mirror of
https://github.com/0ldsk00l/nestopia.git
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166 lines
3.5 KiB
C++
166 lines
3.5 KiB
C++
////////////////////////////////////////////////////////////////////////////////////////
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//
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// Nestopia - NES/Famicom emulator written in C++
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//
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// Copyright (C) 2003-2008 Martin Freij
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//
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// This file is part of Nestopia.
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//
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// Nestopia is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// Nestopia is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Nestopia; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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////////////////////////////////////////////////////////////////////////////////////////
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#ifndef NST_IMAGEDATABASE_H
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#define NST_IMAGEDATABASE_H
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#include "NstVector.hpp"
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#include "api/NstApiCartridge.hpp"
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#ifdef NST_PRAGMA_ONCE
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#pragma once
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#endif
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namespace Nes
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{
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namespace Core
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{
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class ImageDatabase
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{
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class Item;
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public:
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typedef Api::Cartridge::Profile Profile;
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typedef Profile::Hash Hash;
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ImageDatabase();
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~ImageDatabase();
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class Entry : public ImplicitBool<Entry>
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{
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public:
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void Fill(Profile&,bool=true) const;
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private:
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const Item* item;
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public:
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Entry(const void* i=NULL)
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: item(static_cast<const Item*>(i)) {}
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const void* Reference() const
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{
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return item;
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}
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bool operator ! () const
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{
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return !item;
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}
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const Hash* GetHash() const;
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wcstring GetTitle() const;
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wcstring GetPublisher() const;
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wcstring GetDeveloper() const;
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wcstring GetRegion() const;
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wcstring GetRevision() const;
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wcstring GetPcb() const;
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wcstring GetBoard() const;
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wcstring GetCic() const;
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bool IsMultiRegion() const;
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uint NumPlayers() const;
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uint GetMapper() const;
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uint GetSolderPads() const;
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Profile::System::Type GetSystem() const;
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Profile::Dump::State GetDumpState() const;
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dword GetPrg() const;
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dword GetChr() const;
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dword GetWram() const;
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dword GetVram() const;
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bool HasBattery() const;
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};
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Entry Search(const Hash&,FavoredSystem) const;
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private:
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Result Load(std::istream&,std::istream*);
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void Unload(bool);
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typedef Vector<wchar_t> Strings;
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enum
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{
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MIN_PLAYERS = 1,
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MAX_PLAYERS = 255,
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MAX_MAPPER = 255,
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MIN_CHIP_SIZE = 1,
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MAX_CHIP_SIZE = SIZE_16384K,
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MIN_IC_PINS = 1,
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MAX_IC_PINS = 127,
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HASHING_DETECT = 0x0,
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HASHING_SHA1 = 0x1,
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HASHING_CRC = 0x2
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};
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ibool enabled;
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struct
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{
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const Item** begin;
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const Item** end;
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uint hashing;
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} items;
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Strings strings;
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public:
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Result Load(std::istream& stream)
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{
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return Load( stream, NULL );
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}
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Result Load(std::istream& baseStream,std::istream& overrideStream)
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{
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return Load( baseStream, &overrideStream );
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}
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void Unload()
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{
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Unload( false );
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}
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void Enable(bool state=true)
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{
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enabled = state;
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}
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bool Enabled() const
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{
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return enabled;
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}
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};
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}
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}
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#endif
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