nestopia/source/core/board/NstBoardSachen74x374.hpp
2012-09-02 13:13:55 -04:00

92 lines
2.1 KiB
C++

////////////////////////////////////////////////////////////////////////////////////////
//
// Nestopia - NES/Famicom emulator written in C++
//
// Copyright (C) 2003-2008 Martin Freij
//
// This file is part of Nestopia.
//
// Nestopia is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// Nestopia is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Nestopia; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
////////////////////////////////////////////////////////////////////////////////////////
#ifndef NST_BOARD_SACHEN_74X374_H
#define NST_BOARD_SACHEN_74X374_H
#ifdef NST_PRAGMA_ONCE
#pragma once
#endif
namespace Nes
{
namespace Core
{
namespace Boards
{
namespace Sachen
{
class S74x374a : public Board
{
public:
explicit S74x374a(const Context& c)
: Board(c) {}
protected:
void SubReset(bool);
void SubSave(State::Saver&) const;
void SubLoad(State::Loader&,dword);
void UpdatePrg(uint);
void UpdateChr(uint) const;
void UpdateNmt(uint) const;
uint ctrl;
private:
NES_DECL_POKE( 4100 );
NES_DECL_POKE( 4101 );
};
class S74x374b : public S74x374a
{
public:
S74x374b(const Context&);
private:
~S74x374b();
class CartSwitches;
void SubReset(bool);
void SubSave(State::Saver&) const;
void SubLoad(State::Loader&,dword);
Device QueryDevice(DeviceType);
NES_DECL_PEEK( 4100 );
NES_DECL_POKE( 4101 );
CartSwitches* const cartSwitches;
};
}
}
}
}
#endif