mirror of
https://github.com/0ldsk00l/nestopia.git
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85 lines
2.2 KiB
C++
85 lines
2.2 KiB
C++
////////////////////////////////////////////////////////////////////////////////////////
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//
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// Nestopia - NES/Famicom emulator written in C++
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//
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// Copyright (C) 2003-2008 Martin Freij
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//
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// This file is part of Nestopia.
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//
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// Nestopia is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// Nestopia is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Nestopia; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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////////////////////////////////////////////////////////////////////////////////////////
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#include "NstDialogAbout.hpp"
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#include "NstDialogLicense.hpp"
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#include "NstManager.hpp"
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#include "NstManagerHelp.hpp"
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#include <ShellAPI.h>
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namespace Nestopia
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{
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namespace Managers
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{
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Help::Help(Emulator& e,Window::Menu& m)
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: Manager(e,m,this,&Help::OnEmuEvent)
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{
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static const Window::Menu::CmdHandler::Entry<Help> commands[] =
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{
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{ IDM_HELP_HELP, &Help::OnCmdHelp },
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{ IDM_HELP_ABOUT, &Help::OnCmdAbout },
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{ IDM_HELP_LICENSE, &Help::OnCmdLicense }
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};
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menu.Commands().Add( this, commands );
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menu[IDM_HELP_HELP].Enable( Application::Instance::GetExePath(L"readme.html").FileExists() );
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}
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void Help::OnCmdHelp(uint)
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{
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::ShellExecute
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(
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NULL,
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L"open",
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Application::Instance::GetExePath(L"readme.html").Ptr(),
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NULL,
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NULL,
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SW_SHOWNORMAL
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);
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}
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void Help::OnCmdAbout(uint)
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{
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Window::About().Open();
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}
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void Help::OnCmdLicense(uint)
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{
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Window::License().Open();
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}
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void Help::OnEmuEvent(const Emulator::Event event,const Emulator::Data data)
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{
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switch (event)
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{
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case Emulator::EVENT_NETPLAY_MODE:
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menu[IDM_HELP_HELP].Enable( !data );
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menu[IDM_HELP_ABOUT].Enable( !data );
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menu[IDM_HELP_LICENSE].Enable( !data );
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break;
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}
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}
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}
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}
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