mirror of
https://github.com/0ldsk00l/nestopia.git
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123 lines
4.8 KiB
C++
123 lines
4.8 KiB
C++
////////////////////////////////////////////////////////////////////////////////////////
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//
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// Nestopia - NES/Famicom emulator written in C++
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//
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// Copyright (C) 2003-2008 Martin Freij
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//
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// This file is part of Nestopia.
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//
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// Nestopia is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// Nestopia is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Nestopia; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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////////////////////////////////////////////////////////////////////////////////////////
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#ifndef NST_ASSERT_H
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#define NST_ASSERT_H
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#ifndef NST_CORE_H
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#include "NstCore.hpp"
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#endif
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#ifdef NST_PRAGMA_ONCE
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#pragma once
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#endif
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#ifndef NST_DEBUG
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#define NST_DEBUG_MSG(msg_) NST_NOP()
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#define NST_ASSERT_MSG(expr_,msg_) NST_ASSUME(expr_)
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#define NST_VERIFY_MSG(expr_,msg_) NST_NOP()
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#elif defined(NST_WIN32)
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#if NST_GCC >= 200 || NST_MWERKS >= 0x3000
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#define NST_FUNC_NAME __PRETTY_FUNCTION__
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#elif NST_MSVC >= 1300
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#define NST_FUNC_NAME __FUNCTION__
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#elif NST_BCC >= 0x550
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#define NST_FUNC_NAME __FUNC__
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#else
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#define NST_FUNC_NAME 0
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#endif
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#if NST_MSVC >= 1300
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#define NST_HALT() __debugbreak()
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#elif NST_MSVC >= 1200 && defined(_M_IX86)
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#define NST_HALT() __asm {int 3} NST_NOP()
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#else
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#include <cstdlib>
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#define NST_HALT() std::abort()
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#endif
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namespace Nes
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{
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namespace Assertion
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{
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NST_NO_INLINE uint NST_CALL Issue
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(
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const char*,
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const char*,
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const char*,
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const char*,
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int
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);
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}
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}
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#define NST_DEBUG_MSG(msg_) \
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{ \
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static bool ignore_ = false; \
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\
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if (!ignore_) \
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{ \
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switch (Nes::Assertion::Issue(0,msg_,__FILE__,NST_FUNC_NAME,__LINE__)) \
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{ \
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case 0: NST_HALT(); break; \
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case 1: ignore_ = true; break; \
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} \
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} \
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} \
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NST_NOP()
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#define NST_ASSERT_MSG(expr_,msg_) \
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{ \
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static bool ignore_ = false; \
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\
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if (!ignore_ && !(expr_)) \
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{ \
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switch (Nes::Assertion::Issue(#expr_,msg_,__FILE__,NST_FUNC_NAME,__LINE__)) \
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{ \
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case 0: NST_HALT(); break; \
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case 1: ignore_ = true; break; \
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} \
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} \
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} \
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NST_NOP()
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#define NST_VERIFY_MSG(expr_,msg_) NST_ASSERT_MSG(expr_,msg_)
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#else
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#include <cassert>
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#define NST_DEBUG_MSG(msg_) NST_NOP()
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#define NST_ASSERT_MSG(expr_,msg_) assert( !!(expr_) )
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#define NST_VERIFY_MSG(expr_,msg_) NST_NOP()
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#endif
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#define NST_ASSERT(expr_) NST_ASSERT_MSG(expr_,0)
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#define NST_VERIFY(expr_) NST_VERIFY_MSG(expr_,0)
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#endif
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