mirror of
https://github.com/0ldsk00l/nestopia.git
synced 2025-04-02 10:31:51 -04:00
226 lines
6.3 KiB
C++
226 lines
6.3 KiB
C++
////////////////////////////////////////////////////////////////////////////////////////
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//
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// Nestopia - NES/Famicom emulator written in C++
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//
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// Copyright (C) 2003-2008 Martin Freij
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//
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// This file is part of Nestopia.
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//
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// Nestopia is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// Nestopia is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Nestopia; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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////////////////////////////////////////////////////////////////////////////////////////
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#include "resource/resource.h"
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#include "NstWindowParam.hpp"
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#include "NstWindowUser.hpp"
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#include "NstIoStream.hpp"
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#include "NstResourceFile.hpp"
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#include "NstManagerPaths.hpp"
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#include "NstApplicationInstance.hpp"
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#include "NstDialogImageDatabase.hpp"
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#include "../core/api/NstApiCartridge.hpp"
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namespace Nestopia
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{
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namespace Window
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{
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struct ImageDatabase::Handlers
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{
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static const MsgHandler::Entry<ImageDatabase> messages[];
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static const MsgHandler::Entry<ImageDatabase> commands[];
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};
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const MsgHandler::Entry<ImageDatabase> ImageDatabase::Handlers::messages[] =
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{
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{ WM_INITDIALOG, &ImageDatabase::OnInitDialog }
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};
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const MsgHandler::Entry<ImageDatabase> ImageDatabase::Handlers::commands[] =
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{
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{ IDC_IMAGEDATABASE_EXTERNAL, &ImageDatabase::OnCmdExternal },
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{ IDC_IMAGEDATABASE_CLEAR, &ImageDatabase::OnCmdClear },
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{ IDC_IMAGEDATABASE_BROWSE, &ImageDatabase::OnCmdBrowse },
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{ IDC_IMAGEDATABASE_DEFAULT, &ImageDatabase::OnCmdDefault },
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{ IDOK, &ImageDatabase::OnCmdOk }
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};
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ImageDatabase::ImageDatabase(Managers::Emulator& e,const Configuration& cfg,const Managers::Paths& p)
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:
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dialog (IDD_IMAGE_DATABASE,this,Handlers::messages,Handlers::commands),
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emulator (e),
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paths (p)
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{
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Configuration::ConstSection database( cfg["image-database"] );
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settings.internal = !database["internal"].No();
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settings.external = database["external"].Yes();
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settings.file = database["file"].Str();
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Nes::Cartridge(emulator).GetDatabase().Enable();
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Update(false);
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}
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ImageDatabase::~ImageDatabase()
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{
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}
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void ImageDatabase::Save(Configuration& cfg) const
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{
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Configuration::Section database( cfg["image-database"] );
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database["internal"].YesNo() = settings.internal;
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database["external"].YesNo() = settings.external;
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database["file"].Str() = settings.file;
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}
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void ImageDatabase::Update(const bool reportError)
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{
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try
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{
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Application::Instance::Waiter wait;
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Nes::Cartridge(emulator).GetDatabase().Unload();
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if (settings.internal || settings.external)
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{
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Collection::Buffer internal;
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if (settings.internal)
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Resource::File( IDR_IMAGEDATABASE, L"ImageDatabase" ).Uncompress( internal );
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if (settings.external && settings.file.Empty())
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settings.external = false;
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if (settings.external && internal.Size())
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{
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Io::Stream::In stream0( Application::Instance::GetFullPath(settings.file) );
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Io::Stream::In stream1( internal );
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if (NES_FAILED(Nes::Cartridge(emulator).GetDatabase().Load( stream0, stream1 )))
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throw 1;
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}
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else if (settings.external)
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{
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Io::Stream::In stream( Application::Instance::GetFullPath(settings.file) );
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if (NES_FAILED(Nes::Cartridge(emulator).GetDatabase().Load( stream )))
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throw 1;
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}
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else if (internal.Size())
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{
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Io::Stream::In stream( internal );
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if (NES_FAILED(Nes::Cartridge(emulator).GetDatabase().Load( stream )))
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throw 1;
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}
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}
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}
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catch (...)
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{
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settings.external = false;
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if (reportError)
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Window::User::Fail( IDS_EXT_DATABASE_LOAD_FAILED );
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else
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Window::User::Warn( IDS_EXT_DATABASE_LOAD_FAILED );
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}
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}
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ibool ImageDatabase::OnInitDialog(Param&)
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{
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dialog.CheckBox( IDC_IMAGEDATABASE_INTERNAL ).Check( settings.internal );
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dialog.CheckBox( IDC_IMAGEDATABASE_EXTERNAL ).Check( settings.external );
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dialog.Edit( IDC_IMAGEDATABASE_FILE ) << settings.file.Ptr();
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UpdateAvailibility();
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return true;
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}
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void ImageDatabase::UpdateAvailibility() const
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{
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const bool external = dialog.CheckBox( IDC_IMAGEDATABASE_EXTERNAL ).Checked();
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dialog.Edit( IDC_IMAGEDATABASE_FILE ).Enable( external );
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dialog.Edit( IDC_IMAGEDATABASE_BROWSE ).Enable( external );
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dialog.Edit( IDC_IMAGEDATABASE_CLEAR ).Enable( external );
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}
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ibool ImageDatabase::OnCmdExternal(Param& param)
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{
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if (param.Button().Clicked())
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UpdateAvailibility();
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return true;
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}
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ibool ImageDatabase::OnCmdClear(Param& param)
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{
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if (param.Button().Clicked())
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dialog.Edit( IDC_IMAGEDATABASE_FILE ).Clear();
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return true;
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}
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ibool ImageDatabase::OnCmdBrowse(Param& param)
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{
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if (param.Button().Clicked())
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{
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Path tmp;
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dialog.Edit( IDC_IMAGEDATABASE_FILE ).Text() >> tmp;
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dialog.Edit( IDC_IMAGEDATABASE_FILE ).Try() << paths.BrowseLoad( Managers::Paths::File::XML ).Ptr();
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}
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return true;
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}
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ibool ImageDatabase::OnCmdDefault(Param& param)
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{
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if (param.Button().Clicked())
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{
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dialog.CheckBox( IDC_IMAGEDATABASE_INTERNAL ).Check( true );
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dialog.CheckBox( IDC_IMAGEDATABASE_EXTERNAL ).Check( false );
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UpdateAvailibility();
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}
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return true;
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}
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ibool ImageDatabase::OnCmdOk(Param& param)
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{
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if (param.Button().Clicked())
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{
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const bool oldInternal = settings.internal;
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const bool oldExternal = settings.external;
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settings.internal = dialog.CheckBox( IDC_IMAGEDATABASE_INTERNAL ).Checked();
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settings.external = dialog.CheckBox( IDC_IMAGEDATABASE_EXTERNAL ).Checked();
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const Path oldFile(settings.file);
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dialog.Edit(IDC_IMAGEDATABASE_FILE) >> settings.file;
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if ((settings.internal != oldInternal || settings.external != oldExternal) || (settings.external && settings.file != oldFile))
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Update(false);
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dialog.Close();
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}
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return true;
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}
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}
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}
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