mirror of
https://github.com/0ldsk00l/nestopia.git
synced 2025-04-02 10:31:51 -04:00
172 lines
4.8 KiB
C++
172 lines
4.8 KiB
C++
////////////////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// Nestopia - NES/Famicom emulator written in C++
|
|
//
|
|
// Copyright (C) 2003-2008 Martin Freij
|
|
//
|
|
// This file is part of Nestopia.
|
|
//
|
|
// Nestopia is free software; you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation; either version 2 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// Nestopia is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU General Public License
|
|
// along with Nestopia; if not, write to the Free Software
|
|
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
//
|
|
////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
#include "NstManager.hpp"
|
|
#include "NstManagerRecentFiles.hpp"
|
|
|
|
namespace Nestopia
|
|
{
|
|
namespace Managers
|
|
{
|
|
NST_COMPILE_ASSERT
|
|
(
|
|
IDM_FILE_RECENT_2 == IDM_FILE_RECENT_1 + 1 &&
|
|
IDM_FILE_RECENT_3 == IDM_FILE_RECENT_1 + 2 &&
|
|
IDM_FILE_RECENT_4 == IDM_FILE_RECENT_1 + 3 &&
|
|
IDM_FILE_RECENT_5 == IDM_FILE_RECENT_1 + 4 &&
|
|
IDM_FILE_RECENT_6 == IDM_FILE_RECENT_1 + 5 &&
|
|
IDM_FILE_RECENT_7 == IDM_FILE_RECENT_1 + 6 &&
|
|
IDM_FILE_RECENT_8 == IDM_FILE_RECENT_1 + 7 &&
|
|
IDM_FILE_RECENT_9 == IDM_FILE_RECENT_1 + 8
|
|
);
|
|
|
|
RecentFiles::RecentFiles(Emulator& e,const Configuration& cfg,Window::Menu& m)
|
|
: Manager(e,m,this,&RecentFiles::OnEmuEvent)
|
|
{
|
|
static const Window::Menu::CmdHandler::Entry<RecentFiles> commands[] =
|
|
{
|
|
{ IDM_FILE_RECENT_1, &RecentFiles::OnMenu },
|
|
{ IDM_FILE_RECENT_2, &RecentFiles::OnMenu },
|
|
{ IDM_FILE_RECENT_3, &RecentFiles::OnMenu },
|
|
{ IDM_FILE_RECENT_4, &RecentFiles::OnMenu },
|
|
{ IDM_FILE_RECENT_5, &RecentFiles::OnMenu },
|
|
{ IDM_FILE_RECENT_6, &RecentFiles::OnMenu },
|
|
{ IDM_FILE_RECENT_7, &RecentFiles::OnMenu },
|
|
{ IDM_FILE_RECENT_8, &RecentFiles::OnMenu },
|
|
{ IDM_FILE_RECENT_9, &RecentFiles::OnMenu },
|
|
{ IDM_FILE_RECENT_LOCK, &RecentFiles::OnLock },
|
|
{ IDM_FILE_RECENT_CLEAR, &RecentFiles::OnClear }
|
|
};
|
|
|
|
menu.Commands().Add( this, commands );
|
|
|
|
Configuration::ConstSection files( cfg["paths"]["recent"]["files"] );
|
|
|
|
menu[IDM_FILE_RECENT_LOCK].Check( files["locked"].Yes() );
|
|
|
|
uint count = 0;
|
|
|
|
Path path;
|
|
|
|
for (uint i=0; i < MAX_FILES; ++i)
|
|
{
|
|
path = files["file"][i].Str();
|
|
|
|
if (path.Length())
|
|
{
|
|
path.MakePretty();
|
|
path.Insert( 0, "&x ", 3 );
|
|
path[1] = '1' + count;
|
|
|
|
menu[IDM_FILE_RECENT_1 + count++].Text() << path;
|
|
}
|
|
}
|
|
|
|
menu[IDM_FILE_RECENT_CLEAR].Enable( count );
|
|
|
|
for (count += IDM_FILE_RECENT_1; count <= IDM_FILE_RECENT_9; ++count)
|
|
menu[count].Remove();
|
|
}
|
|
|
|
void RecentFiles::Save(Configuration& cfg) const
|
|
{
|
|
Configuration::Section files( cfg["paths"]["recent"]["files"] );
|
|
|
|
files["locked"].YesNo() = menu[IDM_FILE_RECENT_LOCK].Checked();
|
|
|
|
HeapString path;
|
|
|
|
for (uint i=0; i < MAX_FILES && menu[IDM_FILE_RECENT_1 + i].Text() >> path; ++i)
|
|
files["file"][i].Str() = path(3);
|
|
}
|
|
|
|
void RecentFiles::OnMenu(uint cmd)
|
|
{
|
|
HeapString path;
|
|
|
|
if ((menu[cmd].Text() >> path) > 3)
|
|
Application::Instance::GetMainWindow().Send( Application::Instance::WM_NST_LAUNCH, 0, path(3).Ptr() );
|
|
}
|
|
|
|
void RecentFiles::OnLock(uint)
|
|
{
|
|
menu[IDM_FILE_RECENT_LOCK].ToggleCheck();
|
|
}
|
|
|
|
void RecentFiles::OnClear(uint)
|
|
{
|
|
menu[IDM_FILE_RECENT_CLEAR].Disable();
|
|
|
|
for (uint i=IDM_FILE_RECENT_1; i <= IDM_FILE_RECENT_9; ++i)
|
|
menu[i].Remove();
|
|
}
|
|
|
|
void RecentFiles::Add(const uint idm,const HeapString& name) const
|
|
{
|
|
if (menu[idm].Exists())
|
|
{
|
|
menu[idm].Text() << name;
|
|
}
|
|
else
|
|
{
|
|
Window::Menu::Item item( menu[IDM_POS_FILE][IDM_POS_FILE_RECENTFILES] );
|
|
menu.Insert( item[item.NumItems() - 3], idm, name );
|
|
}
|
|
}
|
|
|
|
void RecentFiles::OnEmuEvent(const Emulator::Event event,const Emulator::Data data)
|
|
{
|
|
switch (event)
|
|
{
|
|
case Emulator::EVENT_LOAD:
|
|
|
|
if (menu[IDM_FILE_RECENT_LOCK].Unchecked())
|
|
{
|
|
HeapString items[MAX_FILES];
|
|
HeapString curPath( emulator.GetStartPath() );
|
|
|
|
for (uint i=IDM_FILE_RECENT_1, j=0; i <= IDM_FILE_RECENT_9 && menu[i].Text() >> items[j]; ++i)
|
|
{
|
|
if (items[j](3) != curPath)
|
|
items[j][1] = ('2' + j), ++j;
|
|
}
|
|
|
|
curPath.Insert( 0, "&1 ", 3 );
|
|
Add( IDM_FILE_RECENT_1, curPath );
|
|
|
|
for (uint i=0; i < MAX_FILES-1 && items[i].Length(); ++i)
|
|
Add( IDM_FILE_RECENT_2 + i, items[i] );
|
|
|
|
menu[IDM_FILE_RECENT_CLEAR].Enable();
|
|
}
|
|
break;
|
|
|
|
case Emulator::EVENT_NETPLAY_MODE:
|
|
|
|
menu[IDM_POS_FILE][IDM_POS_FILE_RECENTFILES].Enable( !data );
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|