mirror of
https://github.com/0ldsk00l/nestopia.git
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124 lines
2.8 KiB
C++
124 lines
2.8 KiB
C++
////////////////////////////////////////////////////////////////////////////////////////
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//
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// Nestopia - NES/Famicom emulator written in C++
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//
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// Copyright (C) 2003-2008 Martin Freij
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//
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// This file is part of Nestopia.
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//
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// Nestopia is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// Nestopia is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Nestopia; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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////////////////////////////////////////////////////////////////////////////////////////
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#include <string>
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#include <map>
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#include "NstAssert.hpp"
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#include "NstChips.hpp"
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namespace Nes
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{
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namespace Core
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{
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#ifdef NST_MSVC_OPTIMIZE
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#pragma optimize("s", on)
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#endif
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struct Chips::Container
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{
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struct Less
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{
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bool operator () (const std::wstring& a,const std::wstring& b) const
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{
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return Core::StringCompare( a.c_str(), b.c_str() ) < 0;
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}
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};
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typedef std::multimap<std::wstring,Type,Less> Map;
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Map map;
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};
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Chips::Chips(const Chips& chips)
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: container(chips.container ? new Container(*chips.container) : NULL) {}
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Chips::~Chips()
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{
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Clear();
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}
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Chips& Chips::operator = (const Chips& chips)
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{
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if (this != &chips)
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{
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Clear();
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if (chips.container)
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container = new Container(*chips.container);
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}
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return *this;
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}
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Chips::Type& Chips::Add(wcstring type)
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{
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if (container == NULL)
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container = new Container;
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return container->map.insert( Container::Map::value_type(type,Type()) )->second;
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}
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void Chips::Clear()
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{
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if (Container* tmp = container)
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{
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container = NULL;
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delete tmp;
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}
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}
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Chips::Type* Chips::Find(wcstring type)
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{
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NST_ASSERT( type );
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if (container)
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{
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Container::Map::iterator it(container->map.find(type));
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if (it != container->map.end())
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return &it->second;
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}
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return NULL;
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}
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const Chips::Type* Chips::Find(wcstring type) const
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{
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NST_ASSERT( type );
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if (container)
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{
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Container::Map::const_iterator it(static_cast<const Container::Map&>(container->map).find(type));
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if (it != container->map.end())
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return &it->second;
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}
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return NULL;
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}
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#ifdef NST_MSVC_OPTIMIZE
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#pragma optimize("", on)
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#endif
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}
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}
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