mirror of
https://github.com/0ldsk00l/nestopia.git
synced 2025-04-02 10:31:51 -04:00
188 lines
4.4 KiB
C++
188 lines
4.4 KiB
C++
////////////////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// Nestopia - NES/Famicom emulator written in C++
|
|
//
|
|
// Copyright (C) 2003-2008 Martin Freij
|
|
//
|
|
// This file is part of Nestopia.
|
|
//
|
|
// Nestopia is free software; you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation; either version 2 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// Nestopia is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU General Public License
|
|
// along with Nestopia; if not, write to the Free Software
|
|
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
//
|
|
////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
#include "NstInpDevice.hpp"
|
|
#include "NstInpHoriTrack.hpp"
|
|
|
|
namespace Nes
|
|
{
|
|
namespace Core
|
|
{
|
|
namespace Input
|
|
{
|
|
#ifdef NST_MSVC_OPTIMIZE
|
|
#pragma optimize("s", on)
|
|
#endif
|
|
|
|
HoriTrack::HoriTrack(const Cpu& c)
|
|
: Device(c,Api::Input::HORITRACK)
|
|
{
|
|
HoriTrack::Reset();
|
|
}
|
|
|
|
void HoriTrack::Reset()
|
|
{
|
|
strobe = 0;
|
|
stream = 0;
|
|
state = 0xFF00U|CONNECTED;
|
|
}
|
|
|
|
void HoriTrack::SaveState(State::Saver& saver,const byte id) const
|
|
{
|
|
saver.Begin( AsciiId<'H','T'>::R(0,0,id) ).Write8( strobe ).Write32( stream ).End();
|
|
}
|
|
|
|
void HoriTrack::LoadState(State::Loader& loader,const dword id)
|
|
{
|
|
if (id == AsciiId<'H','T'>::V)
|
|
{
|
|
strobe = loader.Read8() & 0x1;
|
|
stream = loader.Read32();
|
|
}
|
|
}
|
|
|
|
#ifdef NST_MSVC_OPTIMIZE
|
|
#pragma optimize("", on)
|
|
#endif
|
|
|
|
uint HoriTrack::Peek(uint port)
|
|
{
|
|
if (port == 0)
|
|
{
|
|
port = stream;
|
|
stream >>= 1;
|
|
return port & 0x2;
|
|
}
|
|
else
|
|
{
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
void HoriTrack::Poke(uint data)
|
|
{
|
|
const uint prev = strobe;
|
|
strobe = data & 0x1;
|
|
|
|
if (prev > strobe)
|
|
{
|
|
if (input)
|
|
{
|
|
Controllers::HoriTrack& horiTrack = input->horiTrack;
|
|
input = NULL;
|
|
|
|
if (Controllers::HoriTrack::callback( horiTrack ))
|
|
{
|
|
dword bits = (horiTrack.buttons & 0xFF) | CONNECTED;
|
|
|
|
if (horiTrack.mode & Controllers::HoriTrack::MODE_REVERSED)
|
|
bits |= REVERSED;
|
|
|
|
static const schar speeds[2][5] =
|
|
{
|
|
{0,4,8,16,24},
|
|
{1,16,32,48,56}
|
|
};
|
|
|
|
const schar* NST_RESTRICT speed = speeds[0];
|
|
|
|
if (horiTrack.mode & Controllers::HoriTrack::MODE_LOWSPEED)
|
|
{
|
|
speed = speeds[1];
|
|
bits |= LOWSPEED;
|
|
}
|
|
|
|
int ox = x;
|
|
int oy = y;
|
|
|
|
x = NST_MIN(horiTrack.x,255);
|
|
y = NST_MIN(horiTrack.y,239);
|
|
|
|
ox -= x;
|
|
oy -= y;
|
|
|
|
if (ox > speed[0])
|
|
{
|
|
bits |=
|
|
(
|
|
(ox >= +speed[4]) ? (0x0000U|0x0100U) :
|
|
(ox >= +speed[3]) ? (0x0800U|0x0100U) :
|
|
(ox >= +speed[2]) ? (0x0400U|0x0100U) :
|
|
(ox >= +speed[1]) ? (0x0200U|0x0100U) :
|
|
(0x0600U|0x0100U)
|
|
);
|
|
}
|
|
else if (ox < -speed[0])
|
|
{
|
|
bits |=
|
|
(
|
|
(ox <= -speed[4]) ? (0x0600U|0x0000U) :
|
|
(ox <= -speed[3]) ? (0x0200U|0x0000U) :
|
|
(ox <= -speed[2]) ? (0x0400U|0x0000U) :
|
|
(ox <= -speed[1]) ? (0x0800U|0x0000U) :
|
|
(0x0000U|0x0000U)
|
|
);
|
|
}
|
|
else
|
|
{
|
|
bits |= 0x0F00;
|
|
}
|
|
|
|
if (oy > speed[0])
|
|
{
|
|
bits |=
|
|
(
|
|
(oy >= +speed[4]) ? (0x6000U|0x0000U) :
|
|
(oy >= +speed[3]) ? (0x2000U|0x0000U) :
|
|
(oy >= +speed[2]) ? (0x4000U|0x0000U) :
|
|
(oy >= +speed[1]) ? (0x8000U|0x0000U) :
|
|
(0x0000U|0x0000U)
|
|
);
|
|
}
|
|
else if (oy < -speed[0])
|
|
{
|
|
bits |=
|
|
(
|
|
(oy <= -speed[4]) ? (0x0000U|0x1000U) :
|
|
(oy <= -speed[3]) ? (0x8000U|0x1000U) :
|
|
(oy <= -speed[2]) ? (0x4000U|0x1000U) :
|
|
(oy <= -speed[1]) ? (0x2000U|0x1000U) :
|
|
(0x6000U|0x1000U)
|
|
);
|
|
}
|
|
else
|
|
{
|
|
bits |= 0xF000;
|
|
}
|
|
|
|
state = bits << 1;
|
|
}
|
|
}
|
|
|
|
stream = state;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|