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51 lines
1.4 KiB
C++
51 lines
1.4 KiB
C++
////////////////////////////////////////////////////////////////////////////////////////
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//
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// Nestopia - NES/Famicom emulator written in C++
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//
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// Copyright (C) 2003-2008 Martin Freij
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//
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// This file is part of Nestopia.
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//
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// Nestopia is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// Nestopia is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Nestopia; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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////////////////////////////////////////////////////////////////////////////////////////
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#ifndef NST_BOARD_SXROM_H
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#define NST_BOARD_SXROM_H
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#ifdef NST_PRAGMA_ONCE
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#pragma once
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#endif
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#include "NstBoardMmc1.hpp"
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namespace Nes
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{
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namespace Core
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{
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namespace Boards
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{
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class SxRom : public Mmc1
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{
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public:
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explicit SxRom(const Context& c)
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: Mmc1(c,c.chips.Has(L"MMC1") || c.chips.Has(L"MMC1A") ? REV_A : c.chips.Has(L"MMC1B3") ? REV_B3 : REV_B2) {}
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};
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}
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}
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}
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#endif
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