nestopia/source/win32/NstManagerAviConverter.hpp

76 lines
2 KiB
C++

////////////////////////////////////////////////////////////////////////////////////////
//
// Nestopia - NES/Famicom emulator written in C++
//
// Copyright (C) 2003-2008 Martin Freij
//
// This file is part of Nestopia.
//
// Nestopia is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// Nestopia is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Nestopia; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
////////////////////////////////////////////////////////////////////////////////////////
#ifndef NST_MANAGER_AVICONVERTER_H
#define NST_MANAGER_AVICONVERTER_H
#pragma once
#include "../core/api/NstApiMovie.hpp"
namespace Nestopia
{
namespace Managers
{
class AviConverter
{
public:
explicit AviConverter(Emulator&);
~AviConverter();
uint Record(const Path&,const Path&) const;
private:
enum
{
MAX_FILE_SIZE = 0x40000000,
VIDEO_BPP = 16,
VIDEO_R_MASK = 0x1FU << 10,
VIDEO_G_MASK = 0x1FU << 5,
VIDEO_B_MASK = 0x1FU << 0
};
Emulator& emulator;
const bool on;
Nes::Video::RenderState renderState;
Nes::Video::Output::LockCallback nesVideoLockFunc;
void* nesVideoLockData;
Nes::Video::Output::UnlockCallback nesVideoUnlockFunc;
void* nesVideoUnlockData;
Nes::Sound::Output::LockCallback nesSoundLockFunc;
void* nesSoundLockData;
Nes::Sound::Output::UnlockCallback nesSoundUnlockFunc;
void* nesSoundUnlockData;
Nes::Movie::EventCallback nesMovieEventFunc;
void* nesMovieEventData;
Collection::Buffer saveState;
};
}
}
#endif