mirror of
https://github.com/0ldsk00l/nestopia.git
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141 lines
2.9 KiB
C++
141 lines
2.9 KiB
C++
////////////////////////////////////////////////////////////////////////////////////////
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//
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// Nestopia - NES/Famicom emulator written in C++
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//
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// Copyright (C) 2003-2008 Martin Freij
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//
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// This file is part of Nestopia.
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//
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// Nestopia is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// Nestopia is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Nestopia; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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////////////////////////////////////////////////////////////////////////////////////////
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#ifndef NST_STREAM_H
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#define NST_STREAM_H
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#ifndef NST_ASSERT_H
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#include "NstAssert.hpp"
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#endif
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#ifdef NST_PRAGMA_ONCE
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#pragma once
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#endif
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namespace Nes
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{
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namespace Core
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{
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template<typename T>
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class Vector;
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typedef void* StdStream;
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namespace Stream
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{
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class In
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{
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StdStream const stream;
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void SafeRead(byte*,dword);
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void Clear();
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public:
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explicit In(StdStream s)
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: stream(s)
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{
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NST_ASSERT( stream );
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}
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static dword AsciiToC(char* NST_RESTRICT,const byte* NST_RESTRICT,dword);
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void Read(byte*,dword);
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void Read(char*,dword);
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dword Read(Vector<char>&);
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uint Read8();
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uint Read16();
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dword Read32();
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qaword Read64();
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uint SafeRead8();
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void Peek(byte*,dword);
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uint Peek8();
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uint Peek16();
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dword Peek32();
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void Seek(idword);
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ulong Length();
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bool Eof();
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template<dword N>
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void Read(byte (&data)[N])
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{
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NST_COMPILE_ASSERT( N > 0 );
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Read( data, N );
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}
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bool operator == (StdStream s) const
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{
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return stream == s;
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}
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bool operator != (StdStream s) const
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{
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return stream != s;
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}
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};
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class Out
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{
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StdStream const stream;
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void Clear();
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public:
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explicit Out(StdStream s)
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: stream(s)
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{
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NST_ASSERT( stream );
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}
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void Write(const byte*,dword);
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void Write8(uint);
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void Write16(uint);
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void Write32(dword);
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void Write64(qaword);
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void Seek(idword);
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bool SeekEnd();
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template<dword N>
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void Write(const byte (&data)[N])
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{
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NST_COMPILE_ASSERT( N > 0 );
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Write( data, N );
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}
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bool operator == (StdStream s) const
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{
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return stream == s;
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}
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bool operator != (StdStream s) const
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{
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return stream != s;
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}
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};
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}
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}
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}
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#endif
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