mirror of
https://github.com/0ldsk00l/nestopia.git
synced 2025-04-02 10:31:51 -04:00
54 lines
1.5 KiB
C++
54 lines
1.5 KiB
C++
////////////////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// Nestopia - NES/Famicom emulator written in C++
|
|
//
|
|
// Copyright (C) 2003-2008 Martin Freij
|
|
//
|
|
// This file is part of Nestopia.
|
|
//
|
|
// Nestopia is free software; you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation; either version 2 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// Nestopia is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU General Public License
|
|
// along with Nestopia; if not, write to the Free Software
|
|
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
//
|
|
////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
#ifndef NST_DIPSWITCHES_H
|
|
#define NST_DIPSWITCHES_H
|
|
|
|
#ifdef NST_PRAGMA_ONCE
|
|
#pragma once
|
|
#endif
|
|
|
|
namespace Nes
|
|
{
|
|
namespace Core
|
|
{
|
|
class NST_NO_VTABLE DipSwitches
|
|
{
|
|
protected:
|
|
|
|
~DipSwitches() {}
|
|
|
|
public:
|
|
|
|
virtual uint NumDips() const = 0;
|
|
virtual uint NumValues(uint) const = 0;
|
|
virtual cstring GetDipName(uint) const = 0;
|
|
virtual cstring GetValueName(uint,uint) const = 0;
|
|
virtual uint GetValue(uint) const = 0;
|
|
virtual void SetValue(uint,uint) = 0;
|
|
};
|
|
}
|
|
}
|
|
|
|
#endif
|