nestopia/source/win32/NstDialogLauncherColors.cpp

150 lines
4.2 KiB
C++

////////////////////////////////////////////////////////////////////////////////////////
//
// Nestopia - NES/Famicom emulator written in C++
//
// Copyright (C) 2003-2008 Martin Freij
//
// This file is part of Nestopia.
//
// Nestopia is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// Nestopia is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Nestopia; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
////////////////////////////////////////////////////////////////////////////////////////
#include "NstDialogLauncher.hpp"
#include <CommDlg.h>
namespace Nestopia
{
namespace Window
{
inline Launcher::Colors::Type::Type(int l,int t,int r,int b)
: rect(l,t,r,b) {}
struct Launcher::Colors::Handlers
{
static const MsgHandler::Entry<Colors> messages[];
static const MsgHandler::Entry<Colors> commands[];
};
const MsgHandler::Entry<Launcher::Colors> Launcher::Colors::Handlers::messages[] =
{
{ WM_INITDIALOG, &Colors::OnInitDialog },
{ WM_PAINT, &Colors::OnPaint }
};
const MsgHandler::Entry<Launcher::Colors> Launcher::Colors::Handlers::commands[] =
{
{ IDC_LAUNCHER_COLORS_BG_CHANGE, &Colors::OnCmdChangeBackground },
{ IDC_LAUNCHER_COLORS_FG_CHANGE, &Colors::OnCmdChangeForeground },
{ IDC_LAUNCHER_COLORS_DEFAULT, &Colors::OnCmdDefault }
};
Launcher::Colors::Colors(const Configuration& cfg)
:
background (20,94,74,114),
foreground (20,33,74,53),
dialog (IDD_LAUNCHER_COLORS,this,Handlers::messages,Handlers::commands)
{
Configuration::ConstSection color( cfg["launcher"]["view"]["colors"] );
background.color = color["background"].Int( DEF_BACKGROUND_COLOR );
foreground.color = color["foreground"].Int( DEF_FOREGROUND_COLOR );
}
void Launcher::Colors::Save(Configuration& cfg) const
{
Configuration::Section color( cfg["launcher"]["view"]["colors"] );
color[ "foreground" ].Str() = HexString( 32, foreground.color );
color[ "background" ].Str() = HexString( 32, background.color );
}
void Launcher::Colors::UpdateColor(const Type& type) const
{
if (HDC const hDC = ::GetDC( dialog ))
{
HPEN const hPen = ::CreatePen( PS_SOLID, 1, RGB(0x00,0x00,0x00) );
HPEN const hPenOld = static_cast<HPEN>(::SelectObject( hDC, hPen ));
HBRUSH const hBrush = ::CreateSolidBrush( type.color );
HBRUSH const hBrushOld = static_cast<HBRUSH>(::SelectObject( hDC, hBrush ));
::Rectangle( hDC, type.rect.left, type.rect.top, type.rect.right, type.rect.bottom );
::SelectObject( hDC, hBrushOld );
::DeleteObject( hBrush );
::SelectObject( hDC, hPenOld );
::DeleteObject( hPen );
::ReleaseDC( dialog, hDC );
}
}
void Launcher::Colors::ChangeColor(COLORREF& color)
{
Object::Pod<CHOOSECOLOR> cc;
cc.lStructSize = sizeof(cc);
cc.hwndOwner = dialog;
cc.lpCustColors = customColors;
cc.rgbResult = color;
cc.Flags = CC_FULLOPEN|CC_RGBINIT;
if (::ChooseColor( &cc ))
color = cc.rgbResult;
}
void Launcher::Colors::UpdateColors() const
{
UpdateColor( background );
UpdateColor( foreground );
}
ibool Launcher::Colors::OnInitDialog(Param&)
{
UpdateColors();
return true;
}
ibool Launcher::Colors::OnPaint(Param&)
{
UpdateColors();
return false;
}
ibool Launcher::Colors::OnCmdChangeBackground(Param&)
{
ChangeColor( background.color );
UpdateColor( background );
return true;
}
ibool Launcher::Colors::OnCmdChangeForeground(Param&)
{
ChangeColor( foreground.color );
UpdateColor( foreground );
return true;
}
ibool Launcher::Colors::OnCmdDefault(Param&)
{
background.color = DEF_BACKGROUND_COLOR;
foreground.color = DEF_FOREGROUND_COLOR;
UpdateColors();
return true;
}
}
}