nestopia/source/win32/NstSystemTime.hpp

64 lines
1.5 KiB
C++

////////////////////////////////////////////////////////////////////////////////////////
//
// Nestopia - NES/Famicom emulator written in C++
//
// Copyright (C) 2003-2008 Martin Freij
//
// This file is part of Nestopia.
//
// Nestopia is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// Nestopia is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Nestopia; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
////////////////////////////////////////////////////////////////////////////////////////
#ifndef NST_SYSTEM_TIME_H
#define NST_SYSTEM_TIME_H
#pragma once
#include "NstString.hpp"
namespace Nestopia
{
namespace System
{
class Time
{
void SetLocal(const void*);
public:
Time();
void Set();
bool Set(wcstring);
void Clear();
HeapString ToString(bool=false) const;
bool Almost(const Time&) const;
bool operator < (const Time&) const;
bool operator == (const Time&) const;
ushort year;
uchar month;
uchar day;
uchar hour;
uchar minute;
uchar second;
ushort milli;
};
}
}
#endif