mirror of
https://github.com/0ldsk00l/nestopia.git
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76 lines
2 KiB
C++
76 lines
2 KiB
C++
////////////////////////////////////////////////////////////////////////////////////////
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//
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// Nestopia - NES/Famicom emulator written in C++
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//
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// Copyright (C) 2003-2008 Martin Freij
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//
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// This file is part of Nestopia.
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//
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// Nestopia is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// Nestopia is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Nestopia; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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////////////////////////////////////////////////////////////////////////////////////////
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#ifndef NST_MANAGER_AVICONVERTER_H
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#define NST_MANAGER_AVICONVERTER_H
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#pragma once
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#include "../core/api/NstApiMovie.hpp"
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namespace Nestopia
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{
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namespace Managers
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{
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class AviConverter
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{
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public:
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explicit AviConverter(Emulator&);
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~AviConverter();
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uint Record(const Path&,const Path&) const;
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private:
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enum
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{
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MAX_FILE_SIZE = 0x40000000,
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VIDEO_BPP = 16,
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VIDEO_R_MASK = 0x1FU << 10,
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VIDEO_G_MASK = 0x1FU << 5,
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VIDEO_B_MASK = 0x1FU << 0
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};
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Emulator& emulator;
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const bool on;
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Nes::Video::RenderState renderState;
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Nes::Video::Output::LockCallback nesVideoLockFunc;
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void* nesVideoLockData;
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Nes::Video::Output::UnlockCallback nesVideoUnlockFunc;
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void* nesVideoUnlockData;
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Nes::Sound::Output::LockCallback nesSoundLockFunc;
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void* nesSoundLockData;
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Nes::Sound::Output::UnlockCallback nesSoundUnlockFunc;
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void* nesSoundUnlockData;
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Nes::Movie::EventCallback nesMovieEventFunc;
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void* nesMovieEventData;
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Collection::Buffer saveState;
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};
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}
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}
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#endif
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