestopia - NES/Famicom emulator written in C++
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//
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// Copyright (C) 2003-2008 Martin Freij
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//
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// This file is part of Nestopia.
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//
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// Nestopia is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// Nestopia is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Nestopia; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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////////////////////////////////////////////////////////////////////////////////////////
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#include "NstBoard.hpp"
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#include "../NstDipSwitches.hpp"
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#include "NstBoardBmcSuper22Games.hpp"
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#include "../NstCrc32.hpp"
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namespace Nes
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{
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namespace Core
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{
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namespace Boards
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{
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namespace Bmc
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{
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#ifdef NST_MSVC_OPTIMIZE
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#pragma optimize("s", on)
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#endif
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class Super22Games::CartSwitches : public DipSwitches
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{
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enum Type
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{
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SUPER_X_GAMES = 0,
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SUPER_22_GAMES = 0xB27414ED
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};
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uint hiPrg;
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const Type type;
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explicit CartSwitches(Type t)
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: hiPrg(0x00), type(t) {}
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public:
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static CartSwitches* Create(const Context& c)
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{
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if (c.prg.Size() == SIZE_1024K)
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return new CartSwitches( Crc32::Compute(c.prg.Mem(),c.prg.Size()) == SUPER_22_GAMES ? SUPER_22_GAMES : SUPER_X_GAMES );
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else
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return NULL;
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}
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void EnableHiPrg(bool enable)
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{
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hiPrg = enable ? 0x20 : 0x00;
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}
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uint GetHiPrg() const
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{
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return hiPrg;
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}
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private:
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uint GetValue(uint) const
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{
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return hiPrg ? 1 : 0;
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}
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void SetValue(uint,uint value)
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{
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hiPrg = value ? 0x20 : 0x00;
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}
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uint NumDips() const
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{
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return 1;
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}
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uint NumValues(uint) const
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{
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return 2;
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}
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cstring GetDipName(uint) const
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{
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return "Mode";
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}
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cstring GetValueName(uint,uint i) const
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{
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return i ? (type == SUPER_22_GAMES ? "20-in-1" : "2") :
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(type == SUPER_22_GAMES ? "22-in-1" : "1");
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}
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};
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Super22Games::Super22Games(const Context& c)
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: Board(c), cartSwitches(CartSwitches::Create(c)) {}
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Super22Games::~Super22Games()
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{
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delete cartSwitches;
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}
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Super22Games::Device Super22Games::QueryDevice(DeviceType type)
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{
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if (type == DEVICE_DIP_SWITCHES)
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return cartSwitches;
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else
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return Board::QueryDevice( type );
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}
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void Super22Games::SubReset(bool)
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{
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Map( 0x8000U, 0xFFFFU, &Super22Games::Poke_8000 );
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NES_DO_POKE(8000,0x8000,0x00);
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}
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void Super22Games::SubLoad(State::Loader& state,const dword baseChunk)
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{
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NST_VERIFY( baseChunk == (AsciiId<'B','2','2'>::V) );
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if (baseChunk == AsciiId<'B','2','2'>::V)
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{
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while (const dword chunk = state.Begin())
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{
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if (chunk == AsciiId<'R','E','G'>::V)
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{
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NST_VERIFY( cartSwitches );
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if (cartSwitches)
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cartSwitches->EnableHiPrg( state.Read8() & 0x1 );
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}
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state.End();
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}
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}
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}
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void Super22Games::SubSave(State::Saver& state) const
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{
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if (cartSwitches)
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state.Begin( AsciiId<'B','2','2'>::V ).Begin( AsciiId<'R','E','G'>::V ).Write8( cartSwitches->GetHiPrg() ? 0x1 : 0x0 ).End().End();
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}
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#ifdef NST_MSVC_OPTIMIZE
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#pragma optimize("", on)
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#endif
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NES_POKE_D(Super22Games,8000)
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{
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const uint hiPrg = cartSwitches ? cartSwitches->GetHiPrg() : 0x00;
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if (data & 0x20)
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prg.SwapBanks<SIZE_16K,0x0000>( hiPrg | (data & 0x1F), hiPrg | (data & 0x1F) );
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else
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prg.SwapBank<SIZE_32K,0x0000>( (hiPrg >> 1) | (data >> 1 & 0xF) );
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static const byte lut[4][4] =
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{
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{0,0,0,0},
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{0,1,0,1},
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{0,0,1,1},
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{1,1,1,1}
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};
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ppu.SetMirroring( lut[data >> 6] );
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}
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}
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}
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}
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}
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