mirror of
https://github.com/0ldsk00l/nestopia.git
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160 lines
3.3 KiB
C++
160 lines
3.3 KiB
C++
////////////////////////////////////////////////////////////////////////////////////////
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//
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// Nestopia - NES/Famicom emulator written in C++
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//
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// Copyright (C) 2003-2008 Martin Freij
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//
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// This file is part of Nestopia.
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//
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// Nestopia is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// Nestopia is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Nestopia; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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////////////////////////////////////////////////////////////////////////////////////////
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#ifndef NST_PINS_H
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#define NST_PINS_H
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#ifdef NST_PRAGMA_ONCE
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#pragma once
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#endif
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#include "NstProperties.hpp"
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namespace Nes
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{
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namespace Core
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{
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class Pins : public Properties
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{
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public:
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class PinsProxy : public Properties::Proxy
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{
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public:
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PinsProxy(Container*& c,uint i)
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: Proxy(c,i) {}
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void operator = (wcstring s)
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{
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*static_cast<Proxy*>(this) = s;
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}
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};
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class ConstPinsProxy : public Properties::ConstProxy
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{
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public:
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ConstPinsProxy(const Container* c,uint i)
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: ConstProxy(c,i) {}
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ConstPinsProxy(PinsProxy p)
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: ConstProxy(p) {}
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class ComponentProxy : public ImplicitBool<ComponentProxy>
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{
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static wcstring Init(wcstring);
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wcstring const component;
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wcstring const end;
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public:
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explicit ComponentProxy(wcstring);
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bool operator == (wcstring) const;
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class LineProxy : public ImplicitBool<LineProxy>
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{
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static uint Init(wchar_t,wcstring);
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const uint line;
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public:
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LineProxy(wchar_t,wcstring);
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bool operator == (uint l) const
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{
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return line == l;
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}
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bool operator != (uint l) const
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{
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return line != l;
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}
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uint operator * () const
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{
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return line;
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}
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bool operator ! () const
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{
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return line == ~0U;
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}
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};
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bool operator != (wcstring s) const
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{
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return !(*this == s);
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}
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bool operator ! () const
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{
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return !(end - component);
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}
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LineProxy A() const
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{
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return LineProxy( L'A', end );
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}
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LineProxy D() const
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{
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return LineProxy( L'D', end );
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}
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};
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ComponentProxy C(wcstring c) const
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{
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return ComponentProxy(function);
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}
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};
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Pins() {}
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Pins(const Pins& pins)
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: Properties(pins) {}
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Pins& operator = (const Pins& pins)
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{
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*static_cast<Properties*>(this) = pins;
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return *this;
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}
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PinsProxy operator [] (uint i)
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{
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return PinsProxy( container, i );
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}
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ConstPinsProxy operator [] (uint i) const
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{
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return ConstPinsProxy( container, i );
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}
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};
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}
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}
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#endif
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