mirror of
https://github.com/0ldsk00l/nestopia.git
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166 lines
3.8 KiB
C++
166 lines
3.8 KiB
C++
////////////////////////////////////////////////////////////////////////////////////////
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//
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// Nestopia - NES/Famicom emulator written in C++
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//
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// Copyright (C) 2003-2008 Martin Freij
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//
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// This file is part of Nestopia.
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//
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// Nestopia is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// Nestopia is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Nestopia; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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////////////////////////////////////////////////////////////////////////////////////////
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#ifndef NST_DIALOG_VIDEOFILTERS_H
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#define NST_DIALOG_VIDEOFILTERS_H
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#pragma once
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#include "NstWindowDialog.hpp"
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namespace Nestopia
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{
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namespace Window
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{
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class VideoFilters
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{
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public:
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enum Type
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{
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TYPE_STD,
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TYPE_NTSC,
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TYPE_SCALEX,
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TYPE_HQX,
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TYPE_2XSAI,
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TYPE_XBR,
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NUM_TYPES
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};
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enum
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{
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ATR_FIELDMERGING_AUTO = 0,
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ATR_FIELDMERGING_ON,
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ATR_FIELDMERGING_OFF,
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ATR_SCALEAX = 0,
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ATR_SCALE2X,
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ATR_SCALE3X,
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ATR_HQAX = 0,
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ATR_HQ2X,
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ATR_HQ3X,
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ATR_HQ4X,
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ATR_AXBR = 0,
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ATR_2XBR,
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ATR_3XBR,
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ATR_4XBR,
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ATR_NONE = 0,
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ATR_SOME,
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ATR_ALL,
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ATR_DEFAULT = 0
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};
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enum
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{
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ATR_BILINEAR = 0,
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ATR_TYPE,
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ATR_SCANLINES = 1,
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ATR_RESCALE_PIC,
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ATR_FIELDMERGING,
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ATR_NO_AUTO_TUNING
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};
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struct Settings
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{
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void Reset();
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schar attributes[8];
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};
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VideoFilters(Nes::Video,uint,Settings&,const Point&,bool,bool,Nes::Video::Palette::Mode);
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~VideoFilters();
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static Type Load(const Configuration&,Settings (&)[NUM_TYPES],Nes::Video,const Point&,bool,bool,Nes::Video::Palette::Mode);
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static void Save(Configuration&,const Settings (&)[NUM_TYPES],Nes::Video,Type);
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static void UpdateAutoModes(const Settings (&)[NUM_TYPES],Nes::Video,Nes::Video::Palette::Mode);
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enum
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{
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NES_WIDTH = Nes::Video::Output::WIDTH,
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NES_HEIGHT = Nes::Video::Output::HEIGHT,
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NTSC_WIDTH = Nes::Video::Output::NTSC_WIDTH
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};
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private:
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static void ResetAutoModes(Nes::Video,Nes::Video::Palette::Mode);
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static uint GetMaxScreenScale(const Point&);
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struct Handlers;
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struct Backup
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{
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Backup(const Settings&,const Nes::Video);
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const Settings settings;
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const schar sharpness;
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const schar resolution;
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const schar bleed;
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const schar artifacts;
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const schar fringing;
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const schar corner_rounding;
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const schar blend;
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bool restore;
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};
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ibool OnInitDialog (Param&);
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ibool OnDestroy (Param&);
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ibool OnHScroll (Param&);
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ibool OnCmdOk (Param&);
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ibool OnCmdDefault (Param&);
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ibool OnCmdBilinear (Param&);
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ibool OnCmdNtscTuning (Param&);
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ibool OnCmdNtscCable (Param&);
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ibool OnCmdScaleX (Param&);
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ibool OnCmdHqX (Param&);
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ibool OnCmdxBR (Param&);
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ibool OnCmdxBRRound (Param&);
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ibool OnCmdAlpha (Param&);
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void UpdateScanlinesSlider() const;
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void UpdateNtscSliders() const;
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void UpdateNtscSlider(int,uint) const;
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void UpdateNtscTuning() const;
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Settings& settings;
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Backup backup;
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const uchar maxScreenScale;
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const bool canDoScanlines;
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const bool canDoNtsc;
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const bool canDoBilinear;
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const Nes::Video::Palette::Mode paletteMode;
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Nes::Video nes;
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Dialog dialog;
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public:
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void Open()
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{
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dialog.Open();
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}
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};
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}
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}
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#endif
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