mirror of
https://github.com/0ldsk00l/nestopia.git
synced 2025-04-02 10:31:51 -04:00
299 lines
6.5 KiB
C++
299 lines
6.5 KiB
C++
////////////////////////////////////////////////////////////////////////////////////////
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//
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// Nestopia - NES/Famicom emulator written in C++
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//
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// Copyright (C) 2003-2008 Martin Freij
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//
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// This file is part of Nestopia.
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//
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// Nestopia is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// Nestopia is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Nestopia; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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////////////////////////////////////////////////////////////////////////////////////////
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#ifndef NST_OBJECT_DELEGATE_H
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#define NST_OBJECT_DELEGATE_H
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#pragma once
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#include "NstMain.hpp"
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namespace Nestopia
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{
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namespace Object
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{
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template<typename Output,typename Param1=void,typename Param2=void> class Delegate : public ImplicitBool< Delegate<Output,Param1,Param2> >
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{
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class Object {};
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typedef Object* Data;
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typedef Output (Object::*Code)(Param1,Param2);
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Data data;
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Code code;
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public:
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Delegate()
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: data(NULL), code(NULL) {}
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template<typename T>
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Delegate(T* d,Output (T::*c)(Param1,Param2))
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: data(reinterpret_cast<Data>(d)), code(reinterpret_cast<Code>(c))
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{
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NST_COMPILE_ASSERT( sizeof(code) == sizeof(c) );
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NST_ASSERT( !data == !code );
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}
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Output operator () (Param1 param1,Param2 param2) const
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{
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return (*data.*code)( param1, param2 );
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}
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template<typename T>
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void Set(T* d,Output (T::*c)(Param1,Param2))
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{
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NST_COMPILE_ASSERT( sizeof(code) == sizeof(c) );
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NST_ASSERT( !data == !code );
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data = reinterpret_cast<Data>(d);
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code = reinterpret_cast<Code>(c);
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}
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bool operator == (const Delegate& delegate) const
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{
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return code == delegate.code && data == delegate.data;
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}
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bool operator != (const Delegate& delegate) const
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{
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return code != delegate.code || data != delegate.data;
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}
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bool operator ! () const
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{
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return data == NULL;
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}
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void Unset()
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{
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data = NULL;
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code = NULL;
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}
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template<typename T>
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const Delegate Replace(T* d,Output (T::*c)(Param1,Param2))
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{
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const Delegate tmp(*this);
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Set( d, c );
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return tmp;
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}
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template<typename T> T* DataPtr() const
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{
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typedef Output (T::*F)(Param1,Param2);
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NST_COMPILE_ASSERT( sizeof(F) == sizeof(code) );
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return reinterpret_cast<T*>(data);
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}
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void* VoidPtr() const
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{
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return data;
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}
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template<typename T> Output (T::*CodePtr() const) (Param1,Param2)
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{
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typedef Output (T::*F)(Param1,Param2);
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NST_COMPILE_ASSERT( sizeof(F) == sizeof(code) );
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return reinterpret_cast<F>(code);
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}
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};
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template<typename Output,typename Input> class Delegate<Output,Input,void> : public ImplicitBool< Delegate<Output,Input,void> >
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{
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class Object {};
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typedef Object* Data;
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typedef Output (Object::*Code)(Input);
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Data data;
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Code code;
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public:
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Delegate()
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: data(NULL), code(NULL) {}
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template<typename T>
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Delegate(T* d,Output (T::*c)(Input))
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: data(reinterpret_cast<Data>(d)), code(reinterpret_cast<Code>(c))
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{
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NST_COMPILE_ASSERT( sizeof(code) == sizeof(c) );
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NST_ASSERT( !data == !code );
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}
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Output operator () (Input input) const
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{
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return (*data.*code)( input );
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}
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template<typename T>
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void Set(T* d,Output (T::*c)(Input))
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{
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NST_COMPILE_ASSERT( sizeof(code) == sizeof(c) );
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NST_ASSERT( !data == !code );
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data = reinterpret_cast<Data>(d);
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code = reinterpret_cast<Code>(c);
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}
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bool operator == (const Delegate& delegate) const
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{
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return code == delegate.code && data == delegate.data;
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}
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bool operator != (const Delegate& delegate) const
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{
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return code != delegate.code || data != delegate.data;
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}
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bool operator ! () const
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{
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return data == NULL;
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}
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void Unset()
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{
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data = NULL;
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code = NULL;
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}
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template<typename T>
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const Delegate Replace(T* d,Output (T::*c)(Input))
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{
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const Delegate tmp(*this);
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Set( d, c );
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return tmp;
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}
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template<typename T> T* DataPtr() const
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{
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typedef Output (T::*F)(Input);
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NST_COMPILE_ASSERT( sizeof(F) == sizeof(code) );
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return reinterpret_cast<T*>(data);
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}
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void* VoidPtr() const
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{
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return data;
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}
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template<typename T> Output (T::*CodePtr() const) (Input)
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{
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typedef Output (T::*F)(Input);
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NST_COMPILE_ASSERT( sizeof(F) == sizeof(code) );
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return reinterpret_cast<F>(code);
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}
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};
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template<typename Output> class Delegate<Output,void,void> : public ImplicitBool< Delegate<Output,void,void> >
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{
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class Object {};
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typedef Object* Data;
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typedef Output (Object::*Code)();
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Data data;
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Code code;
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public:
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Delegate()
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: data(NULL), code(NULL) {}
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template<typename T>
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Delegate(T* d,Output (T::*c)())
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: data(reinterpret_cast<Data>(d)), code(reinterpret_cast<Code>(c))
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{
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NST_COMPILE_ASSERT( sizeof(code) == sizeof(c) );
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NST_ASSERT( !data == !code );
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}
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Output operator () () const
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{
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return (*data.*code)();
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}
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template<typename T>
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void Set(T* d,Output (T::*c)())
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{
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NST_COMPILE_ASSERT( sizeof(code) == sizeof(c) );
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NST_ASSERT( !data == !code );
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data = reinterpret_cast<Data>(d);
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code = reinterpret_cast<Code>(c);
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}
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bool operator == (const Delegate& delegate) const
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{
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return code == delegate.code && data == delegate.data;
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}
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bool operator != (const Delegate& delegate) const
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{
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return code != delegate.code || data != delegate.data;
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}
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bool operator ! () const
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{
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return data == NULL;
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}
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void Unset()
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{
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data = NULL;
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code = NULL;
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}
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template<typename T>
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const Delegate Replace(T* d,Output (T::*c)())
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{
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const Delegate tmp(*this);
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Set( d, c );
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return tmp;
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}
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template<typename T> T* DataPtr() const
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{
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typedef Output (T::*F)();
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NST_COMPILE_ASSERT( sizeof(F) == sizeof(code) );
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return reinterpret_cast<T*>(data);
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}
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void* VoidPtr() const
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{
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return data;
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}
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template<typename T> Output (T::*CodePtr() const) ()
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{
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typedef Output (T::*F)();
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NST_COMPILE_ASSERT( sizeof(F) == sizeof(code) );
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return reinterpret_cast<F>(code);
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}
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};
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}
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}
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#endif
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