mirror of
https://github.com/0ldsk00l/nestopia.git
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66 lines
1.8 KiB
C++
66 lines
1.8 KiB
C++
////////////////////////////////////////////////////////////////////////////////////////
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//
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// Nestopia - NES/Famicom emulator written in C++
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//
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// Copyright (C) 2003-2008 Martin Freij
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//
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// This file is part of Nestopia.
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//
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// Nestopia is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// Nestopia is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Nestopia; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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////////////////////////////////////////////////////////////////////////////////////////
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#include "NstWindowParam.hpp"
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#include "NstWindowRect.hpp"
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#include "NstWindowDropFiles.hpp"
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namespace Nestopia
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{
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namespace Window
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{
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DropFiles::DropFiles(const Param& param)
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: hDrop(reinterpret_cast<HDROP>(param.wParam)), hWnd(param.hWnd) {}
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DropFiles::~DropFiles()
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{
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::DragFinish( hDrop );
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}
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uint DropFiles::Size() const
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{
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return ::DragQueryFile( hDrop, 0xFFFFFFFF, NULL, 0 );
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}
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Path DropFiles::operator [] (uint i) const
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{
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Path file;
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if (const uint length = ::DragQueryFile( hDrop, i, NULL, 0 ))
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{
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file.Resize( length );
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::DragQueryFile( hDrop, i, file.Ptr(), length + 1 );
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}
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return file;
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}
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bool DropFiles::Inside(HWND const hChild) const
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{
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Point point;
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::DragQueryPoint( hDrop, &point );
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return Rect::Window(hChild).Inside( point.ScreenTransform(hWnd) );
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}
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}
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}
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