mirror of
https://github.com/0ldsk00l/nestopia.git
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87 lines
1.8 KiB
C++
87 lines
1.8 KiB
C++
////////////////////////////////////////////////////////////////////////////////////////
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//
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// Nestopia - NES/Famicom emulator written in C++
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//
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// Copyright (C) 2003-2008 Martin Freij
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//
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// This file is part of Nestopia.
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//
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// Nestopia is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// Nestopia is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Nestopia; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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////////////////////////////////////////////////////////////////////////////////////////
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#ifndef NST_SYSTEM_GUID_H
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#define NST_SYSTEM_GUID_H
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#pragma once
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#include "NstObjectPod.hpp"
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#include "NstString.hpp"
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#include <windows.h>
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namespace Nestopia
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{
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namespace System
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{
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class Guid : public Object::Pod<GUID>
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{
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typedef Object::Pod<GUID> Pod;
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public:
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Guid(const GenericString&);
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enum
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{
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STRING_LENGTH = 36
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};
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typedef String::Stack<STRING_LENGTH> Name;
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Name GetString() const;
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private:
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enum Exception
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{
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ERR_INVALID_STRING
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};
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static ulong ConvertData(GenericString);
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void FromString(GenericString);
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public:
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Guid() {}
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Guid(const GUID& guid)
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: Pod(guid) {}
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Guid& operator = (const GUID& guid)
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{
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Pod::operator = (guid);
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return *this;
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}
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Guid& operator = (const GenericString& string)
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{
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FromString( string );
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return *this;
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}
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};
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}
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}
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#endif
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