nestopia/source/core/NstImageDatabase.hpp
2012-09-02 13:13:55 -04:00

166 lines
3.5 KiB
C++

////////////////////////////////////////////////////////////////////////////////////////
//
// Nestopia - NES/Famicom emulator written in C++
//
// Copyright (C) 2003-2008 Martin Freij
//
// This file is part of Nestopia.
//
// Nestopia is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// Nestopia is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Nestopia; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
////////////////////////////////////////////////////////////////////////////////////////
#ifndef NST_IMAGEDATABASE_H
#define NST_IMAGEDATABASE_H
#include "NstVector.hpp"
#include "api/NstApiCartridge.hpp"
#ifdef NST_PRAGMA_ONCE
#pragma once
#endif
namespace Nes
{
namespace Core
{
class ImageDatabase
{
class Item;
public:
typedef Api::Cartridge::Profile Profile;
typedef Profile::Hash Hash;
ImageDatabase();
~ImageDatabase();
class Entry : public ImplicitBool<Entry>
{
public:
void Fill(Profile&,bool=true) const;
private:
const Item* item;
public:
Entry(const void* i=NULL)
: item(static_cast<const Item*>(i)) {}
const void* Reference() const
{
return item;
}
bool operator ! () const
{
return !item;
}
const Hash* GetHash() const;
wcstring GetTitle() const;
wcstring GetPublisher() const;
wcstring GetDeveloper() const;
wcstring GetRegion() const;
wcstring GetRevision() const;
wcstring GetPcb() const;
wcstring GetBoard() const;
wcstring GetCic() const;
bool IsMultiRegion() const;
uint NumPlayers() const;
uint GetMapper() const;
uint GetSolderPads() const;
Profile::System::Type GetSystem() const;
Profile::Dump::State GetDumpState() const;
dword GetPrg() const;
dword GetChr() const;
dword GetWram() const;
dword GetVram() const;
bool HasBattery() const;
};
Entry Search(const Hash&,FavoredSystem) const;
private:
Result Load(std::istream&,std::istream*);
void Unload(bool);
typedef Vector<wchar_t> Strings;
enum
{
MIN_PLAYERS = 1,
MAX_PLAYERS = 255,
MAX_MAPPER = 255,
MIN_CHIP_SIZE = 1,
MAX_CHIP_SIZE = SIZE_16384K,
MIN_IC_PINS = 1,
MAX_IC_PINS = 127,
HASHING_DETECT = 0x0,
HASHING_SHA1 = 0x1,
HASHING_CRC = 0x2
};
ibool enabled;
struct
{
const Item** begin;
const Item** end;
uint hashing;
} items;
Strings strings;
public:
Result Load(std::istream& stream)
{
return Load( stream, NULL );
}
Result Load(std::istream& baseStream,std::istream& overrideStream)
{
return Load( baseStream, &overrideStream );
}
void Unload()
{
Unload( false );
}
void Enable(bool state=true)
{
enabled = state;
}
bool Enabled() const
{
return enabled;
}
};
}
}
#endif