mirror of
https://github.com/0ldsk00l/nestopia.git
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109 lines
2.2 KiB
C++
109 lines
2.2 KiB
C++
////////////////////////////////////////////////////////////////////////////////////////
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//
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// Nestopia - NES/Famicom emulator written in C++
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//
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// Copyright (C) 2003-2008 Martin Freij
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//
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// This file is part of Nestopia.
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//
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// Nestopia is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// Nestopia is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Nestopia; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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////////////////////////////////////////////////////////////////////////////////////////
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#ifndef NST_SYSTEM_REGISTRY_H
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#define NST_SYSTEM_REGISTRY_H
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#pragma once
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#include "NstString.hpp"
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namespace Nestopia
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{
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namespace System
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{
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class Registry
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{
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public:
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enum
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{
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MAX_STACK = 8
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};
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static void UpdateAssociations();
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private:
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enum
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{
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ASSOCIATION_CHANGED = 0x2
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};
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class Key
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{
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public:
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bool operator << (const GenericString) const;
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bool operator >> (HeapString&) const;
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bool Delete() const;
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bool Delete(const GenericString) const;
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private:
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struct AutoKey;
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const uint count;
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wcstring stack[MAX_STACK];
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public:
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Key(const Key& parent,wcstring name)
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: count(parent.count + 1)
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{
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NST_ASSERT( count <= MAX_STACK );
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std::memcpy( stack, parent.stack, parent.count * sizeof(wchar_t*) );
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stack[parent.count] = name;
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}
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Key(const Key& parent)
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: count(parent.count)
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{
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std::memcpy( stack, parent.stack, parent.count * sizeof(wchar_t*) );
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}
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Key(wcstring name)
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: count(1)
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{
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stack[0] = name;
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}
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Key operator [] (wcstring name) const
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{
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return Key( *this, name );
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}
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};
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public:
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Key operator [] (wcstring name) const
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{
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return name;
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}
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};
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}
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}
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#endif
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